Commit Graph

81 Commits

Author SHA1 Message Date
binary1248
2752bbcfb0 Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders. 2015-09-21 20:29:55 +02:00
binary1248
650e792350 Improved OpenGL and X11 rotating cube examples. 2015-03-23 16:16:07 +01:00
binary1248
e2420dfe76 Removed support for GLU. 2015-03-23 16:16:06 +01:00
binary1248
97bdf72ce1 Adjusted OpenGL and Window example to request a 24-bit instead of a 32-bit depth buffer since it might not be supported on all systems. 2015-03-23 16:16:05 +01:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
6959c1a826 Added notes to documentation and adjusted OpenGL example as a workaround for the side effects of making static functions that require a context work. If the user wants to make use of both sfml-graphics and OpenGL, they should make sure sf::Texture::getMaximumSize() and/or sf::Shader::isAvailable() are called at least once before setting their final context active as those functions will cause a context switch the first time they are called. 2014-08-15 13:39:06 +02:00
Laurent Gomila
c35b48bcea [iOS] Removed support for examples, it was too much trouble and not as robust as true iOS App Xcode projects 2014-04-20 12:53:22 +02:00
Laurent Gomila
3872b27569 Reworked the sfml-main module, added Main.hpp, moved the main() internal entry point for iOS from sfml-window to sfml-main 2014-04-20 12:53:17 +02:00
Laurent Gomila
239921b456 [iOS] Improved support for examples, removed the need for a toolchain file 2014-04-20 12:53:04 +02:00
Laurent Gomila
4e8e1629d1 Adapted the examples for iOS (WIP) 2014-04-20 12:52:10 +02:00
Laurent Gomila
7c9f9cc41c Minor fix in Window and OpenGL examples 2013-06-03 20:48:24 +02:00
Laurent Gomila
8cb05fc6d0 Updated the Window and OpenGL examples (got rid of GLU and immediate mode) 2013-05-21 16:57:02 +02:00
Laurent Gomila
a0c1f5f50f Removed the built-in default font 2012-08-04 00:08:14 +02:00
Laurent Gomila
17e6a45a90 Replaced getWidth/getHeight with getSize in sf::Texture and sf::Image 2012-03-31 22:37:13 +02:00
Laurent Gomila
14ac411542 Changed the naming convention for public member variables/functions and free functions (using lowerCase instead of UpperCase) 2012-03-11 19:10:37 +01:00
Laurent Gomila
15e9d999b3 Added Window::GetPosition, and renamed some setters in Window for better consistency 2012-03-07 23:29:54 +01:00
Laurent Gomila
4488f7f345 Fixed errors in examples after switching to sf::Time 2012-01-25 10:27:29 +01:00
Laurent Gomila
4116ad033c Added the sf::Time class 2012-01-19 23:51:06 +01:00
Laurent Gomila
c2039e866c Renamed Window::IsOpened to IsOpen
Made some minor consistency modifications in internal code
2012-01-13 14:53:36 +01:00
Laurent Gomila
c817f882e6 Enabled v-sync in OpenGL and Pong examples (to make them smoother) 2011-12-25 23:13:13 +01:00
Laurent Gomila
eeff685255 Merge branch 'master' into drawables
Conflicts:
	include/SFML/Graphics/Sprite.hpp
	include/SFML/Graphics/Text.hpp
	src/SFML/Graphics/Sprite.cpp
2011-12-02 20:58:14 +01:00
Laurent Gomila
5bae08a2d8 Implemented the new graphics API:
- Removed the internal classes sf::Renderer and sf::Matrix3
- Split sf::Drawable into sf::Drawable and sf::Transformable
- Added sf::Transform
- Added sf::Vertex
- Added sf::VertexArray
- Types of shapes are now handled with their own derived class
- Modified the Pong example
2011-12-01 23:24:58 +01:00
Laurent Gomila
d58d6e51bc Added explicit include directories for OpenGL and X11 in CMake files 2011-09-30 13:43:52 +02:00
Martin Foot
13986b2a3b Fix CMake variables to allow adding SFML as a dependency. 2011-08-07 14:33:42 +01:00
Laurent Gomila
e509f01180 Split sf::Image into sf::Image and sf::Texture (implements issue #18) 2011-07-22 22:31:27 +02:00
Laurent Gomila
270f505570 Removed Window::GetCursorPosition/SetCursorPosition, added Mouse::GetPosition/SetPosition (two versions: one that handles desktop coordinates, one that handles window coordinates) 2011-07-08 07:56:14 +02:00
Laurent Gomila
8621e45960 Implemented global inputs (sf::Keyboard, sf::Mouse, sf::Joystick) and removed the event-based sf::Input.
Window::WaitEvent now works with joystick events as well.
Added Event::JoystickConnected and Event::JoystickDisconnected.
Added Window::GetCursorPosition.
2011-07-04 08:21:40 +02:00
Laurent Gomila
e4c6c30e0b Times in SFML are now Uint32 milliseconds instead of float seconds
Added the sf::Uint64 and sf::Int64 types
2011-05-19 08:19:42 +02:00
Laurent Gomila
df6874273a Renamed Window::GetEvent to PollEvent 2011-04-11 18:20:21 +02:00
Laurent Gomila
6676d77ea1 Updated the C and .Net bindings according to the previous modifications 2011-04-04 23:37:20 +02:00
LaurentGom
a991fe8e4d Added support for the CMake build system
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
2010-08-19 15:59:24 +00:00