vittorioromeo
b552148e26
Header cleanup guided by IWYU
2024-02-09 12:52:23 +01:00
kimci86
a019b5167b
Make Shader::Type a scoped enumeration
2024-01-27 15:31:30 -07:00
Chris Thrasher
2fe58c66a7
Delete unnecessary destructor
2023-12-26 22:14:57 -06:00
kimci86
39da2b829c
Make Keyboard::Key a scoped enumeration
2023-12-22 10:47:30 -06:00
Chris Thrasher
c3f69e5d64
Remove leading newlines
2023-11-29 15:54:38 -07:00
Chris Thrasher
7c8d1b5332
Use more sf::Vector
operations
...
When dealing with calculations that are fundamentally two dimensional
it's helpful to use a 2D data type as much as possible rather than
decomposing the calculations into x and y components. The more we use
vector operations the better chance we have of easiliy reasoning about
what the code is doing.
2023-10-31 19:45:13 -06:00
Chris Thrasher
98df0fe4c9
Add doc strings to remaining assertions
2023-07-10 15:03:01 -06:00
Chris Thrasher
d131beb0fd
Fix misspellings
...
I used the Python tool codespell to find these
2023-05-21 14:37:46 -06:00
Chris Thrasher
fb1cfdc48d
Add misc-const-correctness
clang-tidy check
2023-05-04 16:22:03 -06:00
Chris Thrasher
29863b14a5
Remove default sf::Sprite
constructor
2023-05-03 13:33:42 -06:00
vittorioromeo
cbfa9cbb65
Reorder includes hierarchically
2023-04-25 17:25:33 +02:00
Chris Thrasher
97c00d42ad
Enable clang-tidy modernize-pass-by-value
check
2023-04-24 15:12:53 +02:00
Chris Thrasher
2c99b3343a
Remove default sf::Text
constructor
2023-04-05 09:54:56 -06:00
Chris Thrasher
f3aac01744
Use structured bindings
2023-04-05 09:44:10 -06:00
Chris Thrasher
a100f847d5
Replace std::rand
with <random>
2023-03-07 13:23:12 -07:00
Shiv
ca5ca65004
Removed return EXIT_SUCCESS and cstdlib
2023-01-23 10:00:48 +01:00
Norm Evangelista
144b336c17
Added readability-redundant-*, readability-simplify-* checks
...
Fixed CI complaints
Restored comment for clarity
2023-01-20 08:31:25 -07:00
Norm Evangelista
6ef8e487cc
Added readability-qualified-auto, -redundant-access-specifiers
...
Fixed clang-format escapes
Fixed OSX clang-tidy issues
Collapsed extraneous lines
Fixed clang-format escape
2023-01-19 15:53:40 -07:00
Chris Thrasher
8a5b206bb8
Add clang-tidy modernize-use-default-member-init check
2023-01-18 08:03:10 -07:00
Norm Evangelista
a4bca20567
Added modernize-use-equals-default, modernize-use-equals-delete
...
Fixed formatting issues per review
Implemented copy constructor since operator= is implemented
Reverted operator=, add NOLINT for copy constructor per review
Fixed clang-tidy escape in examples
Fixed OSX clang-tidy escapes
2023-01-14 18:12:18 -07:00
Jim-Marsden
7884efc49e
Replaced Header Guards with Pragma Once
2022-12-27 20:08:11 +01:00
Chris Thrasher
3b6db4d18c
Enforce variable case
2022-12-12 16:10:03 -07:00
Jonny
510068d501
Use enum class instead of plain enum for PrimitiveType ( #2286 )
...
Co-authored-by: Jean Tampon <jean.tampon@gmail.com>
2022-11-27 12:17:27 -07:00
Chris Thrasher
ff9c9131b3
Replace sf::Uint16
with std::uint16_t
2022-09-12 21:36:13 +03:00
Chris Thrasher
e2528de20a
Replace sf::Uint8
with std::uint8_t
2022-09-09 10:28:53 +02:00
Chris Thrasher
4f52793f7d
Run clang-format
2022-07-11 20:04:56 +02:00
Chris Thrasher
757cb36d30
Use <random>
header
2022-06-16 23:56:39 +02:00
Chris Thrasher
65fef85b30
Simplify how examples are built
...
CMake doesn't require absolute paths so we can safely remove
SRCROOT and let implicit relative pathing achieve the same result
with less work on our part.
2022-06-16 23:56:39 +02:00
Chris Thrasher
dbac180db5
Limit the scope of event object
2022-06-08 13:16:40 +02:00
Chris Thrasher
0785093ebc
Use sf::Vector2<T>
for numeric parameter pairs
2022-05-17 08:33:11 +02:00
Vittorio Romeo
a3b27b4a6d
Use pre-increment when post-increment is not necessary
2022-02-17 00:39:35 +00:00
binary1248
359fe9088c
Fixed warnings reported by LGTM and Coverity Scan.
2022-02-16 08:26:17 +01:00
Chris Thrasher
28f273b9c9
Add sf::Angle
...
Similar to sf::Time, sf::Angle provides a typesafe API for working
with angles and provides named functions for converting to and from
degrees and radians.
2022-02-08 22:52:37 +00:00
Chris Thrasher
4586db91a9
Add SFML:: namespace to targets
...
This removes the sfml- prefixed targets from the export set. The sfml-
prefixed targets are still available within the build tree but not to
downstream users thus making this an API breaking change when compared
to the 2.x releases. To keep things consistent, usage of the sfml-
targets were replaced with their namespaced counterparts.
This has a number of benefits:
1. It's more idiomatic. Modern CMake libraries are expected to
have namespaced targets.
2. Namespaced targets are less likely to collide with user-defined
targets. No one will accidentally define a SFML:: target.
3. If a namespaced target is not found by CMake, configuration
will immediately stop.
2022-01-11 22:27:39 +01:00
Chris Thrasher
79c2aadbcc
Remove redundant 4-param sf::Rect<T> constructor
2022-01-06 20:04:03 +01:00
Vittorio Romeo
f6de7eca40
Use smart pointers to manage memory
2021-12-21 19:54:25 +01:00
Lukas Dürrenberger
3cd45a283b
Merge branch '2.6.x' into feature/backmerge
2021-12-20 13:44:56 +01:00
kimci86
fbc866c5c9
Fix regression in shader example
2021-12-15 15:27:37 +01:00
Vittorio Romeo
e9e353a7b2
Remove redundant APIs taking '(x, y)' in favour of ones taking 'sf::Vector'
2021-12-15 11:22:46 +01:00
Vittorio Romeo
d12a2cd319
Use 'override' whenever possible instead of 'virtual'
2021-12-09 09:07:03 +01:00
Vittorio Romeo
87e84bc9e5
Minor modernization changes: 'nullptr', range-based 'for' loops, ...
2021-12-08 21:41:20 +00:00
Vittorio Romeo
2839f6b4d2
Use 'auto' where no information is lost
2021-12-08 19:14:31 +00:00
Vittorio Romeo
c9f7cb3d52
Use 'nullptr' instead of 'NULL'
2021-12-03 15:48:32 +00:00
Lukas Dürrenberger
bc628c6b28
Fix warnings in examples
...
- Convert where necessary
- Adjust type where reasonable
- Use SYSTEM headers for gl.h, stb* and vulkan
2021-11-30 11:25:58 +01:00
MrZeusTheCoder
20238e758e
Switch example resources to public domain ones.
2021-04-02 22:16:22 +02:00
Ceylo
ee08e18726
Modernize CMake files
2018-03-27 00:03:34 +02:00
Ceylo
ce7ced5488
Replace INSTALL_RESOURCES_DIR option of sfml_add_example() command with RESOURCES_DIR
2018-01-25 00:23:33 +01:00
Ceylo
777ec2c04d
Fix launch of Cocoa example due to missing MainMenu.nib in bundle app
2018-01-25 00:23:33 +01:00
Mario Liebisch
146f63874a
Added a geometry shader effect to the Shader example
2016-02-18 20:20:43 +01:00
Zachariah Brown
957cabb816
Added support for outlined text
2015-12-31 10:41:59 +01:00