Commit Graph

449 Commits

Author SHA1 Message Date
binary1248
e00d160224 Add support for sRGB capable framebuffers. (#175) 2016-03-10 10:08:17 +01:00
Marco Antognini
c4956857fa Added missing <iterator> include in String.hpp
This include is required for std::back_inserter.
2016-03-09 08:24:22 +01:00
Stefan Schindler
b61502b69a Exporting some Glsl utility functions due to linking issues. (#1044) 2016-03-01 08:16:57 +01:00
Maximilian Wagenbach
c78c8106da Fixed seeking in multi channel FLAC files.
Updated seek() documentation.
2016-02-22 23:43:34 +01:00
binary1248
043fb83cd8 Rewrite RenderWindow::capture to make use of a single texture transfer instead of transferring each row of the framebuffer individually. 2016-02-19 17:30:22 +01:00
Mrowqa
1763861b26 Added support for geometry shaders 2016-02-18 20:20:43 +01:00
Zachariah Brown
957cabb816 Added support for outlined text 2015-12-31 10:41:59 +01:00
Krozark
7ff9478061 add a new BlendMode::Equation : ReverseSubtract 2015-12-03 00:28:32 +01:00
Marco Antognini
0df97b4813 Updated platform-specific handle documentation 2015-11-06 18:24:42 +01:00
Marco Antognini
127bc77497 Fixed encoding of UTF-16
As per http://en.sfml-dev.org/forums/index.php?topic=19223.0
2015-11-02 00:21:01 +01:00
Jan Haller
9c5c750e60 Added new methods to set uniforms in sf::Shader
Implements a new design for the shader uniform API.
* Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
  -> scalars: float, int, bool
  -> vectors: 2D, 3D, 4D
  -> matrices: 3x3, 4x4
  -> arrays of basic types
  -> samplers (sf::Texture)
  -> conversions for SFML types (sf::Transform, sf::Color)
* Added sf::Glsl namespace with GLSL-equivalent types
* Deprecated Shader::setParameter() overloads

Other related changes:
* Refactored sf::Shader internals to avoid code duplication
* Improved documentation
* Added SFML_DEPRECATED macro to Doxyfile
* Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
2015-10-21 10:29:07 +02:00
Jan Haller
fcb05fb975 Added SFML_DEPRECATED macro for cross-platform class/function deprecation 2015-10-19 17:39:38 +02:00
bumbar1
3a12fc6505 Added optional argument on which address to bind (socket). 2015-10-10 16:46:33 +02:00
Alec Iverson
ecede1119a Fixed small typo in setActive \brief 2015-09-30 08:17:18 +02:00
Renaud Durlin
aa4f0681db Fix typo in comment 2015-09-30 08:15:26 +02:00
Marco Antognini
2d1fab374f Added SoundSource::operator= and called it from Sound::operator=
Signed-off-by: Jan Haller <bromeon@gmail.com>
2015-09-27 18:54:42 +02:00
binary1248
2752bbcfb0 Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders. 2015-09-21 20:29:55 +02:00
Maximilian Wagenbach
b7d7ac44f3 Added support for 24-bit .wav files. 2015-09-20 23:10:14 +02:00
Marco Antognini
1b2c50a0d8 Fixed documentation for MemoryInputStream and FileInputStream 2015-09-13 11:57:04 +02:00
Lukas Dürrenberger
01d72438de Increased version to 2.3.2 and add changes to changelog. 2015-08-24 18:01:06 +02:00
Lukas Dürrenberger
506ec95fde Fixed a typo of the example in the font header. 2015-08-24 13:10:18 +02:00
Matthew Szekely
f6020c5f8e Fixed RenderTexture::clear() not always working on certain hardware 2015-08-04 10:08:18 +02:00
Lukas Dürrenberger
b735777c4a Increased version to 2.3.1. 2015-06-27 13:40:35 +02:00
Jan Haller
6de027f198 Clarified lifetime requirements of underlying resources for Music and Font 2015-06-04 21:06:54 +02:00
Jan Haller
6cec972338 Removed unnecessary sf:: prefixes 2015-05-20 17:30:23 +02:00
Juhani Numminen
1b1d92d6bb Fix function name in short example snippet in RenderStates.hpp 2015-05-20 16:37:32 +02:00
Lukas Dürrenberger
80214d1cb9 Increased version to 2.3, updated the changelog and license and added Mario to the readme.txt. 2015-05-03 21:53:53 +02:00
Jan Haller
947427cb8d Clarified semantics of Shape::getGlobalBounds(), improved related documentation 2015-05-03 14:51:44 +02:00
Jan Haller
e0174545e6 Fixed Color::toInteger() not being const-qualified 2015-04-28 21:44:31 +02:00
binary1248
17570c324e Bumped back the sfml-graphics OpenGL version requirement to 1.1. Everything beyond 1.1 functionality is optional, with warnings emitted when necessary. 2015-04-15 02:56:31 +02:00
binary1248
e80bf0ba92 Fix whitespace: Convert tabs to spaces and remove trailing whitespace. 2015-04-15 01:53:43 +02:00
Marco Antognini
075d7b3b50 Made FileInputStream non copyable 2015-04-15 01:32:26 +02:00
Jan Haller
22c9674389 Combined separate horizontal/vertical mouse wheel event types
Instead of separate Event::MouseWheel{Vertical,Horizontal}Moved events, a single Event::MouseWheelScrolled event is used for all wheel-related events.
The new Mouse::Wheel enum is used to differentiate between mouse wheels.
2015-04-07 00:24:52 +02:00
Lukas Dürrenberger
3d0ab05e7b Added missing includes in the general headers. 2015-04-02 18:52:27 +02:00
Lukas Dürrenberger
0b221921ed Switched to the stdio FILE* API for handling streams to provide the expected behavior to Vorbis. 2015-04-01 13:19:47 +02:00
binary1248
c17486857f Implemented methods to retrieve the OpenGL handles from sf::Texture and sf::Shader. 2015-03-23 16:16:07 +01:00
binary1248
e2420dfe76 Removed support for GLU. 2015-03-23 16:16:06 +01:00
binary1248
c30a3da8d5 Moved platform OpenGL loading code into their respective context implementations. 2015-03-23 16:10:30 +01:00
binary1248
3e397bff4b Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1. 2015-03-23 16:10:28 +01:00
binary1248
e17cc520d6 Implemented support for horizontal mouse wheel scrolling as well as high-precision scrolling on Windows and OS X. 2015-03-16 10:35:34 +01:00
Oleh Prypin
01d5d1b463 Replaced non-ASCII symbols with equivalents 2015-03-10 02:04:02 +02:00
Marco Antognini
aa9a6dec89 Fixed a few typos/style issues 2015-03-09 10:47:20 +01:00
Marco Antognini
0c2f306c17 Updated copyright year and Laurent's email address 2015-03-04 09:36:25 +01:00
Mario Liebisch
3424467896 Android: Restored old file reading behavior for audio stuff 2015-03-04 09:36:21 +01:00
Marco Antognini
1d24b52220 Silenced some warnings 2015-03-04 09:33:09 +01:00
Jonathan De Wachter
3fbfde39a5 Adjusted the new audio backends to compile on Linux 2015-03-04 09:33:06 +01:00
Laurent Gomila
f0608eaed8 Redesigned the audio encoding/decoding classes to get rid of libsndfile 2015-03-04 09:33:03 +01:00
Zachariah Brown
1de7644277 Updated copyright year and Laurent's email address 2015-03-02 13:41:54 -05:00
binary1248
d790114df8 Added a way for partial sends over non-blocking TcpSockets to be handled properly. 2015-03-02 11:26:31 +01:00
Marco Antognini
67c7663c80 Added export to Joystick::Identification 2015-02-28 12:27:29 +01:00