This new API is built on top of std::variant. This allows us to
store many different event types in a space-efficient way and access
the active event type in a type-safe manner that eliminates the
categories of UB that are possible with unions.
Co-authored-by: kimci86 <kimci86@hotmail.fr>
This takes a 4 second configuration time for the entire project with
examples and tests and turns that into 3! Whopping 25% reduction in
configuration time. This effect is likely to be even larger on machines
without exceptionally good internet connections.
Before:
$ hyperfine 'rm -rf build && cmake --preset dev'
Benchmark 1: rm -rf build && cmake --preset dev
Time (mean ± σ): 4.076 s ± 0.130 s [User: 2.148 s, System: 1.376 s]
Range (min … max): 3.963 s … 4.321 s 10 runs
After:
$ hyperfine 'rm -rf build && cmake --preset dev'
Benchmark 1: rm -rf build && cmake --preset dev
Time (mean ± σ): 3.007 s ± 0.313 s [User: 1.061 s, System: 1.160 s]
Range (min … max): 2.783 s … 3.805 s 10 runs
Co-authored-by: binary1248 <binary1248@hotmail.com>
A fun thing about runDisplayTests() is that it means that the tests
won't get run in CI on the DRM code. Technically you can run the
display tests locally when buidling with DRM so these tests will
still fail under those circumstances. Regardless I think this is a
net positive to run the tests in CI.
This class hides a lot of its logic in the private section of the
classes and uses friends to access them so there is little accessible
in the public interface for testing.
Required to satisfy slight differences in how icpx handles
floating point numbers. Only the x value of this vector required
a larger tolerance than normal. Given how many floating point
calculations are required to calculate geometric center, I'm not
surprised to see such a modest deviation.