Commit Graph

73 Commits

Author SHA1 Message Date
Chris Thrasher
7c8d1b5332 Use more sf::Vector operations
When dealing with calculations that are fundamentally two dimensional
it's helpful to use a 2D data type as much as possible rather than
decomposing the calculations into x and y components. The more we use
vector operations the better chance we have of easiliy reasoning about
what the code is doing.
2023-10-31 19:45:13 -06:00
Chris Thrasher
98df0fe4c9 Add doc strings to remaining assertions 2023-07-10 15:03:01 -06:00
Chris Thrasher
d131beb0fd Fix misspellings
I used the Python tool codespell to find these
2023-05-21 14:37:46 -06:00
Chris Thrasher
fb1cfdc48d Add misc-const-correctness clang-tidy check 2023-05-04 16:22:03 -06:00
Chris Thrasher
29863b14a5 Remove default sf::Sprite constructor 2023-05-03 13:33:42 -06:00
vittorioromeo
cbfa9cbb65 Reorder includes hierarchically 2023-04-25 17:25:33 +02:00
Chris Thrasher
97c00d42ad Enable clang-tidy modernize-pass-by-value check 2023-04-24 15:12:53 +02:00
Chris Thrasher
2c99b3343a Remove default sf::Text constructor 2023-04-05 09:54:56 -06:00
Chris Thrasher
f3aac01744 Use structured bindings 2023-04-05 09:44:10 -06:00
Chris Thrasher
a100f847d5 Replace std::rand with <random> 2023-03-07 13:23:12 -07:00
Shiv
ca5ca65004
Removed return EXIT_SUCCESS and cstdlib 2023-01-23 10:00:48 +01:00
Norm Evangelista
144b336c17 Added readability-redundant-*, readability-simplify-* checks
Fixed CI complaints


Restored comment for clarity
2023-01-20 08:31:25 -07:00
Norm Evangelista
6ef8e487cc Added readability-qualified-auto, -redundant-access-specifiers
Fixed clang-format escapes

Fixed OSX clang-tidy issues

Collapsed extraneous lines

Fixed clang-format escape
2023-01-19 15:53:40 -07:00
Chris Thrasher
8a5b206bb8 Add clang-tidy modernize-use-default-member-init check 2023-01-18 08:03:10 -07:00
Norm Evangelista
a4bca20567 Added modernize-use-equals-default, modernize-use-equals-delete
Fixed formatting issues per review


Implemented copy constructor since operator= is implemented


Reverted operator=, add NOLINT for copy constructor per review


Fixed clang-tidy escape in examples


Fixed OSX clang-tidy escapes
2023-01-14 18:12:18 -07:00
Jim-Marsden
7884efc49e Replaced Header Guards with Pragma Once 2022-12-27 20:08:11 +01:00
Chris Thrasher
3b6db4d18c Enforce variable case 2022-12-12 16:10:03 -07:00
Jonny
510068d501
Use enum class instead of plain enum for PrimitiveType (#2286)
Co-authored-by: Jean Tampon <jean.tampon@gmail.com>
2022-11-27 12:17:27 -07:00
Chris Thrasher
ff9c9131b3 Replace sf::Uint16 with std::uint16_t 2022-09-12 21:36:13 +03:00
Chris Thrasher
e2528de20a Replace sf::Uint8 with std::uint8_t 2022-09-09 10:28:53 +02:00
Chris Thrasher
4f52793f7d Run clang-format 2022-07-11 20:04:56 +02:00
Chris Thrasher
757cb36d30 Use <random> header 2022-06-16 23:56:39 +02:00
Chris Thrasher
65fef85b30 Simplify how examples are built
CMake doesn't require absolute paths so we can safely remove
SRCROOT and let implicit relative pathing achieve the same result
with less work on our part.
2022-06-16 23:56:39 +02:00
Chris Thrasher
dbac180db5 Limit the scope of event object 2022-06-08 13:16:40 +02:00
Chris Thrasher
0785093ebc Use sf::Vector2<T> for numeric parameter pairs 2022-05-17 08:33:11 +02:00
Vittorio Romeo
a3b27b4a6d Use pre-increment when post-increment is not necessary 2022-02-17 00:39:35 +00:00
binary1248
359fe9088c Fixed warnings reported by LGTM and Coverity Scan. 2022-02-16 08:26:17 +01:00
Chris Thrasher
28f273b9c9 Add sf::Angle
Similar to sf::Time, sf::Angle provides a typesafe API for working
with angles and provides named functions for converting to and from
degrees and radians.
2022-02-08 22:52:37 +00:00
Chris Thrasher
4586db91a9 Add SFML:: namespace to targets
This removes the sfml- prefixed targets from the export set. The sfml-
prefixed targets are still available within the build tree but not to
downstream users thus making this an API breaking change when compared
to the 2.x releases. To keep things consistent, usage of the sfml-
targets were replaced with their namespaced counterparts.

This has a number of benefits:

  1. It's more idiomatic. Modern CMake libraries are expected to
     have namespaced targets.

  2. Namespaced targets are less likely to collide with user-defined
     targets. No one will accidentally define a SFML:: target.

  3. If a namespaced target is not found by CMake, configuration
     will immediately stop.
2022-01-11 22:27:39 +01:00
Chris Thrasher
79c2aadbcc Remove redundant 4-param sf::Rect<T> constructor 2022-01-06 20:04:03 +01:00
Vittorio Romeo
f6de7eca40 Use smart pointers to manage memory 2021-12-21 19:54:25 +01:00
Lukas Dürrenberger
3cd45a283b Merge branch '2.6.x' into feature/backmerge 2021-12-20 13:44:56 +01:00
kimci86
fbc866c5c9 Fix regression in shader example 2021-12-15 15:27:37 +01:00
Vittorio Romeo
e9e353a7b2 Remove redundant APIs taking '(x, y)' in favour of ones taking 'sf::Vector' 2021-12-15 11:22:46 +01:00
Vittorio Romeo
d12a2cd319 Use 'override' whenever possible instead of 'virtual' 2021-12-09 09:07:03 +01:00
Vittorio Romeo
87e84bc9e5 Minor modernization changes: 'nullptr', range-based 'for' loops, ... 2021-12-08 21:41:20 +00:00
Vittorio Romeo
2839f6b4d2 Use 'auto' where no information is lost 2021-12-08 19:14:31 +00:00
Vittorio Romeo
c9f7cb3d52 Use 'nullptr' instead of 'NULL' 2021-12-03 15:48:32 +00:00
Lukas Dürrenberger
bc628c6b28 Fix warnings in examples
- Convert where necessary
- Adjust type where reasonable
- Use SYSTEM headers for gl.h, stb* and vulkan
2021-11-30 11:25:58 +01:00
MrZeusTheCoder
20238e758e Switch example resources to public domain ones. 2021-04-02 22:16:22 +02:00
Ceylo
ee08e18726 Modernize CMake files 2018-03-27 00:03:34 +02:00
Ceylo
ce7ced5488 Replace INSTALL_RESOURCES_DIR option of sfml_add_example() command with RESOURCES_DIR 2018-01-25 00:23:33 +01:00
Ceylo
777ec2c04d Fix launch of Cocoa example due to missing MainMenu.nib in bundle app 2018-01-25 00:23:33 +01:00
Mario Liebisch
146f63874a Added a geometry shader effect to the Shader example 2016-02-18 20:20:43 +01:00
Zachariah Brown
957cabb816 Added support for outlined text 2015-12-31 10:41:59 +01:00
Jan Haller
9c5c750e60 Added new methods to set uniforms in sf::Shader
Implements a new design for the shader uniform API.
* Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
  -> scalars: float, int, bool
  -> vectors: 2D, 3D, 4D
  -> matrices: 3x3, 4x4
  -> arrays of basic types
  -> samplers (sf::Texture)
  -> conversions for SFML types (sf::Transform, sf::Color)
* Added sf::Glsl namespace with GLSL-equivalent types
* Deprecated Shader::setParameter() overloads

Other related changes:
* Refactored sf::Shader internals to avoid code duplication
* Improved documentation
* Added SFML_DEPRECATED macro to Doxyfile
* Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
2015-10-21 10:29:07 +02:00
binary1248
e80bf0ba92 Fix whitespace: Convert tabs to spaces and remove trailing whitespace. 2015-04-15 01:53:43 +02:00
Stefan Schindler
40ae3ce175 Examples adjustments.
* French to English punctuation.
* Pong and Shader use fixed-sized windows now (especially on tiling
  window managers, the windows will be resized automatically, thus
  making the examples look and also behave weirdly).
2014-11-17 09:44:46 +01:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
Laurent Gomila
c35b48bcea [iOS] Removed support for examples, it was too much trouble and not as robust as true iOS App Xcode projects 2014-04-20 12:53:22 +02:00