Mario Liebisch
f4c25ac3fa
Android work in progress changes
2018-04-14 09:59:01 +02:00
Mario Liebisch
1e800d9551
Android: No longer keep an active input stream longer than needed.
2018-04-14 09:59:01 +02:00
binary1248
0adde249ec
Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing.
2018-04-14 09:54:59 +02:00
binary1248
c706f11f29
Fix specifying a TCP listen backlog of 0 causing some systems to not accept any incoming connections. Fixes #1369 .
2018-04-07 15:20:11 +02:00
binary1248
a1065737db
Fixed OpenGL version string being parsed incorrectly on some platforms. Fixes #1249
2018-04-05 11:25:01 +02:00
irrmich
15d0f789c7
Add append/overwrite parameter to Ftp::upload.
2018-04-05 11:21:20 +02:00
Ceylo
ee08e18726
Modernize CMake files
2018-03-27 00:03:34 +02:00
binary1248
949e7aecae
Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp. Fixes #1187
2018-03-26 23:57:37 +02:00
binary1248
421e8bb812
Added support for creation of a stencil attachment and multisampling to sf::RenderTexture.
2018-03-26 23:48:05 +02:00
Marco Antognini
b0f3611ab9
Renamed a few key codes
...
Deprecated BackSlash, BackSpace, SemiColon, Dash and
introduced Backslash, Backspace, Semicolon, Hyphen in a
retrocompatible way.
2018-03-26 23:39:39 +02:00
Marty E. Plummer
5c20c67469
window: change case of Dbt.h inclusion
...
Windows should have no issue with this change, as it addresses
files in a case-insensitve manner. Said header is installed in
lowercase on mingw-w64, and won't build since commit
22f1b85515
Signed-off-by: Marty E. Plummer <hanetzer@startmail.com>
2018-03-23 13:33:53 +01:00
Mario Liebisch
49d611ee69
Fixed small joystick movement getting lost due to the set axes threshold.
...
This fixes issue #1329 .
2018-03-16 19:21:59 +01:00
Jonny Paton
f963faa694
Find OpenAL correctly on iOS
2018-03-12 15:06:11 +01:00
Radek Dutkiewicz
deeb3a95f3
Fixed letter spacing being letter width dependent
2018-02-15 21:27:19 +01:00
Maximilian Wagenbach
186294607f
Return correct key code for delete/backspace on android.
...
Also increased minimum Android API version to 14.
2018-02-15 21:11:24 +01:00
Mario Liebisch
806813e937
Android: Removed custom toolchain file
...
This commit drops the previous custom CMake toolchain file for Android
in favor of CMake's new built-in toolchain for this (CMake >3.7.2).
This makes building SFML for Android a lot simpler and more straight
forward, working almost as smooth as other platforms.
To configure your build directory, all you have to do is defining just a
few variables the first time you invoke CMake.
**Required Variables**
* `CMAKE_SYSTEM_NAME` must be `Android`, so CMake knows we actually want
to cross-compile.
* `CMAKE_ANDROID_NDK` must point to the NDK's installation directory,
e.g. `/usr/android/ndk` or `c:/android/ndk`.
**Recommended Variables**
* `CMAKE_ANDROID_STL_TYPE` defines the STL implementation to be used.
You should use `c++_shared`, although others might work.
**Optional Variables**
* `CMAKE_SYSTEM_VERSION` can be set to pick a specific SDK version other
than the latest.
* `CMAKE_ANDROID_ARCH_ABI` defines the target architecture and ABI, for
example `armeabi` or `armeabi-v7a`.
Based on your system, you might want to enforce a specific generator to
prevent issues, e.g. using `MinGW Makefiles`.
2018-02-11 20:15:54 +01:00
Alexander Weinrauch
0da25a0b87
Added support for the newest NDK version
2018-02-11 20:15:54 +01:00
Maximilian Wagenbach
989367e345
Turned the header image in readme.md into a link.
...
Updated all links to use https (tested).
2018-02-10 17:12:54 +01:00
Maximilian Wagenbach
5d7843c58a
Updated the copyright year to 2018.
2018-02-10 14:51:46 +01:00
binary1248
22f1b85515
Added support for interfacing with joysticks via DirectInput when it is available.
2018-02-10 14:47:37 +01:00
Maximilian Wagenbach
d972216c57
Fix memory leak in sf::Text.
2018-02-10 14:44:13 +01:00
Maximilian Wagenbach
14dd503c8a
Generate shape outline vertices only if necessary.
2018-02-08 23:12:20 +01:00
hobby8
1062e95e39
Fixed Win32 modifier keys handling
2018-01-29 17:55:19 +01:00
Sérgio Agostinho
6d4e870e32
Correct docstring for seek
2018-01-29 17:51:46 +01:00
Alec Iverson
6d122e96e1
Restore fullscreen of a non-visible Unix window
2018-01-29 17:49:42 +01:00
Maximilian Wagenbach
65d26be74d
Changed the implementation from offsets to factors.
2018-01-25 01:52:19 +01:00
Maximilian Wagenbach
7ef1cff5d1
Code style refactoring in sf::Text implementation.
2018-01-25 01:47:55 +01:00
Maximilian Wagenbach
812dea70d0
Implemented line spacing in sf::Text.
2018-01-25 01:47:54 +01:00
Maximilian Wagenbach
9e2f2eb27f
Implemented letter spacing in sf::Text.
2018-01-25 01:47:54 +01:00
binary1248
61cdcd47ca
Added sf::VertexBuffer class.
2018-01-25 00:26:38 +01:00
binary1248
fe39af4ec8
Worked around render target bug on macOS
2018-01-25 00:25:04 +01:00
Maximilian Wagenbach
c24de5fcaf
Fix for broken text when the font is reloaded.
2018-01-17 00:48:38 +01:00
tlein
bba5808717
use a toolchain file for iOS instead of setting the necessary CMake variables in SFML
2018-01-09 22:06:55 +01:00
Lukas Dürrenberger
247b03172c
Fixed casting type.
2018-01-02 19:59:49 +01:00
Lukas Dürrenberger
6f3282623f
Fixed various type conversion/comparison warnings.
2017-12-07 14:46:19 +01:00
Marco Antognini
883ec9391d
Added support for (some) Hat/POV axis
2017-12-06 17:59:39 +01:00
Marco Antognini
dd307cc23e
Fixed crash with application messing hardware detection
...
This prevents crashes & reduces the amount of logging but does not actually make isKeyPressed work when using e.g. TeamViewer.
2017-12-06 17:58:31 +01:00
binary1248
3871e01a9f
Added missing code to reset the parameters of the target texture after copying using FBOs and make sure to flip the source data back into non-flipped orientation when blitting from a flipped texture. ( Fixes #1319 )
2017-11-19 01:33:57 +01:00
SoczuGGS
013d053277
First argument of alcCaptureOpenDevice #1304
2017-10-16 16:03:27 +02:00
binary1248
898c2350f7
Add equality comparison to sf::Transform and avoid uploading 64 bytes of data every time we want to reset the OpenGL matrix back to identity.
2017-10-12 20:41:05 +02:00
binary1248
516678fe1f
Fix OpenGL texture coordinate pointer not being updated when the array enabled state changes but the RenderTarget's cache state doesn't.
2017-10-12 20:05:45 +02:00
Mario Liebisch
b3d6e4811d
Fixed Wave file writer writing wrong header values
...
Previously when updating the header fields, SFML assumed the number of
samples written would be the number of samples per channel, which wasn't
the case. Therefore for stereo files the written file length was actually
twice the correct value. This fix uses the file size written as a basis,
no longer counting the samples written alltogether.
This fixes issue #1280 .
2017-10-12 20:01:33 +02:00
Tyson Grant Nottingham
fc54dba3d7
Added support for extensible format PCM wave files.
2017-10-02 14:40:59 -07:00
Laurent Gomila
2aa70def6f
Removed dependency to libjpeg, stb_image_write now supports writing JPEG files
2017-09-28 19:55:10 +02:00
binary1248
44944989e8
Fixed X11 key repeat handling not filtering out events from other windows. ( Fixes #1223 )
2017-09-28 19:15:47 +02:00
Maximilian Wagenbach
0dd24c8f1f
Removed unused variable.
2017-09-07 03:11:40 +02:00
Anthony
23a345512d
Applied ZeroMemory to DEVMODE struct n Win32 to prevent Uninitialized Read.
...
Set dmDriverExtra for EnumDisplaySettings. Reverted unneeded ZeroMemory for DEVMODE.
2017-09-06 00:03:12 +02:00
tlein
a2f448ab4c
fix iOS build error when using @import
2017-09-05 23:22:40 +02:00
Luca Longinotti
58b7c2c48a
Window/Unix: fix SFML issue #1228 , getPosition() returns incorrect results on Linux depending on the used WM,
...
as well as not returning values that are in-sync with what was given to setPosition(x, y).
2017-09-05 23:18:27 +02:00
Cobaltergeist
93a2e9502d
Added Loop Point support to sf::Music
2017-09-03 12:57:09 -07:00
Marco Antognini
cd27b7df07
Added empty Android implementation for Clipboard API
2017-08-02 15:21:12 +02:00
Marco Antognini
0637a2ef99
Added iOS implementation for Clipboard API
...
NOTE this implementation was not tested, nor even compiled!
2017-08-02 15:21:11 +02:00
Marco Antognini
f30c896780
Added macOS implementation for Clipboard API
2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
967db6c6f9
Added Unix implementation for Clipboard API
2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
692fa5ab33
Added Win32 implementation for Clipboard API
2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
4bc3c6f8bf
Added Clipboard API
2017-08-02 15:21:11 +02:00
Lukas Dürrenberger
bc8a90b33a
Fix an issue when sf::Clock is constructed in a global scope leading to crashes.
2017-08-01 17:51:58 +02:00
Marco Antognini
34ea68bd1d
Added X11 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
219c14b0c2
Added "not supported" implementation for iOS and Android
2017-07-10 17:13:17 +02:00
Marco Antognini
b0b1f13269
Added Win32 implementation
2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1
Rewrote Cursor with new API and OS X implementation
2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b
Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image.
2017-07-10 17:13:17 +02:00
Dermoumi S
c43b5991af
Fixed slight memory leak in sf::Font
2017-04-25 15:13:50 +02:00
Mario Liebisch
0b2ac85f11
Added CMake variables to select the modules to be built
...
This addresses issue #798 .
2017-04-04 13:43:49 +02:00
hobby8
973ac8ddcd
Skip glTexCoordPointer() call if not needed
2017-04-04 13:19:28 +02:00
Bruno Van de Velde
9b16bc7c67
Fixed typo in assert in Texture::update
2017-03-20 01:14:05 +01:00
Marco Antognini
756cb09bc3
Fixed window menu not working on OS X
...
Related to #1091 , #527 and #1180 .
2017-03-07 15:02:39 +01:00
binary1248
6b71456a55
Add methods to make use of GPU local texture data copying bypassing a roundtrip to the CPU and back, add sf::Texture::swap to enable swapping texture contents, fixed sf::Font::cleanup not shrinking its allocated pixel buffer storage when the user loads a new font using the same sf::Font object.
2017-03-02 14:36:21 +01:00
jonathan.r.paton@googlemail.com
f053871a6c
If a window is open, only update joystick connections on WM_DEVICECHANGE message
2017-03-02 13:38:52 +01:00
Lukas Dürrenberger
113152673a
Updated year in copyright notices to 2017.
2017-02-10 15:18:03 +01:00
binary1248
dacee0462e
Make context disabling via wglMakeCurrent more tolerant of broken drivers by trying to pass a meaningful DC whenever possible and improve error messages output when WGL functions fail.
2017-02-06 14:44:32 +01:00
binary1248
d10d205bb3
Fixed Xlib crashing in sf::Window:setIcon because it expects the element data type passed to XChangeProperty to be unsigned long (architecture dependent 32-bit or 64-bit) instead of sf::Uint32 (architecture independent 32-bit) ( #1168 ). Also adjusted other occurrences of wrong types passed to XChangeProperty with format set to 32.
2017-01-28 14:28:15 +01:00
binary1248
af5244d85d
Replaced TransientContextLock implementation with a more elaborate one which relies on locking a single mutex and thus avoids lock order inversion. Fixes #1165 .
2017-01-27 20:50:16 +01:00
binary1248
022f1590d8
Fixed GLX extensions being loaded too late preventing multisampling configuration information from being read during format selection. GLX extensions are now loaded as early as possible either in a constructor of GlxContext or GlxContext::selectBestVisual.
2017-01-23 16:52:28 +01:00
Fytch
c678cae498
fixed sf::Image::create
...
Discussion thread: http://en.sfml-dev.org/forums/index.php?topic=20875.0
Basically, the issue with sf::Image::create was, that it would either
occupy space, it doesn't need, because std::vector::resize doesn't
actually shrink the vector, or reallocate in an inefficient way by
needlessly copying the whole old image over. Neither did it grant strong
exception safety guarantee because it changed the non-throwing members
(m_size) prior to doing the critical stuff (reallocating) which may
throw. Changing the order and using a temporary
(create-temporary-and-swap idiom; see http://www.gotw.ca/gotw/059.htm )
fixes both of these problems.
2017-01-23 16:52:21 +01:00
Mario Liebisch
8c7c48481b
Windows: Removed thread affinity changes in sf::Clock
...
* This should prevent timing issues on Windows XP and earlier with broken BIOS while avoiding unnecessary threading changes.
2017-01-23 16:52:11 +01:00
Cobaltergeist
5eaa748adb
Addressed Seeking Quirks in FLAC Reader
2016-11-11 02:24:05 -08:00
Cobaltergeist
746bb9c8ca
Changed fillAndPushBuffer to use a retry loop.
2016-11-08 08:28:05 +01:00
Cobaltergeist
2207af41e4
Fixed inconsistent seek behavior in SoundStream
2016-10-13 19:50:21 +02:00
binary1248
2df9abf341
Added missing setActive virtual method to sf::RenderTarget, added setActive calls to OpenGL example to demonstrate proper explicit context management.
2016-10-13 17:01:41 +02:00
binary1248
39208efb55
Removed internal OpenGL contexts, reduced the number of temporary contexts that get created during runtime.
2016-10-06 08:28:51 +02:00
Marco Antognini
550fb2b60a
Fixed inconsistency between doc and impl on OS X for the grab feature
...
Patch for #1133 and #1148 .
2016-10-01 12:24:04 +02:00
binary1248
9996b7abb6
Converted Unix Window implementation from XCB back to Xlib.
2016-09-29 09:25:34 +02:00
louis-langholtz
fae3b65f05
Fixes bug #1049 : iOS orientation change handling re-scales window size by backingScaleFactor.
2016-09-13 20:26:34 +02:00
binary1248
340ebfb272
Fixed possible hang when setting visibility if external window sources e.g. Qt don't forward visibility notify events to us.
2016-08-24 14:07:07 +02:00
binary1248
ae23cb39ba
Fixed leak of XVisualInfo objects during GlxContext creation.
2016-08-24 14:06:47 +02:00
Hapax
7c0f534877
Changed uniform error message
...
Changed the error message for using uniforms to use the word uniform instead of the word parameter since parameter's deprecation.
A minor text output alteration to keep consistent with the new interface.
2016-08-24 14:05:47 +02:00
binary1248
ca03b646ef
Fixed not being able to set the window icon properly on some Unix window managers ( #1087 ) and added support for setting the window icon via ICCCM (_NET_WM_ICON).
2016-08-24 14:05:02 +02:00
Marco Antognini
ac50bf8648
Update copyright dates
...
For futur references:
List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt
Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
Mario Liebisch
757094a25b
Fixed current Android compilation issues
...
* Updated the Android toolchain file to support NDKs up to the latest release (r12b; based on https://github.com/gongminmin/android-cmake ).
* Fixed missing sRGB extension defines - also SFML once again compiles for older target API levels not having the sRGB extensions (fixes #1079 , supersedes #1085 ).
* Changed SFML's default STL runtime to `stlport_shared`, since `c++_shared` is no longer supported.
2016-07-21 10:42:45 +02:00
Michał Marszałek
36bb3c4531
Added pointer checks to Android's resource stream.
...
This fixes issues #1056 .
2016-07-21 10:39:18 +02:00
Victor Levasseur
61526628d1
Fix the cursor not always grabbed again correctly after a focus gain
2016-07-18 01:18:50 +02:00
binary1248
6f3273b7a6
Added Unix implementation of sf::Window::setCursorGrabbed ( #394 ), fixed xcb_set_input_focus being called on a window before it is viewable on some window managers ( #991 ).
2016-07-18 01:18:48 +02:00
Marco Antognini
427ce77d4e
Added OS X implementation of sf::Window::setCursorGrabbed
...
This implementation uses the following workaround:
- resize flag is removed from the window when the cursor is grabbed
- when grabbed, the cursor is projected inside the view if needed
- to avoid letting the user clic outside the view, the cursor is
disconnected and manually moved using relative motion
- the initial potential projection of the cursor results in a big
delta for the next move and needed to be somehow ignored (see
note about m_deltaXBuffer and m_deltaYBuffer in SFOpenGLView.h)
2016-07-18 01:18:46 +02:00
Marco Antognini
90c01d3030
Added iOS and Android 'not applicable' implementation of setMouseCursorGrabbed
2016-07-18 01:18:44 +02:00
Mario Liebisch
f7dcc10a70
Added ability to grab the cursor (w/ Windows impl.)
...
* When grabbed, the mouse cursor may not be moved outside a window's client frame.
* Fullscreen windows always grab the mouse cursor.
* The effect is only active while the SFML window is the active
foreground window.
* Right now this is only implemented for Windows.
Signed-off-by: Marco Antognini <antognini.marco@gmail.com>
2016-07-18 01:18:42 +02:00
verrazano
afb8254b6d
Changed primitive types to be grammatically correct.
2016-06-05 22:58:27 +02:00
binary1248
c15172e3fd
Fixed FTP directory listing blocking forever if both expected responses are read from the command socket in a single call. ( #1025 )
2016-06-04 22:55:57 +02:00
binary1248
556371ea10
Fixed modifiers causing sf::Keyboard::Unknown being returned in key events on Unix ( #1012 ). On Unix, SFML now tries harder to create proper key events on keyboards that shift keys which are typically unshifted on QWERTY layouts (this makes the numeric codes usable even on AZERTY layouts).
2016-05-10 08:40:18 +02:00
Maximilian Wagenbach
f49c156a31
Implemented stereo audio recording.
2016-05-08 23:29:25 +02:00
binary1248
259811d59c
Implemented support for explicit mipmap generation in sf::Texture and sf::RenderTexture. ( #123 )
2016-05-04 20:01:22 +02:00
Lukas Dürrenberger
2c7b58f406
Fixes a bug where vorbis can't handle large buffers.
2016-04-22 17:22:16 +02:00
Mario Liebisch
9f6f02f988
Android: Added sf::getNativeActivity()
to retrieve a handle to the current activity
...
This is only implemented for Android builds and requires the user to include the sub-header specifically. Other platforms will trigger a compiler error, if they try to include this header file.
2016-04-22 15:53:14 +02:00
Marco Antognini
ab09af3eae
Refactoring NSImage creation from raw pixels
...
(in prevision for custom cursors)
2016-04-14 12:26:49 +02:00
Marco Antognini
b457f5fa6c
Fixed buggy window resize in fullscreen
2016-04-14 12:26:47 +02:00
Marco Antognini
2f53489f2a
Refactored OS X implementation regarding SFOpenGLView
2016-04-14 12:26:45 +02:00
Marco Antognini
7b20093650
Replaced deprecated Cocoa methods
2016-04-14 12:26:44 +02:00
Marco Antognini
4c7edbcaf8
Fixed incorrectly computed desktop size & remove some dead code
2016-04-14 12:26:42 +02:00
Marco Antognini
9d70da3aaa
Fixed and silenced a few warnings
2016-04-14 12:26:40 +02:00
Maximilian Wagenbach
1ee6d1dbc6
Make sure the recording thread in sf::SoundRecorder is stopped before sf::SoundBufferRecorder is destroyed.
...
Fixes a "pure virtual method called" crash.
Also updated the documentation and the VoIP example.
2016-04-10 22:51:37 +02:00
binary1248
e00d160224
Add support for sRGB capable framebuffers. ( #175 )
2016-03-10 10:08:17 +01:00
binary1248
3ff1d251a8
Fixed issues reported by Coverity Scan static analysis (run using Linux build configuration).
2016-03-08 09:42:47 +01:00
Bruno Van de Velde
23ea17eab7
Assign value to m_stream in Font::operator= on android
2016-03-04 09:20:06 +01:00
Bruno Van de Velde
e77e680cad
Initialize Font::m_stroker
2016-03-04 09:20:05 +01:00
Mario Liebisch
687f260a46
Android: No longer try to free the native activity when toggling the virtual keyboard
2016-03-01 10:29:08 +01:00
Maximilian Wagenbach
c78c8106da
Fixed seeking in multi channel FLAC files.
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Updated seek() documentation.
2016-02-22 23:43:34 +01:00
frex
698bbccd6a
Made WAV file reader no longer assume that data chunk goes till end
...
of file to prevent reading trailing metadata as samples.
2016-02-22 18:37:05 +01:00
Mario Liebisch
499eb09642
Android: Copy the selected EGL context's settings to SFML
2016-02-22 17:32:56 +01:00
Glenn Smith
fe9b9c0cc7
Use kCGMouseButtonLeft instead of 0 for CGEventCreateMouseEvent to fix a compiler error
2016-02-19 20:57:00 +01:00
binary1248
043fb83cd8
Rewrite RenderWindow::capture to make use of a single texture transfer instead of transferring each row of the framebuffer individually.
2016-02-19 17:30:22 +01:00
Mrowqa
1763861b26
Added support for geometry shaders
2016-02-18 20:20:43 +01:00
Zachariah Brown
957cabb816
Added support for outlined text
2015-12-31 10:41:59 +01:00
Krozark
7ff9478061
add a new BlendMode::Equation : ReverseSubtract
2015-12-03 00:28:32 +01:00
Lukas Dürrenberger
63fba49d96
Fixed some initialization issues reported by Cppcheck.
2015-11-20 15:36:48 +01:00
Jan Haller
9c5c750e60
Added new methods to set uniforms in sf::Shader
...
Implements a new design for the shader uniform API.
* Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
-> scalars: float, int, bool
-> vectors: 2D, 3D, 4D
-> matrices: 3x3, 4x4
-> arrays of basic types
-> samplers (sf::Texture)
-> conversions for SFML types (sf::Transform, sf::Color)
* Added sf::Glsl namespace with GLSL-equivalent types
* Deprecated Shader::setParameter() overloads
Other related changes:
* Refactored sf::Shader internals to avoid code duplication
* Improved documentation
* Added SFML_DEPRECATED macro to Doxyfile
* Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
2015-10-21 10:29:07 +02:00
Marco Antognini
d4683692e0
Fixed crash when resizing a window to a zero-height/width size ( #984 )
2015-10-14 12:16:40 +02:00
bumbar1
3a12fc6505
Added optional argument on which address to bind (socket).
2015-10-10 16:46:33 +02:00
Lukas Dürrenberger
6b9781475d
Added support for VS 2015.
2015-09-30 08:32:30 +02:00
binary1248
811dfe1cf7
Added support for pbuffers on Windows and Unix.
2015-09-27 19:52:26 +02:00
Marco Antognini
2d1fab374f
Added SoundSource::operator= and called it from Sound::operator=
...
Signed-off-by: Jan Haller <bromeon@gmail.com>
2015-09-27 18:54:42 +02:00
Marco Antognini
0c9ce3bef3
Improved memory management on OS X (related to #790 )
2015-09-25 16:19:52 +02:00
binary1248
c4be28bd0f
Changed the GlxContext implementation to always try to use glXCreateContextAttribsARB if it is available (was already done in the WGL implementation), specification of the context version attributes now only takes place when a context version greater than 1.1 is requested, requesting version 1.0 or 1.1 (default) will hint the driver to provide the most recent context version they support.
2015-09-22 00:56:27 +02:00
binary1248
2752bbcfb0
Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders.
2015-09-21 20:29:55 +02:00
Maximilian Wagenbach
b7d7ac44f3
Added support for 24-bit .wav files.
2015-09-20 23:10:14 +02:00
binary1248
221e0700f7
Added NvOptimusEnablement and AmdPowerXpressRequestHighPerformance exports to sfml-main to inform the driver that the SFML application could benefit from using the discrete GPU in a multi-GPU environment.
2015-09-18 10:13:32 +02:00
Mario Liebisch
4f3c26660e
Android: Accept touch events from "multiple" devices
...
Attempt to fix issue #953 , although I can't really say whether this is
indeed some driver thing. All snippets I've found use exact comparison
only (usually switches).
2015-09-18 08:53:34 +02:00
Ferdinand Thiessen
c55b8c17e1
Fixing #935 : Secure function against random data return.
2015-08-24 13:52:49 +02:00
Jan Haller
64ddb10f3d
Improved diagnostic output for glCheck and alCheck macros
...
Changes:
* In addition to source file and line, the expression itself is output
* For better readability, the log is split across multiple lines
* alCheck() doesn't unnecessarily construct std::string when there is no error
* Unused #include directives are removed
2015-08-24 13:36:30 +02:00
Jan Haller
b7d984cdac
Made implementation of glCheck and alCheck macros more robust
...
At the moment, glCheck(...) and alCheck(...) look like a function calls, which is misleading and can cause subtle bugs, for example when used in if statements. This change mitigates the situation by allowing those expressions to be used as single statements within if/else branches.
Initializations of OpenGL handles that previously involved glCheck() calls now need to be split into separate declaration and assignment.
2015-08-24 13:36:19 +02:00
binary1248
94dd1d73fa
Fix _NET_WM_PING messages not being replied to properly.
2015-08-20 01:00:16 +02:00
Lukas Dürrenberger
a2e7dadf2a
Fixed most inconsistencies in the Unix InputImpl.cpp.
2015-08-13 21:14:02 +02:00
Mario Liebisch
b3b48a507d
Fixed image file extension detection
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Previously this would fail on `jpeg` and would detect something such as
`notajpg` as `jpg`. This fixes #929 .
2015-08-12 21:42:25 +02:00
binary1248
561eb82f14
Reverted to Xlib event handling since XCB event handling just breaks too many things.
2015-08-12 19:45:40 +02:00
Matthew Szekely
7c179193e6
Fixed RenderTexture::clear() not always working on certain hardware
2015-08-04 10:14:54 +02:00
Andrew Mickelson
a0c1302428
Fix keypad keys not being detected on Linux
2015-08-04 09:44:07 +02:00
Mario Liebisch
11357b354f
Android: Updated the JNI/event handling code
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* Local Java references are now freed after use.
* SFML is now able to consider (Android) events as unhandled and pass them.
* Hovering a pen over the screen no longer triggers movement events (untested).
2015-06-11 12:32:33 +02:00
Pierre-Luc Perrier
cadc4d801c
Fix undefined behavior in ewmhSupported() caused by some window managers not null-terminating strings. Fixes #892
2015-06-04 21:09:13 +02:00
binary1248
0df1c97af7
Fixed keyboard mapping not being correct after the user changes their keyboard layout while an SFML application is running. Fixes #895
2015-06-04 21:08:07 +02:00
Jan Haller
6cec972338
Removed unnecessary sf:: prefixes
2015-05-20 17:30:23 +02:00
Mario Liebisch
717bd85537
Android: Fixed audio files not loading (and possibly crashing)
...
* Added a missing return value for Android's `sf::FileInputStream::open()`.
* Added a missing return value for Android's `sf::priv::ResourceStream::seek()`.
* Moved error logging for `sf::InputSoundFile` and `sf::OutputSoundFile` to `sf::SoundFileFactory`, since this allows more details on *why* reading/writing failed. Before missing files would return "format not supported".
2015-05-20 16:35:15 +02:00