Commit Graph

1940 Commits

Author SHA1 Message Date
binary1248
259811d59c Implemented support for explicit mipmap generation in sf::Texture and sf::RenderTexture. (#123) 2016-05-04 20:01:22 +02:00
Lukas Dürrenberger
2c7b58f406 Fixes a bug where vorbis can't handle large buffers. 2016-04-22 17:22:16 +02:00
Mario Liebisch
9f6f02f988 Android: Added sf::getNativeActivity() to retrieve a handle to the current activity
This is only implemented for Android builds and requires the user to include the sub-header specifically. Other platforms will trigger a compiler error, if they try to include this header file.
2016-04-22 15:53:14 +02:00
Marco Antognini
845c684ec8 Remove support for 32-bit on OS X
NOTE: external libraries are not updated in this commit but don't expect update to contain 32-bit symbols from now on.
2016-04-14 12:26:50 +02:00
Marco Antognini
ab09af3eae Refactoring NSImage creation from raw pixels
(in prevision for custom cursors)
2016-04-14 12:26:49 +02:00
Marco Antognini
b457f5fa6c Fixed buggy window resize in fullscreen 2016-04-14 12:26:47 +02:00
Marco Antognini
2f53489f2a Refactored OS X implementation regarding SFOpenGLView 2016-04-14 12:26:45 +02:00
Marco Antognini
7b20093650 Replaced deprecated Cocoa methods 2016-04-14 12:26:44 +02:00
Marco Antognini
4c7edbcaf8 Fixed incorrectly computed desktop size & remove some dead code 2016-04-14 12:26:42 +02:00
Marco Antognini
9d70da3aaa Fixed and silenced a few warnings 2016-04-14 12:26:40 +02:00
Marco Antognini
c98a84a5d8 Update OpenAL-soft for OS X to version 1.17.2
Build script: https://gist.github.com/mantognini/05460d9b6a8a272ed188
2016-04-14 09:04:53 +02:00
Maximilian Wagenbach
1ee6d1dbc6 Make sure the recording thread in sf::SoundRecorder is stopped before sf::SoundBufferRecorder is destroyed.
Fixes a "pure virtual method called" crash.
Also updated the documentation and the VoIP example.
2016-04-10 22:51:37 +02:00
binary1248
e00d160224 Add support for sRGB capable framebuffers. (#175) 2016-03-10 10:08:17 +01:00
Marco Antognini
c4956857fa Added missing <iterator> include in String.hpp
This include is required for std::back_inserter.
2016-03-09 08:24:22 +01:00
binary1248
3ff1d251a8 Fixed issues reported by Coverity Scan static analysis (run using Linux build configuration). 2016-03-08 09:42:47 +01:00
Bruno Van de Velde
23ea17eab7 Assign value to m_stream in Font::operator= on android 2016-03-04 09:20:06 +01:00
Bruno Van de Velde
e77e680cad Initialize Font::m_stroker 2016-03-04 09:20:05 +01:00
Jan Haller
77609e166a Added SFML_GENERATE_PDB CMake option; check CMake version dynamically 2016-03-01 17:14:21 +01:00
Jan Haller
2bd897c513 Create and install PDB debug symbols alongside binaries 2016-03-01 17:14:20 +01:00
Mario Liebisch
687f260a46 Android: No longer try to free the native activity when toggling the virtual keyboard 2016-03-01 10:29:08 +01:00
Stefan Schindler
b61502b69a Exporting some Glsl utility functions due to linking issues. (#1044) 2016-03-01 08:16:57 +01:00
Maximilian Wagenbach
c78c8106da Fixed seeking in multi channel FLAC files.
Updated seek() documentation.
2016-02-22 23:43:34 +01:00
frex
698bbccd6a Made WAV file reader no longer assume that data chunk goes till end
of file to prevent reading trailing metadata as samples.
2016-02-22 18:37:05 +01:00
Mario Liebisch
499eb09642 Android: Copy the selected EGL context's settings to SFML 2016-02-22 17:32:56 +01:00
Glenn Smith
fe9b9c0cc7 Use kCGMouseButtonLeft instead of 0 for CGEventCreateMouseEvent to fix a compiler error 2016-02-19 20:57:00 +01:00
binary1248
043fb83cd8 Rewrite RenderWindow::capture to make use of a single texture transfer instead of transferring each row of the framebuffer individually. 2016-02-19 17:30:22 +01:00
Mario Liebisch
146f63874a Added a geometry shader effect to the Shader example 2016-02-18 20:20:43 +01:00
Mrowqa
1763861b26 Added support for geometry shaders 2016-02-18 20:20:43 +01:00
Lukas Dürrenberger
1217699fe0 Added the missing -s postfix for the RelWithDebInfo config. 2015-12-31 11:13:58 +01:00
Zachariah Brown
957cabb816 Added support for outlined text 2015-12-31 10:41:59 +01:00
Krozark
7ff9478061 add a new BlendMode::Equation : ReverseSubtract 2015-12-03 00:28:32 +01:00
Lukas Dürrenberger
63fba49d96 Fixed some initialization issues reported by Cppcheck. 2015-11-20 15:36:48 +01:00
Marco Antognini
0df97b4813 Updated platform-specific handle documentation 2015-11-06 18:24:42 +01:00
Marco Antognini
127bc77497 Fixed encoding of UTF-16
As per http://en.sfml-dev.org/forums/index.php?topic=19223.0
2015-11-02 00:21:01 +01:00
Jan Haller
9c5c750e60 Added new methods to set uniforms in sf::Shader
Implements a new design for the shader uniform API.
* Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
  -> scalars: float, int, bool
  -> vectors: 2D, 3D, 4D
  -> matrices: 3x3, 4x4
  -> arrays of basic types
  -> samplers (sf::Texture)
  -> conversions for SFML types (sf::Transform, sf::Color)
* Added sf::Glsl namespace with GLSL-equivalent types
* Deprecated Shader::setParameter() overloads

Other related changes:
* Refactored sf::Shader internals to avoid code duplication
* Improved documentation
* Added SFML_DEPRECATED macro to Doxyfile
* Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
2015-10-21 10:29:07 +02:00
Jan Haller
fcb05fb975 Added SFML_DEPRECATED macro for cross-platform class/function deprecation 2015-10-19 17:39:38 +02:00
Marco Antognini
d4683692e0 Fixed crash when resizing a window to a zero-height/width size (#984) 2015-10-14 12:16:40 +02:00
bumbar1
3a12fc6505 Added optional argument on which address to bind (socket). 2015-10-10 16:46:33 +02:00
Lukas Dürrenberger
6b9781475d Added support for VS 2015. 2015-09-30 08:32:30 +02:00
Marco Antognini
f80f501885 Update Xcode template material 2015-09-30 08:19:12 +02:00
Alec Iverson
ecede1119a Fixed small typo in setActive \brief 2015-09-30 08:17:18 +02:00
Renaud Durlin
aa4f0681db Fix typo in comment 2015-09-30 08:15:26 +02:00
binary1248
811dfe1cf7 Added support for pbuffers on Windows and Unix. 2015-09-27 19:52:26 +02:00
Marco Antognini
2d1fab374f Added SoundSource::operator= and called it from Sound::operator=
Signed-off-by: Jan Haller <bromeon@gmail.com>
2015-09-27 18:54:42 +02:00
Marco Antognini
0c9ce3bef3 Improved memory management on OS X (related to #790) 2015-09-25 16:19:52 +02:00
binary1248
c4be28bd0f Changed the GlxContext implementation to always try to use glXCreateContextAttribsARB if it is available (was already done in the WGL implementation), specification of the context version attributes now only takes place when a context version greater than 1.1 is requested, requesting version 1.0 or 1.1 (default) will hint the driver to provide the most recent context version they support. 2015-09-22 00:56:27 +02:00
binary1248
2752bbcfb0 Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders. 2015-09-21 20:29:55 +02:00
Maximilian Wagenbach
b7d7ac44f3 Added support for 24-bit .wav files. 2015-09-20 23:10:14 +02:00
binary1248
221e0700f7 Added NvOptimusEnablement and AmdPowerXpressRequestHighPerformance exports to sfml-main to inform the driver that the SFML application could benefit from using the discrete GPU in a multi-GPU environment. 2015-09-18 10:13:32 +02:00
Mario Liebisch
4f3c26660e Android: Accept touch events from "multiple" devices
Attempt to fix issue #953, although I can't really say whether this is
indeed some driver thing. All snippets I've found use exact comparison
only (usually switches).
2015-09-18 08:53:34 +02:00