binary1248
2df9abf341
Added missing setActive virtual method to sf::RenderTarget, added setActive calls to OpenGL example to demonstrate proper explicit context management.
2016-10-13 17:01:41 +02:00
Mischa Aster Alff
3d41e28e6a
Clarify documentation on Rect::contains function bounds
2016-10-01 13:21:38 +02:00
Marco Antognini
8df8493515
Fixed PrimitiveType documentation
2016-08-07 18:37:18 +02:00
Marco Antognini
ac50bf8648
Update copyright dates
...
For futur references:
List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt
Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
Marco Antognini
193e54773d
Fixed some typos
2016-06-14 23:12:43 +02:00
verrazano
afb8254b6d
Changed primitive types to be grammatically correct.
2016-06-05 22:58:27 +02:00
binary1248
259811d59c
Implemented support for explicit mipmap generation in sf::Texture and sf::RenderTexture. ( #123 )
2016-05-04 20:01:22 +02:00
Marco Antognini
9d70da3aaa
Fixed and silenced a few warnings
2016-04-14 12:26:40 +02:00
binary1248
e00d160224
Add support for sRGB capable framebuffers. ( #175 )
2016-03-10 10:08:17 +01:00
Stefan Schindler
b61502b69a
Exporting some Glsl utility functions due to linking issues. ( #1044 )
2016-03-01 08:16:57 +01:00
binary1248
043fb83cd8
Rewrite RenderWindow::capture to make use of a single texture transfer instead of transferring each row of the framebuffer individually.
2016-02-19 17:30:22 +01:00
Mrowqa
1763861b26
Added support for geometry shaders
2016-02-18 20:20:43 +01:00
Zachariah Brown
957cabb816
Added support for outlined text
2015-12-31 10:41:59 +01:00
Krozark
7ff9478061
add a new BlendMode::Equation : ReverseSubtract
2015-12-03 00:28:32 +01:00
Jan Haller
9c5c750e60
Added new methods to set uniforms in sf::Shader
...
Implements a new design for the shader uniform API.
* Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
-> scalars: float, int, bool
-> vectors: 2D, 3D, 4D
-> matrices: 3x3, 4x4
-> arrays of basic types
-> samplers (sf::Texture)
-> conversions for SFML types (sf::Transform, sf::Color)
* Added sf::Glsl namespace with GLSL-equivalent types
* Deprecated Shader::setParameter() overloads
Other related changes:
* Refactored sf::Shader internals to avoid code duplication
* Improved documentation
* Added SFML_DEPRECATED macro to Doxyfile
* Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
2015-10-21 10:29:07 +02:00
Alec Iverson
ecede1119a
Fixed small typo in setActive \brief
2015-09-30 08:17:18 +02:00
binary1248
2752bbcfb0
Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders.
2015-09-21 20:29:55 +02:00
Lukas Dürrenberger
df8260a1c4
Fixed a typo of the example in the font header.
2015-08-24 13:37:49 +02:00
Matthew Szekely
7c179193e6
Fixed RenderTexture::clear() not always working on certain hardware
2015-08-04 10:14:54 +02:00
Jan Haller
6de027f198
Clarified lifetime requirements of underlying resources for Music and Font
2015-06-04 21:06:54 +02:00
Jan Haller
6cec972338
Removed unnecessary sf:: prefixes
2015-05-20 17:30:23 +02:00
Juhani Numminen
1b1d92d6bb
Fix function name in short example snippet in RenderStates.hpp
2015-05-20 16:37:32 +02:00
Jan Haller
947427cb8d
Clarified semantics of Shape::getGlobalBounds(), improved related documentation
2015-05-03 14:51:44 +02:00
Jan Haller
e0174545e6
Fixed Color::toInteger() not being const-qualified
2015-04-28 21:44:31 +02:00
binary1248
e80bf0ba92
Fix whitespace: Convert tabs to spaces and remove trailing whitespace.
2015-04-15 01:53:43 +02:00
binary1248
c17486857f
Implemented methods to retrieve the OpenGL handles from sf::Texture and sf::Shader.
2015-03-23 16:16:07 +01:00
Zachariah Brown
1de7644277
Updated copyright year and Laurent's email address
2015-03-02 13:41:54 -05:00
Lukas Dürrenberger
1f2bc148fe
Implemented sf::Color::toInteger() to complement the new sf::Color constructor.
2015-02-23 11:38:49 +01:00
FRex
88ec48cb85
Added a new constructor that takes single Uint32 to Color
2015-02-23 11:38:48 +01:00
Jan Haller
1cfa5c6f1d
Replaced unsigned int with std::size_t for array indices/sizes
2014-12-28 18:21:59 +01:00
Jan Haller
0a64f50605
Further corrections of typos and dash inconsistences
2014-11-18 11:14:18 +01:00
Lukas Dürrenberger
45810a1345
Fixed additional comments and documention spelling mistakes.
2014-11-18 01:02:07 +01:00
Stefan Schindler
f24ca9a840
Source code changes.
...
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
b27cbd5036
Fixed font glyphs always being 2 pixels larger than they are supposed to be in each dimension, fixed wrong underline offset with some fonts, offset underline and strike through by half of their thickness so their center is positioned correctly, changed glyph and font metrics to use floats instead of ints to support scaling better.
2014-10-02 23:30:58 +02:00
Lukas Dürrenberger
ef1b9d6b20
Merge branch 'feature/strikethrough'
2014-08-19 23:02:21 +02:00
binary1248
6959c1a826
Added notes to documentation and adjusted OpenGL example as a workaround for the side effects of making static functions that require a context work. If the user wants to make use of both sfml-graphics and OpenGL, they should make sure sf::Texture::getMaximumSize() and/or sf::Shader::isAvailable() are called at least once before setting their final context active as those functions will cause a context switch the first time they are called.
2014-08-15 13:39:06 +02:00
Foaly
5f3b6cb57a
Added a strikethrough text style to sf::Text. Fixes issue #243 .
2014-07-18 13:57:57 +02:00
binary1248
bdcdfffe11
Replaced Text underline offset/thickness with nicer font dependent values.
2014-06-12 00:49:23 +02:00
binary1248
da79517b36
Fix bitmap font resize failing silently when resizing to an unsupported pixel size ( #448 ), fixed getKerning returning scaled values even for bitmap fonts.
2014-06-12 00:49:23 +02:00
Stefan Schindler
9690a7edee
Fixed minor documentation issue.
2014-06-06 13:09:25 +02:00
Jan Haller
cdf32a7881
Merge branch 'blendmodes'
...
Introduces the sf::BlendMode class that supports separate blend functions and equations.
Replaces the old sf::BlendMode enum.
Further changes:
* Fixed merge conflicts resulting from GLExtensions in mobile branch
* GLExtensions: Added GLEXT_blend_equation_separate
* Added file BlendMode.cpp
* Replaced occurrences of sf::BlendMode value parameters with const-references
* Adapted rendering code in sf::RenderTarget
2014-04-26 19:43:36 +02:00
Laurent Gomila
f99bbfc534
Reviewed the sf::BlendMode class (added a constructor, made minor modifications in comments)
2014-04-22 21:37:39 +02:00
Jonathan De Wachter
634c3dc2a7
[Android] Fixed memory leak when loading asset files
2014-04-20 12:57:38 +02:00
Laurent
e5ee38fc26
Added the iOS port
2014-04-20 12:48:00 +02:00
Jan Haller
e9243b7ef6
Improved documentation for sf::Shape and derived classes
2014-04-19 11:21:35 +02:00
Marco Antognini
49f2a76d93
Fixed a few glitches in the documentation
2014-04-15 20:18:19 +02:00
Jan Haller
666da801a1
Cached sf::Text attributes
...
Two optimizations:
- If a value remains the same, nothing happens
- Recompute geometry only before drawing and bound access, not after each set
Closes #413
2014-03-29 18:34:49 +01:00
Jan Haller
59e920cf10
Fixed several Doxygen warnings, limited input to *.hpp files
2014-03-29 12:42:13 +01:00
Jan Haller
9d5eb14dde
Minor improvements in sf::Window and sf::RenderWindow documentation
2014-03-22 14:12:59 +01:00
Jan Haller
ec494babbe
Passed BlendMode objects by const-reference
2014-03-16 11:58:45 +01:00