SFML/.github/workflows/ci.yml

346 lines
17 KiB
YAML
Raw Normal View History

2020-11-07 04:09:46 +08:00
name: CI
2023-01-31 06:10:18 +08:00
on: [push, pull_request, workflow_dispatch]
2020-11-07 04:09:46 +08:00
concurrency:
group: environment-${{github.ref}}
cancel-in-progress: true
env:
2023-04-12 07:37:05 +08:00
DISPLAY: ":99" # Display number to use for the X server
GALLIUM_DRIVER: llvmpipe # Use Mesa 3D software OpenGL renderer
2023-10-02 12:36:34 +08:00
defaults:
run:
shell: bash
2020-11-07 04:09:46 +08:00
jobs:
build:
2022-02-19 01:30:38 +08:00
name: ${{ matrix.platform.name }} ${{ matrix.config.name }} ${{ matrix.type.name }}
2020-11-07 04:09:46 +08:00
runs-on: ${{ matrix.platform.os }}
env:
CMAKE_CXX_COMPILER_LAUNCHER: ccache # Use ccache to cache C++ compiler output
2020-11-07 04:09:46 +08:00
strategy:
fail-fast: false
2020-11-07 04:09:46 +08:00
matrix:
platform:
- { name: Windows VS2019 x86, os: windows-2019, flags: -DSFML_USE_MESA3D=TRUE -GNinja }
- { name: Windows VS2019 x64, os: windows-2019, flags: -DSFML_USE_MESA3D=TRUE -GNinja }
- { name: Windows VS2022 x86, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -GNinja }
- { name: Windows VS2022 x64, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -GNinja }
- { name: Windows VS2022 ClangCL MSBuild, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -T ClangCL } # ninja doesn't support specifying the toolset, so use the ClangCL toolset to test building with MSBuild as well
- { name: Windows VS2022 OpenGL ES, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -DSFML_OPENGL_ES=ON -GNinja }
- { name: Windows VS2022 Unity, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -DCMAKE_UNITY_BUILD=ON -GNinja }
2023-11-06 23:35:27 +08:00
- { name: Windows LLVM/Clang, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -DCMAKE_CXX_COMPILER=clang++ -GNinja }
- { name: Windows MinGW, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -DCMAKE_CXX_COMPILER=g++ -GNinja }
- { name: Linux GCC, os: ubuntu-22.04, flags: -DSFML_RUN_DISPLAY_TESTS=ON -GNinja }
2023-11-06 23:35:27 +08:00
- { name: Linux Clang, os: ubuntu-22.04, flags: -DCMAKE_CXX_COMPILER=clang++ -DSFML_RUN_DISPLAY_TESTS=ON -GNinja , gcovr_options: '--gcov-executable="llvm-cov-$CLANG_VERSION gcov"' }
- { name: Linux GCC DRM, os: ubuntu-22.04, flags: -DSFML_USE_DRM=ON -DSFML_RUN_DISPLAY_TESTS=OFF -GNinja }
- { name: Linux GCC OpenGL ES, os: ubuntu-22.04, flags: -DSFML_OPENGL_ES=ON -DSFML_RUN_DISPLAY_TESTS=OFF -GNinja }
2024-02-05 01:12:59 +08:00
- { name: macOS x64, os: macos-12, flags: -GNinja }
- { name: macOS x64 Xcode, os: macos-12, flags: -GXcode }
- { name: macOS arm64, os: macos-14, flags: -GNinja }
- { name: iOS, os: macos-12, flags: -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64 }
- { name: iOS Xcode, os: macos-12, flags: -DCMAKE_SYSTEM_NAME=iOS -GXcode -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=NO }
2020-11-07 04:09:46 +08:00
config:
2022-02-19 01:30:38 +08:00
- { name: Shared, flags: -DBUILD_SHARED_LIBS=TRUE }
- { name: Static, flags: -DBUILD_SHARED_LIBS=FALSE }
type:
- { name: Release }
- { name: Debug, flags: -DCMAKE_BUILD_TYPE=Debug -DSFML_ENABLE_COVERAGE=TRUE }
2020-11-07 04:09:46 +08:00
include:
- platform: { name: Windows VS2022 x64, os: windows-2022 }
config: { name: Static with PCH (MSVC), flags: -DSFML_USE_MESA3D=TRUE -GNinja -DBUILD_SHARED_LIBS=FALSE -DSFML_ENABLE_PCH=1 }
- platform: { name: Linux GCC, os: ubuntu-22.04 }
config: { name: Static with PCH (GCC), flags: -DSFML_RUN_DISPLAY_TESTS=ON -GNinja -DCMAKE_CXX_COMPILER=g++ -DBUILD_SHARED_LIBS=FALSE -DSFML_ENABLE_PCH=1 }
- platform: { name: Linux Clang, os: ubuntu-22.04 }
config: { name: Static with PCH (Clang), flags: -DSFML_RUN_DISPLAY_TESTS=ON -GNinja -DCMAKE_CXX_COMPILER=clang++ -DBUILD_SHARED_LIBS=FALSE -DSFML_ENABLE_PCH=1 }
- platform: { name: Windows MinGW, os: windows-2022 }
2023-11-06 23:35:27 +08:00
config: { name: Static Standard Libraries, flags: -GNinja -DSFML_USE_MESA3D=TRUE -DCMAKE_CXX_COMPILER=g++ -DSFML_USE_STATIC_STD_LIBS=TRUE }
- platform: { name: Windows MinGW, os: windows-2022 }
config: { name: Static with PCH (GCC), flags: -GNinja -DSFML_USE_MESA3D=TRUE -DCMAKE_CXX_COMPILER=g++ -DBUILD_SHARED_LIBS=FALSE -DSFML_ENABLE_PCH=1 }
- platform: { name: macOS, os: macos-12 }
2023-02-17 04:11:51 +08:00
config: { name: Frameworks, flags: -GNinja -DSFML_BUILD_FRAMEWORKS=TRUE -DBUILD_SHARED_LIBS=TRUE }
- platform: { name: Android, os: ubuntu-22.04 }
2023-11-11 19:27:04 +08:00
config: { name: x86 (API 21), flags: -GNinja -DCMAKE_ANDROID_ARCH_ABI=x86 -DCMAKE_SYSTEM_NAME=Android -DCMAKE_SYSTEM_VERSION=21 -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$ANDROID_SDK_ROOT/ndk/26.1.10909125 -DBUILD_SHARED_LIBS=TRUE -DCMAKE_ANDROID_STL_TYPE=c++_shared, arch: x86, api: 21 }
type: { name: Release }
- platform: { name: Android, os: ubuntu-22.04 }
2023-11-11 19:27:04 +08:00
config: { name: x86_64 (API 24), flags: -GNinja -DCMAKE_ANDROID_ARCH_ABI=x86_64 -DCMAKE_SYSTEM_NAME=Android -DCMAKE_SYSTEM_VERSION=24 -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$ANDROID_SDK_ROOT/ndk/26.1.10909125 -DBUILD_SHARED_LIBS=TRUE -DCMAKE_ANDROID_STL_TYPE=c++_shared, arch: x86_64, api: 24 }
type: { name: Release }
- platform: { name: Android, os: ubuntu-22.04 }
config: { name: armeabi-v7a (API 29), flags: -GNinja -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_SYSTEM_NAME=Android -DCMAKE_SYSTEM_VERSION=29 -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$ANDROID_SDK_ROOT/ndk/26.1.10909125 -DBUILD_SHARED_LIBS=TRUE -DCMAKE_ANDROID_STL_TYPE=c++_shared, arch: armeabi-v7a, api: 29 }
type: { name: Debug, flags: -DCMAKE_BUILD_TYPE=Debug }
- platform: { name: Android, os: ubuntu-22.04 }
config: { name: arm64-v8a (API 33), flags: -GNinja -DCMAKE_ANDROID_ARCH_ABI=arm64-v8a -DCMAKE_SYSTEM_NAME=Android -DCMAKE_SYSTEM_VERSION=33 -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$ANDROID_SDK_ROOT/ndk/26.1.10909125 -DBUILD_SHARED_LIBS=TRUE -DCMAKE_ANDROID_STL_TYPE=c++_shared, arch: arm64-v8a, api: 33 }
type: { name: Debug, flags: -DCMAKE_BUILD_TYPE=Debug }
- platform: { name: macOS , os: macos-12 }
config: { name: System Deps, flags: -GNinja -DBUILD_SHARED_LIBS=TRUE -DSFML_USE_SYSTEM_DEPS=TRUE }
2023-11-11 19:27:04 +08:00
2020-11-07 04:09:46 +08:00
steps:
- name: Checkout Code
2024-02-16 05:31:31 +08:00
uses: actions/checkout@v4
2020-11-07 04:09:46 +08:00
- name: Set Visual Studio Architecture
if: contains(matrix.platform.name, 'Windows VS') && !contains(matrix.platform.name, 'MSBuild')
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ contains(matrix.platform.name, 'x86') && 'x86' || 'x64' }}
# Although the CMake configuration will run with 3.24 on Windows and 3.22
# elsewhere, we install 3.25 on Windows in order to support specifying
# CMAKE_MSVC_DEBUG_INFORMATION_FORMAT which allows CCache to cache MSVC object
# files, see: https://cmake.org/cmake/help/latest/release/3.25.html#variables
- name: Get CMake and Ninja
uses: lukka/get-cmake@latest
with:
cmakeVersion: ${{ runner.os == 'Windows' && '3.25' || '3.22' }}
ninjaVersion: latest
- name: Install Linux Dependencies and Tools
2022-02-06 12:38:28 +08:00
if: runner.os == 'Linux'
run: |
CLANG_VERSION=$(clang++ --version | sed -n 's/.*version \([0-9]\+\)\..*/\1/p')
echo "CLANG_VERSION=$CLANG_VERSION" >> $GITHUB_ENV
sudo apt-get update && sudo apt-get install xorg-dev libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev libdrm-dev libgbm-dev xvfb fluxbox ccache gcovr ${{ matrix.platform.name == 'Linux Clang' && 'llvm-$CLANG_VERSION' || '' }}
2020-11-07 04:09:46 +08:00
- name: Install Android Components
if: matrix.platform.name == 'Android'
run: |
echo "y" | ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --install "build-tools;33.0.2"
echo "y" | ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --install "ndk;26.1.10909125"
2020-11-07 04:09:46 +08:00
2022-02-19 01:30:38 +08:00
- name: Install macOS Tools
2023-01-29 05:08:54 +08:00
if: runner.os == 'macOS'
2023-03-24 04:13:52 +08:00
run: |
# Do not run updates until GitHub has fixed all the issues: https://github.com/orgs/Homebrew/discussions/4612
# brew update
brew install gcovr ccache || true
# In addition to installing a known working version of CCache, this action also takes care of saving and restoring the cache for us
# Additionally it outputs information at the end of each job that helps us to verify if the cache is working properly
- name: Setup CCache
uses: hendrikmuhs/ccache-action@v1.2.12
with:
verbose: 2
key: ${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}
- name: Cache OpenCppCoverage
if: matrix.type.name == 'Debug' && runner.os == 'Windows'
id: opencppcoverage-cache
uses: actions/cache@v4
with:
path: C:\Program Files\OpenCppCoverage
key: opencppcoverage
2022-02-06 12:38:28 +08:00
- name: Install OpenCppCoverage
uses: nick-fields/retry@v3
if: matrix.type.name == 'Debug' && runner.os == 'Windows' && steps.opencppcoverage-cache.outputs.cache-hit != 'true'
with:
max_attempts: 10
timeout_minutes: 3
command: choco install OpenCppCoverage -y
2022-02-06 12:38:28 +08:00
- name: Cache MinGW
if: matrix.platform.name == 'Windows MinGW'
id: mingw-cache
uses: actions/cache@v4
with:
path: "C:\\Program Files\\mingw64"
key: winlibs-x86_64-posix-seh-gcc-12.2.0-llvm-16.0.0-mingw-w64msvcrt-10.0.0-r5
- name: Install MinGW
if: matrix.platform.name == 'Windows MinGW' && steps.mingw-cache.outputs.cache-hit != 'true'
run: |
curl -Lo mingw64.zip https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-16.0.0-10.0.0-msvcrt-r5/winlibs-x86_64-posix-seh-gcc-12.2.0-llvm-16.0.0-mingw-w64msvcrt-10.0.0-r5.zip
unzip -qq -d "C:\Program Files" mingw64.zip
- name: Add OpenCppCoverage and MinGW to PATH and remove MinGW-supplied CCache
if: runner.os == 'Windows'
run: |
2023-10-02 12:36:34 +08:00
echo "C:\Program Files\OpenCppCoverage" >> $GITHUB_PATH
echo "C:\Program Files\mingw64\bin" >> $GITHUB_PATH
rm -f "C:\Program Files\mingw64\bin\ccache.exe"
echo "Using $(which ccache)"
ccache --version
2022-02-19 01:30:38 +08:00
- name: Configure CMake
2023-02-22 07:25:55 +08:00
run: cmake --preset dev -DCMAKE_VERBOSE_MAKEFILE=ON ${{matrix.platform.flags}} ${{matrix.config.flags}} ${{matrix.type.flags}}
2022-02-06 12:38:28 +08:00
2022-02-19 01:30:38 +08:00
- name: Build
run: cmake --build build --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} --target install
2023-11-11 19:27:04 +08:00
- name: Build Android example
if: matrix.platform.name == 'Android'
run: examples/android/gradlew ${{ matrix.type.name == 'Debug' && 'assembleDebug' || 'assembleRelease' }} -p examples/android -P ARCH_ABI=${{matrix.config.arch}} -P MIN_SDK=${{matrix.config.api}}
2023-04-12 07:37:05 +08:00
- name: Prepare Test
run: |
set -e
# Start up Xvfb and fluxbox to host display tests
if [ "${{ runner.os }}" == "Linux" ]; then
Xvfb $DISPLAY -screen 0 1920x1080x24 &
sleep 5
fluxbox > /dev/null 2>&1 &
sleep 5
fi
# Make sure the build/bin directory exists so that the find command does not fail if no executables are built
mkdir -p build/bin
# Make use of a test to print OpenGL vendor/renderer/version info to the console
find build/bin -name test-sfml-window -or -name test-sfml-window.exe -exec sh -c "{} *sf::Context* --section=\"Version String\" --success | grep OpenGL" \;
- name: Test
if: runner.os == 'Windows'
run: cmake --build build --target runtests --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
- name: Test
if: runner.os != 'Windows'
run: |
ctest --test-dir build --output-on-failure -C ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} --repeat until-pass:3
# Run gcovr to extract coverage information from the test run
if [ "${{ matrix.type.name }}" == "Debug" ]; then
gcovr -r $GITHUB_WORKSPACE -x build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' ${{ matrix.platform.gcovr_options }} $GITHUB_WORKSPACE
fi
2022-02-06 12:38:28 +08:00
2024-04-11 03:37:45 +08:00
- name: Upload Coverage Report to Coveralls
if: matrix.type.name == 'Debug' && github.repository == 'SFML/SFML' # Disable upload in forks
2024-04-11 03:37:45 +08:00
uses: coverallsapp/github-action@v2
2022-02-06 12:38:28 +08:00
with:
2024-04-11 03:37:45 +08:00
file: ./build/coverage.out
flag-name: ${{ matrix.platform.name }} ${{ matrix.config.name }} ${{ matrix.type.name }}
parallel: true
allow-empty: true
base-path: ${{ github.workspace }}
- name: Test Install Interface
if: matrix.platform.name != 'Android'
run: |
cmake -S test/install -B test/install/build -DSFML_ROOT=build/install -DCMAKE_VERBOSE_MAKEFILE=ON -DCMAKE_BUILD_TYPE=${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} ${{matrix.platform.flags}} ${{matrix.config.flags}} ${{matrix.type.flags}}
cmake --build test/install/build --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
2024-04-11 03:37:45 +08:00
coverage:
name: Finalize Coverage Upload
needs: build
runs-on: ubuntu-22.04
steps:
- name: Coveralls Finished
uses: coverallsapp/github-action@v2
with:
parallel-finished: true
format:
name: Formatting
runs-on: ubuntu-22.04
strategy:
fail-fast: false
steps:
- name: Checkout Code
2024-02-16 05:31:31 +08:00
uses: actions/checkout@v4
- name: Format Code
run: cmake -DCLANG_FORMAT_EXECUTABLE=clang-format-14 -P cmake/Format.cmake
- name: Check Formatting
run: git diff --exit-code
tidy:
name: Analyzing on ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
fail-fast: false
matrix:
platform:
2023-10-27 05:21:10 +08:00
- { name: Windows, os: windows-2022, flags: -GNinja }
- { name: Linux, os: ubuntu-22.04 }
- { name: Linux DRM, os: ubuntu-22.04, flags: -DSFML_USE_DRM=TRUE }
- { name: Linux OpenGL ES, os: ubuntu-22.04, flags: -DSFML_OPENGL_ES=ON }
- { name: macOS, os: macos-12 }
- { name: iOS, os: macos-12, flags: -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64 }
2023-11-11 19:27:04 +08:00
- { name: Android, os: ubuntu-22.04, flags: -DCMAKE_ANDROID_ARCH_ABI=x86_64 -DCMAKE_SYSTEM_NAME=Android -DCMAKE_SYSTEM_VERSION=21 -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$ANDROID_NDK -DCMAKE_ANDROID_STL_TYPE=c++_shared }
steps:
- name: Checkout Code
2024-02-16 05:31:31 +08:00
uses: actions/checkout@v4
- name: Get CMake and Ninja
uses: lukka/get-cmake@latest
with:
cmakeVersion: latest
ninjaVersion: latest
- name: Install Windows Dependencies
if: runner.os == 'Windows'
run: |
curl.exe -o run-clang-tidy https://raw.githubusercontent.com/llvm/llvm-project/llvmorg-15.0.7/clang-tools-extra/clang-tidy/tool/run-clang-tidy.py
- name: Install Linux Dependencies
if: runner.os == 'Linux'
2023-01-13 12:49:10 +08:00
run: sudo apt-get update && sudo apt-get install libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev libdrm-dev libgbm-dev
- name: Install macOS Dependencies
if: runner.os == 'macOS'
run: |
# Do not run updates until GitHub has fixed all the issues: https://github.com/orgs/Homebrew/discussions/4612
# brew update
2023-04-09 05:22:38 +08:00
brew install llvm || true
echo /usr/local/opt/llvm/bin >> $GITHUB_PATH
- name: Configure
2023-11-06 23:35:27 +08:00
run: cmake --preset dev -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_UNITY_BUILD=ON ${{matrix.platform.flags}}
- name: Analyze Code
run: cmake --build build --target tidy
2023-10-27 07:28:40 +08:00
sanitize:
name: Sanitizing on ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
fail-fast: false
matrix:
platform:
- { name: Linux, os: ubuntu-22.04, flags: -DSFML_RUN_DISPLAY_TESTS=ON }
- { name: Linux DRM, os: ubuntu-22.04, flags: -DSFML_RUN_DISPLAY_TESTS=OFF -DSFML_USE_DRM=ON }
- { name: Linux GCC OpenGL ES, os: ubuntu-22.04, flags: -DSFML_RUN_DISPLAY_TESTS=OFF -DSFML_OPENGL_ES=ON }
2023-10-27 07:28:40 +08:00
steps:
- name: Checkout Code
2024-02-16 05:31:31 +08:00
uses: actions/checkout@v4
2023-10-27 07:28:40 +08:00
- name: Get CMake and Ninja
uses: lukka/get-cmake@latest
with:
cmakeVersion: latest
ninjaVersion: latest
- name: Install Linux Dependencies
if: runner.os == 'Linux'
run: sudo apt-get update && sudo apt-get install xorg-dev libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev libdrm-dev libgbm-dev xvfb fluxbox
- name: Configure
2023-11-06 23:35:27 +08:00
run: cmake --preset dev -GNinja -DCMAKE_BUILD_TYPE=Debug -DCMAKE_CXX_COMPILER=clang++ -DSFML_BUILD_EXAMPLES=OFF -DSFML_ENABLE_SANITIZERS=ON ${{matrix.platform.flags}}
2023-10-27 07:28:40 +08:00
- name: Build
run: cmake --build build
- name: Prepare Test
run: |
set -e
# Start up Xvfb and fluxbox to host display tests
if [ "${{ runner.os }}" == "Linux" ]; then
Xvfb $DISPLAY -screen 0 1920x1080x24 &
sleep 5
fluxbox > /dev/null 2>&1 &
sleep 5
fi
- name: Test
run: ctest --test-dir build --output-on-failure