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7738097177
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Fix compiling on MSVC
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2024-04-30 07:13:37 +08:00 |
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36ba0b1c9f
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More UI features & leaderboards for level time
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2024-04-30 06:57:24 +08:00 |
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437ad8c4b0
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Load a level for graphics on title screen
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2024-04-28 19:59:16 +08:00 |
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2fd8e669c5
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PUT_CAMERA command
It instantly places the camera centered at the given point.
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2024-04-28 19:16:43 +08:00 |
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41b9c38411
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Cleanup a few global variables
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2024-04-28 19:12:25 +08:00 |
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6fa2be3ce5
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Set process DPI aware on Windows/MSVC
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2024-04-25 11:28:59 +08:00 |
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fe10a149e5
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Fix SelectLevel not popping current running state
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2024-04-25 11:19:11 +08:00 |
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d7c78e5d65
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Fix building on Windows/MSVC
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2024-04-25 11:17:48 +08:00 |
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888a7a9962
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Beautiful GUIs
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2024-04-24 22:23:01 +08:00 |
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317ad22de0
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UI wip
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2024-04-24 21:30:28 +08:00 |
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24294d45a9
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UI wip
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2024-04-23 16:34:01 +08:00 |
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294314112d
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Properly terminate when the window is closed by the user
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2024-04-23 15:42:03 +08:00 |
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60887e54df
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Fix compiling on MSVC again
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2024-04-23 15:20:02 +08:00 |
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b2978f4989
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Add mouse tracking in Input
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2024-04-23 14:48:01 +08:00 |
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9c2c8ef1c0
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Add a secret area in intro
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2024-04-22 07:03:06 +08:00 |
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c58b3ead65
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Fix Textbox foreground color fading
It now fades from background to white,
instead of always fading from black to white.
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2024-04-22 05:49:53 +08:00 |
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ac65fb1c06
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Time scaling with the Spell key
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2024-04-22 05:46:05 +08:00 |
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bef08f583f
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Pausing the game
I love this
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2024-04-22 05:28:50 +08:00 |
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787f94a8b2
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Add gametime system
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2024-04-22 05:11:11 +08:00 |
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4acd6c0710
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Add polygon fills
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2024-04-22 04:50:06 +08:00 |
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7c75e10d62
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App now has a window handle
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2024-04-22 04:29:48 +08:00 |
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334dbb2740
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Level transitions also emit particles now
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2024-04-18 11:11:51 +08:00 |
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e613fe3bbd
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Prettify particles & put them on different layers
Also hazards now emit black particles
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2024-04-16 21:08:21 +08:00 |
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e655723786
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Make everything pretty
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2024-04-16 20:29:38 +08:00 |
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73fd594ad1
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Fix render component.super as Entity*
Nothing uses this super pointer tho
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2024-04-16 10:30:37 +08:00 |
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bb46e2515f
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Define M_PI if not exist
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2024-04-16 10:24:44 +08:00 |
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469d02f166
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Fill color directive
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2024-04-15 16:21:24 +08:00 |
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697272fe06
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Camera focus rectangle
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2024-04-15 14:18:12 +08:00 |
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b7944015f7
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Particles when Harmed
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2024-04-15 13:56:16 +08:00 |
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7febdef6a9
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Refactor reading Vec2 & Box2
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2024-04-15 12:54:25 +08:00 |
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17c5a96786
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Add level transitions
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2024-04-14 15:22:55 +08:00 |
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46d7d3c7c2
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Proper level loading
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2024-04-14 15:08:24 +08:00 |
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381886fe96
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Add a cutoff height to player system
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2024-04-14 14:34:01 +08:00 |
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4eddb8993d
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Add an intro level
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2024-04-14 14:30:13 +08:00 |
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2f883d39b0
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WIP file-based level loading
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2024-04-11 17:01:22 +08:00 |
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9f60aa339b
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Refactor misc to be more expandable
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2024-04-02 15:56:49 +08:00 |
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5b00594685
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Outline for level loading
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2024-04-02 15:42:04 +08:00 |
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2a81321b7e
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Make it not crash when player is deleted
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2024-04-02 15:04:05 +08:00 |
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3e5456b718
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Enable Treap balancing in tree.c
Doesn't seem to have a difference
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2024-04-02 14:55:33 +08:00 |
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f70bf85ec2
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ToLive misc component
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2024-04-02 09:29:46 +08:00 |
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bba3e9d15b
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Use 1600x900 resolution
Remember to change that in final submission
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2024-04-02 09:08:10 +08:00 |
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6bae280a0c
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Hazard areas are working
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2024-04-02 08:56:35 +08:00 |
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20e0add5b4
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Fix compiling again on Windows
Also lowering framerate a bit
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2024-03-30 22:53:36 +08:00 |
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1908234213
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Stop rendering temp bundles
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2024-03-30 22:45:12 +08:00 |
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73d10b343f
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Hazard respawn is also working now
Still need to emit particles on HazardHarm tho
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2024-03-30 22:41:49 +08:00 |
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1a1038522c
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Textbox is working now
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2024-03-30 22:05:49 +08:00 |
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c69fe1738c
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Misc functions like textbox
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2024-03-30 21:25:39 +08:00 |
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93ffbfd66c
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Bundle rendering fixes & first bundle
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2024-03-30 18:55:43 +08:00 |
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367a3b1ccb
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Real info_plate bundle
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2024-03-30 18:30:51 +08:00 |
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21201ac367
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Tweak player jumping logic & particles when jumping
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2024-03-30 15:54:00 +08:00 |
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