Commit Graph

566 Commits

Author SHA1 Message Date
Vittorio Romeo
87e84bc9e5 Minor modernization changes: 'nullptr', range-based 'for' loops, ... 2021-12-08 21:41:20 +00:00
Vittorio Romeo
2839f6b4d2 Use 'auto' where no information is lost 2021-12-08 19:14:31 +00:00
Vittorio Romeo
9a0cc4b7dc Use alias declarations instead of 'typedef' 2021-12-08 17:58:13 +00:00
Vittorio Romeo
8be8a76cba Use 'auto', range-'for', and structured bindings to improve some loops 2021-12-08 13:05:52 +01:00
Vittorio Romeo
51ebeaf383 Change most associative containers to their respective 'unordered' version 2021-12-06 14:01:56 +00:00
Vittorio Romeo
dd14d7c57f Use '[[fallthrough]]' attribute and enable relevant warning 2021-12-04 12:42:09 +01:00
Vittorio Romeo
4e1fcb3775 Remove 'SFML_DEPRECATED' and replace internal usages with '[[deprecated]]' 2021-12-03 19:36:47 +01:00
Vittorio Romeo
c9f7cb3d52 Use 'nullptr' instead of 'NULL' 2021-12-03 15:48:32 +00:00
Lukas Dürrenberger
1aa2b7cd0d Update SFML version to 3.0.0
Unlike with SFML 2.x and earlier the version numbers are updated as soon
as work on the new release starts. This especially helps with version
checks, which until now caused issues with in-development version
matching the previous release.
2021-12-02 20:02:15 +01:00
Lukas Dürrenberger
c74694c3b2 Fix conversion warnings for the Audio module 2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
e0f2356102 Fix conversion warnings for Unix
- Fix conversion & shadowing warnings
- For the System & Window module
2021-11-30 11:25:58 +01:00
Jan Haller
5bed29dd19 Fix conversion and other warnings, mainly on Windows 2021-11-30 11:25:58 +01:00
Vittorio Romeo
dc88cbd81e Remove include directives for unused headers 2021-11-22 00:47:11 +01:00
Ant
089f0fd8b4 Fixed typo in TcpSocket header comment. 2021-07-14 10:47:06 +02:00
Guillaume Bertholon
1f21e5497b Control GL_FRAMEBUFFER_SRGB flag in RenderTarget
This fixes wrong rendering for RenderTexture that need sRGB encoding along a
non-sRGB window.
We cannot simply always enable GL_FRAMEBUFFER_SRGB because some drivers
enable sRGB encoding on non-sRGB window surfaces.
Also add a isSrgb() method to tell if a RenderTarget is encoding into
sRGB color space.
2021-05-11 16:52:55 +02:00
Vittorio Romeo
c0b19109a9 Fix incorrect standard includes in 'InputSoundFile' and 'Music' 2021-04-13 10:21:11 +02:00
Lukas Dürrenberger
a7e5d3c386 Add missing semicolon in doc example 2021-04-08 17:35:05 +02:00
Vittorio Romeo
748ba1bc82 Fix '-Wimplicit-fallthrough' warnings by adding a fallthrough comment 2021-03-25 11:39:50 +01:00
Guillaume Bertholon
05c83617de Add Min and Max blend modes 2021-03-23 21:09:53 +01:00
Radek Dutkiewicz
88451a0740 Fixed naming convention mistakes 2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
84e0a25e04 Fixed unnecessary loadGlyph() calls
getKerning() now passes the bold flag to getGlyph() function, so already cached glyph can be used.
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
7a0c35c334 Added glyph position compensation after autohinting
This improves glyph spacing by subtracting glyph position deltas from glyph advance generated by forced autohinting
2021-02-11 00:40:30 +01:00
swordfatih
498d7ee79c Update the copyright year to 2021
Just updating all the 2020 references to 2021. 😄
2021-01-06 20:21:36 +01:00
David Carlier
4cbb34ddb4 NetBSD support proposal. 2020-12-07 16:08:00 +01:00
Arthur Caputo
129774877b Implemented saveToMemory and saveImageToMemory. 2020-12-03 20:12:27 +01:00
Bruno Van de Velde
7b84e46fac Added support for directional arrow resize cursors on Linux 2020-11-29 21:22:45 +01:00
Jonny Paton
59df9d0d88 Implement smoothing for fonts 2020-09-20 19:17:11 +02:00
Corentin Schreiber
aaf8ef1c89 Updated Cursor documentation for colored cursors on Unix 2020-09-13 20:35:48 +02:00
Lukas Dürrenberger
9b596cc8d9 Update the copyright year to 2020 2020-09-12 19:34:34 +02:00
mcz
5eea8032db replace dead link in Config.hpp file
replace dead link with working link containing information about predefined macros
2020-09-03 21:07:17 +02:00
scotth
95c98093e9 Adjustable processing interval in SoundStream #1517
Resurrection of previous PR with updated documentation. Added setter to
adjust processing interval in SoundStream for low-latency streams.
2020-06-18 17:36:59 +02:00
43187455e4 Added Font::hasGlyph() 2020-05-20 16:12:41 +02:00
Quentin Bazin
f93372f98a Added missing documentation about TcpListener::listen and Socket::AnyPort. 2020-05-16 20:15:17 +02:00
Jonny
50e173e403 Update documentation 2020-02-06 22:29:19 +01:00
Michal Marszalek
632a015663 Added readCurrentReadPosition in sf::Packet 2020-02-06 22:29:19 +01:00
Jan Haller
519e1f9572 Improve sf::Transform documentation
Clarifies order of combine() and equivalence of operations.
Closes #1608.
2020-01-02 15:27:47 +01:00
Mario Liebisch
a1d4bc80c2 Changed Doxygen single-line comment format
Single line comments starting with `///` are interpreted by
Microsoft Visual Studio as documentation containing XML code.

Therefore single line comments starting with `///<` unfortunately
cause a parsing error, as IntelliSense will assume the `<` is the
start of an XML tag. This is not the case, but unfortunately,
IntelliSense will still complain about the following space
character rather than displaying the raw string. This commit alters
all such comments to start with `//!<` instead, which prevents the
issue.

This fixes issue #1622.
2020-01-02 15:25:57 +01:00
binary1248
6272f853c1 Add support for creating Vulkan window surfaces. 2019-10-16 21:48:24 +02:00
Stefan Schindler
ca21695521 Added getPosition() and getSize() to sf::Rect<T>. 2019-09-03 09:45:24 +02:00
binary1248
81a1da6a59 Revert "Added a VertexBuffer implementation to all Drawables that were rendered via VertexArrays."
This reverts commit 4dfad062e4.
2019-09-01 18:20:13 +02:00
SGauvin
9c8cc19f96 Removed useless cast
Removed useless cast in SFML/System/Utf.inl at line 296.
This useless cast creates a warning when using -Wuseless-cast as an option in g++ and clang++.
Operations can't be made on types smaller than 4 bytes (32 bits), so types smaller than 4 bytes are converted to at least 4 bytes types, thus rendering the static_cast<Uint32> useless in this particular case.
2019-02-19 10:08:58 +01:00
binary1248
4dfad062e4 Added a VertexBuffer implementation to all Drawables that were rendered via VertexArrays. 2019-02-19 10:05:59 +01:00
EpicCoder
489482a630 Updated the copyright year to 2019 2019-01-08 08:53:33 +01:00
binary1248
ae337952a9
Allow creation of a window without an OpenGL context in order to support use cases where the user wants to render using other graphics APIs. 2019-01-05 23:22:08 +01:00
cosiek
077af21f37 allow for closing sound files 2018-12-03 19:27:53 +01:00
Lukas Dürrenberger
2be4e54d4a
Fixed example documentation to match the code 2018-11-25 17:23:25 +01:00
Lukas Dürrenberger
3f4bc3683b Updated the changelog and version number for 2.5.1 2018-10-15 21:52:40 +02:00
binary1248
8554d210df Ensure the proper default framebuffer is bound when activating a RenderWindow. Fixes #1471. 2018-10-01 20:33:59 +02:00
Marco Antognini
aeca3dce41 Improved macOS implementation for Cursor
- remove Wait and SizeAll cursors as they don't look nice
   (Wait is not spining and produces a broken rendering,
    SizeAll is a simple white cursor.)
 - fix memory management for NSCursor.
 - ignore selector warnings.
2018-08-27 21:42:59 +02:00
Jonny Paton
0bcb2992a7 Implemented extra cursors on macOS 2018-08-27 21:42:59 +02:00