Lukas Dürrenberger
65e357e901
Merge pull request #2099 from SFML/2.6.x
...
Backmerge 2.6.x to master
2022-05-10 23:39:34 +02:00
kimci86
9842c8fdf8
Fix incorrect cast when loading 16-bit samples from WAV file
2022-05-06 21:07:42 +02:00
Coder-Rahul-Y
9d401398e7
replacing NULL with nullptr in src/window file
2022-05-05 00:03:00 +02:00
CosminPerRam
6b4c287c20
Fixed unnecessary instantiation
...
Co-authored-by: kimci86 <kimci86@hotmail.fr>
2022-05-05 00:00:35 +02:00
CosminPerRam
27a82e733b
try_emplace in Font::loadPage
2022-05-05 00:00:35 +02:00
Chris Thrasher
f320fc0db4
Remove local variables that shadowed global
2022-05-02 08:39:02 +02:00
Lukas Dürrenberger
9a6142bd22
Merge branch '2.6.x'
2022-04-27 08:12:25 +02:00
Radek Dutkiewicz
b6ca47e128
DRM Implementation
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Ported sfml-pi DRM/KMS backend written by @mickelson
Port co-authored by @substring
Co-authored-by: Andrew Mickelson <andrew.mickelson@gmail.com>
Co-authored-by: Gil Delescluse <frog2wah@gmail.com>
2022-04-26 07:44:14 +02:00
Lukas Dürrenberger
af209510d9
Merge branch '2.6.x' into master
2022-04-21 08:31:37 +02:00
kimci86
f7c88ee7ef
Fix font pages not being created with the desired smoothness
2022-04-21 08:24:40 +02:00
Peter Chapman
470822cfe4
Fixed incorrect value for fully transparent pixels
2022-04-21 08:23:10 +02:00
Chris Thrasher
f8c1ec283a
Print absolute paths when file not found
...
This is helpful when debugging why files won't load. By printing
the whole path we're making it more clear to the user exactly what
file is failing to load.
2022-04-21 08:22:19 +02:00
kimci86
28279c0686
Fix incorrect cast in Cursor::loadFromPixels Unix implementation
2022-04-13 08:49:20 +02:00
Chris Thrasher
92ece7dcc3
Remove iOS 7 workarounds
2022-04-12 08:13:18 +02:00
Lukas Dürrenberger
cb675b2bbc
Merge branch '2.6.x' into feature/back-merge
2022-04-07 08:57:06 +02:00
binary1248
4afa91422f
Added back the missing WINAPI calling convention declaration that was left out in 9a0cc4b7dc
. Closes #2057 .
2022-04-07 08:48:17 +02:00
kimci86
fae91bbbf2
Allow SoundStream::play to be called again after reaching the end
2022-04-06 12:01:42 +02:00
binary1248
8e95d1c73a
Abort looping in SoundStream::streamData if an OpenAL error occurs that would have caused it to never terminate. Fixes #1831
2022-04-06 11:50:17 +02:00
Chris Thrasher
c5f3aeca72
Use std::quoted
2022-04-05 22:45:22 +02:00
Chris Thrasher
8f6903d008
Remove empty file
2022-03-25 17:03:46 +01:00
Vittorio Romeo
8838030d67
Fix -Wmissing-braces
warning under clang
2022-03-18 08:34:41 +01:00
Chris Thrasher
d64cbff463
Remove redundant quotes when printing filesystem paths
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operator<< for std::filesystem::path already adds quotes around the
path so we don't need to keep manually quoting them.
2022-03-15 15:21:45 +01:00
marwen.azouzi
79250d9584
Fixes the following compilation error
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error: implicit conversion from 'size_t' (aka 'unsigned long') to 'CGFloat' (aka 'double') may lose precision [-Werror,-Wimplicit-int-float-conversion]
2022-03-15 12:52:50 +01:00
binary1248
3315456dc3
Replaced select with poll in JoystickImpl to function even when a large number of file descriptors are open.
2022-03-12 13:09:11 +01:00
Chris Thrasher
2e6c363e64
Mark external headers as SYSTEM headers
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Among other benefits this ensures that the compiler doesn't emit
warnings on headers in these paths.
2022-03-10 21:26:39 +01:00
Chris Thrasher
7dfc7f0202
Use new sf::Vector2<T> utilities
2022-03-03 19:20:09 +00:00
Chris Thrasher
106da21dd1
Revert accidental filesystem conversion
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"extension" in this context is not referring to a file extension.
2022-02-18 19:48:54 +00:00
Chris Thrasher
2f2284955e
Use list(APPEND to simplify modifying variables
2022-02-17 14:39:07 +01:00
Vittorio Romeo
d55b5ec5b9
Minor include cleanup ('Window', 'RenderWindow')
2022-02-17 01:42:31 +00:00
Chris Thrasher
5f2c7bb898
Use std::filesystem::path
2022-02-17 00:40:29 +00:00
Chris Thrasher
e93adc65ee
Add missing override keyword
2022-02-17 00:40:29 +00:00
Vittorio Romeo
a3b27b4a6d
Use pre-increment when post-increment is not necessary
2022-02-17 00:39:35 +00:00
Vittorio Romeo
218154cf00
Add move semantics to 'Font', 'Text,' and 'Image'
2022-02-16 16:29:45 +00:00
Vittorio Romeo
b069f88127
Avoid overuse of 'std::endl'
2022-02-16 16:28:39 +00:00
Vittorio Romeo
5fee1aad7d
Add '[[nodiscard]]' in more useful/ambiguous places, fix usages
2022-02-16 16:27:32 +00:00
Vittorio Romeo
83259a4a31
Add move semantics to 'sf::Packet'
2022-02-16 13:50:07 +00:00
Vittorio Romeo
32ad019304
Cleanup sf::err
includes
2022-02-16 08:45:39 +01:00
binary1248
359fe9088c
Fixed warnings reported by LGTM and Coverity Scan.
2022-02-16 08:26:17 +01:00
Vittorio Romeo
5b500ad2c2
Turn more compile-time constants into 'constexpr' variables
2022-02-15 13:27:10 +00:00
Vittorio Romeo
dbeef66693
Turn 'sf::Transform' into a 'constexpr' class
2022-02-10 23:51:47 +00:00
Vittorio Romeo
63ce7e4e92
Remove unnecessary includes from public-facing headers
2022-02-10 21:05:49 +00:00
Vittorio Romeo
0e419543f2
Make 'Color' constants 'constexpr' and add tests
2022-02-08 23:32:12 +00:00
Chris Thrasher
28f273b9c9
Add sf::Angle
...
Similar to sf::Time, sf::Angle provides a typesafe API for working
with angles and provides named functions for converting to and from
degrees and radians.
2022-02-08 22:52:37 +00:00
Vittorio Romeo
a880122836
Reintroduce 'SleepImpl' sleep implementation
2022-01-12 00:01:35 +00:00
Chris Thrasher
4586db91a9
Add SFML:: namespace to targets
...
This removes the sfml- prefixed targets from the export set. The sfml-
prefixed targets are still available within the build tree but not to
downstream users thus making this an API breaking change when compared
to the 2.x releases. To keep things consistent, usage of the sfml-
targets were replaced with their namespaced counterparts.
This has a number of benefits:
1. It's more idiomatic. Modern CMake libraries are expected to
have namespaced targets.
2. Namespaced targets are less likely to collide with user-defined
targets. No one will accidentally define a SFML:: target.
3. If a namespaced target is not found by CMake, configuration
will immediately stop.
2022-01-11 22:27:39 +01:00
Lukas Dürrenberger
3a402f241a
Merge branch '2.6.x' into feature/back_merge
2022-01-08 12:28:34 +01:00
Chris Thrasher
79c2aadbcc
Remove redundant 4-param sf::Rect<T> constructor
2022-01-06 20:04:03 +01:00
Jan Haller
2ea46c8702
Fix WindowImplX11 initialization
2022-01-04 19:21:32 +01:00
Vittorio Romeo
3dc8fc0923
Add 'NetworkUtil' for network module tests
2022-01-03 01:00:55 +01:00
Jan Haller
3b06972602
Update year to 2022
2022-01-02 23:06:31 +01:00
Vittorio Romeo
5ba6580568
Make 'Time' a 'constexpr' class
2021-12-28 16:52:52 +01:00
Chris Thrasher
14fff20eb8
Remove redundant API taking x,y pair instead of sf::Vector
2021-12-26 17:13:18 +01:00
kimci86
53594dfbe7
Fix null pointer dereference in Font
2021-12-23 17:03:16 +01:00
kimci86
d0c63f46fc
Use a smart pointer to manage std::FILE pointer in FileInputStream
2021-12-22 02:35:45 +01:00
Vittorio Romeo
f6de7eca40
Use smart pointers to manage memory
2021-12-21 19:54:25 +01:00
Lukas Dürrenberger
e982d08f37
Merge pull request #1920 from SFML/feature/backmerge
...
Back-merge changes from 2.6.x to master
2021-12-20 14:22:56 +01:00
Lukas Dürrenberger
3cd45a283b
Merge branch '2.6.x' into feature/backmerge
2021-12-20 13:44:56 +01:00
Chris Thrasher
14bbb0d1cc
Unify toLower implementations
2021-12-20 08:29:05 +01:00
Pawel Paruzel
c824d3d57a
Fix all macOS clang warnings
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Co-authored-by: binary1248 <binary1248@hotmail.com>
2021-12-20 00:10:55 +01:00
Pawel Paruzel
4df16d19e5
Fix Clang warnings on Android
2021-12-20 00:10:55 +01:00
Vittorio Romeo
4a189d6602
Remove build logic for unsupported compilers
2021-12-19 21:51:53 +01:00
Vittorio Romeo
18bb892625
Improve compilation times by removing some includes and avoiding heavy dependencies
2021-12-19 18:13:07 +01:00
Vittorio Romeo
569a7549d4
Fix -Wmissing-braces
warning under clang
2021-12-19 15:58:29 +01:00
Vittorio Romeo
a20d73aafa
Make 'Vertex' a 'constexpr' class
2021-12-19 15:35:47 +01:00
Vittorio Romeo
ed201ce87a
Make 'Color' a 'constexpr' class
2021-12-18 21:34:05 +01:00
Vittorio Romeo
cfeb7651b5
Make 'Rect' a 'constexpr' class
2021-12-18 17:29:41 +01:00
Vittorio Romeo
f6bd12c300
Replace 'sf::NonCopyable' with '= delete'
2021-12-16 22:39:38 +01:00
Vittorio Romeo
3c7fba0f96
Reduce compile-time impact of 'windows.h'
2021-12-16 22:39:07 +01:00
Pawel Paruzel
dfff93fe04
Update SFML Time classes to C++17
...
Ensure Clock uses a monotonic clock
Statically assert against low precision clocks
Allow suspend-aware clock for Android
Add descriptive documentation to sf::Clock
2021-12-15 12:52:27 +01:00
Vittorio Romeo
e9e353a7b2
Remove redundant APIs taking '(x, y)' in favour of ones taking 'sf::Vector'
2021-12-15 11:22:46 +01:00
Vittorio Romeo
bb854fa739
Strategic use of '[[nodiscard]]' in 'Audio' module
2021-12-14 15:19:37 +01:00
Vittorio Romeo
ab0378805d
Strategic use of '[[nodiscard]]' in 'System' module
2021-12-14 14:02:05 +01:00
Vittorio Romeo
b33f4bb205
Replace SFML multithreading primitives with standard C++ ones
2021-12-14 01:07:29 +01:00
Anton Vasiliev
db38696c48
Fix calling convention for SetProcessDpiAwareness
...
A few changes ago a WINAPI was lost on SetProcessDpiAwareness function
declaration. This is incorrect because it changes calling convention
from stdcall to cdecl.
2021-12-12 23:28:56 +01:00
Vittorio Romeo
363e964acc
Strategic use of '[[nodiscard]]' in 'Graphics' module
2021-12-10 01:27:05 +00:00
Vittorio Romeo
d02d3590fd
Use 'std::optional' instead of 'std::vector' for temporary 'AudioDevice'
2021-12-09 22:35:14 +00:00
Vittorio Romeo
7343b112fc
Strategic use of '[[nodiscard]]' in 'Network' module
2021-12-09 22:34:57 +00:00
Vittorio Romeo
3579ecbdb0
Strategic use of '[[nodiscard]]' in 'Window' module
2021-12-09 19:53:54 +00:00
Vittorio Romeo
bc5b41657c
Remove deprecated 'PrimitiveType::Quads'
2021-12-09 16:33:02 +00:00
Lukas Dürrenberger
cd517ba267
Merge branch '2.6.x' into feature/backmerge
2021-12-09 14:36:55 +01:00
Vittorio Romeo
6678fdd291
Remove deprecated 'Shader::setParameter' API
2021-12-09 13:12:03 +00:00
Vittorio Romeo
0e28212584
Remove deprecated overload of 'RenderWindow::capture'
2021-12-09 13:12:03 +00:00
Vittorio Romeo
e7a5039cd9
Remove deprecated overload of 'RenderTexture::create'
2021-12-09 13:12:03 +00:00
Vittorio Romeo
f6186d880d
Remove deprecated 'Text::[set|get]Color'
2021-12-09 13:12:03 +00:00
Vittorio Romeo
21d594a765
Remove 'MouseWheelEvent' and adjust usages
2021-12-09 13:12:03 +00:00
Vittorio Romeo
d12a2cd319
Use 'override' whenever possible instead of 'virtual'
2021-12-09 09:07:03 +01:00
2567551469
X11: fix XIM input method support
2021-12-09 09:04:59 +01:00
Vittorio Romeo
a23076d7bb
Replace 'BoolType' with 'explicit operator bool'
2021-12-09 09:03:55 +01:00
Vittorio Romeo
87e84bc9e5
Minor modernization changes: 'nullptr', range-based 'for' loops, ...
2021-12-08 21:41:20 +00:00
Vittorio Romeo
2839f6b4d2
Use 'auto' where no information is lost
2021-12-08 19:14:31 +00:00
Vittorio Romeo
9a0cc4b7dc
Use alias declarations instead of 'typedef'
2021-12-08 17:58:13 +00:00
Anton Vasiliev
f03a415121
Use std::vector.data() where appropriate
2021-12-08 16:26:03 +00:00
Vittorio Romeo
f87f5a3f72
Use 'shrink_to_fit' instead of 'swap'
2021-12-08 16:07:15 +00:00
Vittorio Romeo
3914bd0062
Remove redundant synchronization for 'static' variable initialization
2021-12-08 16:07:15 +00:00
Vittorio Romeo
8be8a76cba
Use 'auto', range-'for', and structured bindings to improve some loops
2021-12-08 13:05:52 +01:00
lieff
e458f4651e
Add MP3 decoding support using 'minimp3'
...
Co-authored-by: Lukas Dürrenberger <eXpl0it3r@my-gate.net>
Co-authored-by: Vittorio Romeo <vittorio.romeo@outlook.com>
2021-12-08 08:19:08 +01:00
Vittorio Romeo
51ebeaf383
Change most associative containers to their respective 'unordered' version
2021-12-06 14:01:56 +00:00
Lukas Dürrenberger
e53d9e88a9
Fix regression in copyToImage
...
When the source image is flipped, we want to read the source data
backwards and thus need to keep subtracting the "iterator" on the source
data.
2021-12-06 08:08:50 +01:00
Pawel Paruzel
11020363b1
Fix wrong cast in sf::Packet
...
Add unit tests
2021-12-06 08:06:20 +01:00
Vittorio Romeo
93410afdc7
Delegate 'WglContext(WglContext*)' constructor to more general one
2021-12-05 18:09:36 +00:00
Vittorio Romeo
0f9e13a2bb
Use list-initialization to zero-initialize 'JoystickImpl.hpp' structures
2021-12-04 23:12:57 +00:00
Vittorio Romeo
4358a303a7
Use emplacement operations to avoid unnecessary copies/moves
2021-12-03 19:34:16 +01:00
Vittorio Romeo
c9f7cb3d52
Use 'nullptr' instead of 'NULL'
2021-12-03 15:48:32 +00:00
Vittorio Romeo
6cf124db66
Fix remaining warnings
...
- Fixes in examples
- Fixes across all the modules
2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
c74694c3b2
Fix conversion warnings for the Audio module
2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
01836ccea4
Fix conversion warnings for the Graphics module
...
- Fix conversion and shadowing warnings
- Add SYSTEM indicator for stb_*, FreeType and other headers
2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
0468612ac0
Fix conversion warnings for the Network module
2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
e0f2356102
Fix conversion warnings for Unix
...
- Fix conversion & shadowing warnings
- For the System & Window module
2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
92bc513d9f
Fix variable name shadowing warning
2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
e01aa152c1
Fix type conversion warnings
2021-11-30 11:25:58 +01:00
Lukas Dürrenberger
9052ccf218
Fix integer conversion warnings
2021-11-30 11:25:58 +01:00
Jan Haller
5bed29dd19
Fix conversion and other warnings, mainly on Windows
2021-11-30 11:25:58 +01:00
Jan Haller
761d9d81d0
Fix several unused warnings
2021-11-30 11:25:58 +01:00
binary1248
a759ccd5db
Enable compiler warnings.
2021-11-30 11:25:58 +01:00
Anton Vasiliev
7fc026e3ec
Add missing comment
...
Added missing comment to WM_DEVICECHANGE event in Window
implementation for Win32.
2021-11-30 09:52:35 +01:00
Vittorio Romeo
ef8fee5356
Simplify management of ActivityStates
2021-11-24 00:34:03 +01:00
Vittorio Romeo
dc88cbd81e
Remove include directives for unused headers
2021-11-22 00:47:11 +01:00
Vittorio Romeo
c21e842007
Fix useless temporary sf::Lock
2021-11-19 23:17:14 +01:00
jqdg
2888d9c56e
Improve high DPI handling on macOS
2021-11-18 21:34:07 +01:00
Corentin Schreiber
912422f486
Partial revert from 40a0584636dab89f3fa1747e63f26fa895036ce1
...
This reverts the change to addLine(), which no longer had its
outline drawn after the offending commit.
2021-10-25 22:47:32 +02:00
Corentin Schreiber
d950c9387a
Simplify glyph advance calculation
...
Since auto-hinting is enabled, the advance will always be an integer
number of pixels. The actual fractional advance is handled by bearings.
https://github.com/SFML/SFML/pull/1827#issuecomment-939531582
2021-10-18 09:46:35 +02:00
Corentin Schreiber
4d2e5b18e2
Fix incorrect glyph rect for text outline
2021-10-18 09:46:35 +02:00
jqdg
3b1ff125b0
Code style and comments
2021-09-15 13:15:50 +02:00
jqdg
85e72faf5e
Delete unnecessary message when closing window integrated in an NSView
2021-09-15 13:15:50 +02:00
jqdg
c80cbb9c97
Change handling of NSAutoreleasePool
...
GUI toolkits such as wxWidgets and Qt provide their own NSAutoreleasePool
objects. To avoid pool corruption, it is required that the pools be nested,
which the previous implementation did not guarantee. Furthermore, autorelease
pools should always be drained in the same context (function, loop, etc.) that
they are created, which was not the case with the previous implementation
(https://developer.apple.com/documentation/foundation/nsautoreleasepool ).
This commit removes long-lived autorelease pools, and instead each function that
calls into the Cocoa API creates its own autorelease pool (using the new C++
AutoreleasePool wrapper object).
Should fix crashes in issue #1549 and similar.
2021-09-15 13:15:50 +02:00
Herman Semenov
c90d308b45
Fixed funcs for safe use in Win32/Win64
...
Signed-off-by: GermanAizek <GermanAizek@yandex.ru>
2021-08-18 19:32:58 +02:00
StrikerX3
ee8c4fdcda
Use native Windows cursors to preserve the drop shadow
2021-08-13 00:51:01 +02:00
jqdg
86617c0550
Fix zombie windows in Mac OS when switching to/from fullscreen
2021-08-12 23:19:13 +02:00
jqdg
7ff34cdc86
Process Cocoa events after window close
...
Workaround issue where the window remains open if events are not
processed.
2021-08-12 23:19:13 +02:00
Vittorio Romeo
f162b3a037
Enable support for unity builds
2021-08-12 21:00:16 +02:00
Chase Warrington
47a4e88704
Try more possible names for OpenGLES library. Fixes SFML/SFML#1687
2021-08-09 18:16:37 +02:00
Guillaume Bertholon
1f21e5497b
Control GL_FRAMEBUFFER_SRGB flag in RenderTarget
...
This fixes wrong rendering for RenderTexture that need sRGB encoding along a
non-sRGB window.
We cannot simply always enable GL_FRAMEBUFFER_SRGB because some drivers
enable sRGB encoding on non-sRGB window surfaces.
Also add a isSrgb() method to tell if a RenderTarget is encoding into
sRGB color space.
2021-05-11 16:52:55 +02:00
Guillaume Bertholon
ade4a3912a
Support sRGB color space in RenderTexture
...
When the sf::ContextSettings asks for an sRGB capable buffer, set the
rendered image to sRGB mode and convert pixels when drawing.
This is the choice of simplicity compared to actually support textures
with more color depth.
2021-05-11 16:52:55 +02:00
Lukas Dürrenberger
9e27096c37
Fix configuration conflicts with Clang
...
- On Windows you can use Clang with both MSVC and MinGW
- When using Clang with MSVC all the MSVC conditions should be fulfilled
- When using Clang with MinGW all the MSVC steps should not be run
2021-05-10 12:20:48 +02:00
Lukas Dürrenberger
2b79ae96d9
Fix OpenGL context on Android
...
When waiting for an event, rather then polling, the android
looper prevents the creation of a OpenGL context till ALooper
receives an event rather then allowing creation at the appropriate time
2021-04-29 21:16:06 +02:00
acsbendi
20c23f0007
Fixed WindowImplAndroid used after deleted.
2021-04-29 21:07:08 +02:00
Guillaume Bertholon
f3a180bc09
Fix sf::Context::getActiveContext to stop returning inactive contexts
...
sf::Context::getActiveContext could return an inactive context if
RenderTargets activation occured since the last sf::Context activation.
This is not what its documentation suggest, and was clearly an
unexpected behaviour.
This fix make the function return NULL if the current active context is
not managed by sf::Context (e.g. because it is a RenderTarget).
2021-04-26 16:31:12 +02:00
Mozzg
ce992ee01f
Fix overflow when calculating time value for Clock
2021-04-15 09:06:42 +02:00
binary1248
43b2e9dc12
Fixed regression introduced in 4fcef89
causing EXT_texture_edge_clamp support to not be considered, added explicit initialization of nbFormats to 0 in WglContext.cpp in order to prevent broken graphics drivers from filling nbFormats with a garbage value.
...
Fixes #1786 .
2021-04-14 11:04:45 +02:00
Vittorio Romeo
c0b19109a9
Fix incorrect standard includes in 'InputSoundFile' and 'Music'
2021-04-13 10:21:11 +02:00
Jonny Paton
b29cb44fad
Keep existing cursor type if requested type fails
2021-04-13 10:02:15 +02:00
Jonny Paton
f4844c11f8
Fix potential crash when changing cursor - don't release the NSCursor object if it's already been released
2021-04-13 10:02:15 +02:00
Vittorio Romeo
9541719893
Fix ordering of 'sf::Font' members in 'Font.cpp'
2021-04-12 13:28:00 +02:00
binary1248
eaeb977700
Relax the requirement to provide geometry shader support to accept a 3.2+ compatibility context as well. While the compatibility profile functionality is not 100% identical to the EXT/ARB functionality, the extent to which SFML makes use of geometry shaders should not pose any serious problems to a developer who is aware of the subtle differences. The current geometry shader example already requires GLSL 1.50 which was only available in OpenGL 3.2+. ( Closes #1768 )
2021-03-28 19:26:16 +02:00
binary1248
4fcef893c9
Updated glad loader to OpenGL 4.6 Compatibility Profile as base and added version support defines to GLExtensions.hpp.
2021-03-28 19:26:16 +02:00
Guillaume Bertholon
05c83617de
Add Min and Max blend modes
2021-03-23 21:09:53 +01:00
Jon Keller
788ac2ecf5
MacOS: When initializing an openGL view with a parent window, call finishInit
2021-03-20 22:36:19 +01:00
Radek Dutkiewicz
88451a0740
Fixed naming convention mistakes
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
e7ae462c82
Fixed formating mistake
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
84e0a25e04
Fixed unnecessary loadGlyph() calls
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getKerning() now passes the bold flag to getGlyph() function, so already cached glyph can be used.
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
165b715d02
Fixed unintialized variable
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
f76f0607c7
Fix for fonts with no kerning tables
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Apply deltas even if the font has no kerning table
2021-02-11 00:40:30 +01:00
Radek Dutkiewicz
7a0c35c334
Added glyph position compensation after autohinting
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This improves glyph spacing by subtracting glyph position deltas from glyph advance generated by forced autohinting
2021-02-11 00:40:30 +01:00
fgallegosalido
54204058a4
Fixed copy assign operator in sf::Sound so it checks for self-assignment
2021-01-18 07:50:45 +01:00
Sevag Hanssian
0ef9647589
Fix NULL in Android EGL_DEFAULT_DISPLAY
2021-01-14 16:40:21 +01:00
hobby8
e85ed33fb2
Fixed Win32 requestFocus in multithreaded environment
2021-01-14 09:46:07 +01:00
Eren121
d29c51d82b
Fix warning: control may reach end of non-void function [-Wreturn-type]
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Fix warning and/or bug in androidKeyToSF() adding a default label for all keys _Keyboard::Unknown_
2021-01-14 09:44:00 +01:00
vfjpl
b939c794fb
Don't needlesly call getSize() twice while setting texture
2021-01-14 09:40:21 +01:00
vfjpl
aa81cae6cf
[sprite] don't set default rect before the user provided one
2021-01-14 09:40:21 +01:00
acsbendi
808adedf13
Replaced all reinterpret_casts with memcpys when reading from Packet.
2021-01-14 09:24:42 +01:00
acsbendi
1d1415c982
Avoid unaligned memory access when reading floats and doubles from Packet.
2021-01-14 09:24:42 +01:00
swordfatih
498d7ee79c
Update the copyright year to 2021
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Just updating all the 2020 references to 2021. 😄
2021-01-06 20:21:36 +01:00
Franckltung
0535e322d4
Fixed setMouseCursorGrabbed
2021-01-06 13:11:59 +01:00
GermanAizek
9029118536
Refactor code and declaration more local
2021-01-05 20:46:22 +01:00
binary1248
a262636590
Fixed joystick POV values not being set properly for devices that are accessed via DirectInput.
2020-12-28 17:48:24 +01:00
David Carlier
4cbb34ddb4
NetBSD support proposal.
2020-12-07 16:08:00 +01:00
Jan Haller
d1f4db39c8
Link legacy_stdio_definitions.lib on newer MSVC -- fixes linker errors for sprintf() & Co.
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Starting from Visual Studio 2015, some standard symbols are inlined and thus no longer linkable.
Code that was linked against earlier versions can use a compatibility library, as described here:
https://docs.microsoft.com/en-us/cpp/porting/overview-of-potential-upgrade-issues-visual-cpp?view=msvc-160#libraries
2020-12-06 13:35:00 +01:00
Arthur Caputo
129774877b
Implemented saveToMemory and saveImageToMemory.
2020-12-03 20:12:27 +01:00
Marukyu
c11ea7792f
Round sample offset when seeking InputSoundFile
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This fixes a bug that caused `sf::Music` to cease looping after certain
seeks due to the sample offset misaligning with the sound file's channel
count.
2020-12-03 20:12:06 +01:00
Bruno Van de Velde
7b84e46fac
Added support for directional arrow resize cursors on Linux
2020-11-29 21:22:45 +01:00
Jonny Paton
59df9d0d88
Implement smoothing for fonts
2020-09-20 19:17:11 +02:00
Corentin Schreiber
a96057866d
Removed explicit link to Xcursor and rely on X11 interface target
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Co-authored-by: binary1248 <binary1248@hotmail.com>
2020-09-13 20:35:48 +02:00
Corentin Schreiber
77145c130f
Fixed bug of spurious vertical white lines with monochrome cursor
2020-09-13 20:35:48 +02:00
Corentin Schreiber
a2fde65113
Simplified and clarified code for monochrome bit/byte computations
2020-09-13 20:35:48 +02:00
Corentin Schreiber
9cb67520c7
Fixed black/white threshold computation for Unix monochrome cursors
2020-09-13 20:35:48 +02:00
Corentin Schreiber
d93cd6dd30
Fixed Unix monochrome cursor implementation with non-power-of-two images
2020-09-13 20:35:48 +02:00
Corentin Schreiber
603bc9ee41
Changed code formatting to follow SFML guidelines
2020-09-13 20:35:48 +02:00
Corentin Schreiber
54ac286a67
Added support for colored cursors in Unix implementation
2020-09-13 20:35:48 +02:00
Corentin Schreiber
fc573bc584
Added Xcursor to linux dependencies
2020-09-13 20:35:48 +02:00
Lukas Dürrenberger
9b596cc8d9
Update the copyright year to 2020
2020-09-12 19:34:34 +02:00
Bruno Van de Velde
241b542ca3
Added XFlush call to WindowImplX11::setMouseCursor
2020-07-22 22:45:56 +02:00
binary1248
3557c46ae6
Add support for buffered DirectInput data to reduce polling load when it is supported. Only attempt setting a DirectInput device's axis mode if the device reports having axes and its axis mode is not already set to absolute. If the axis mode still can't be set to absolute, blacklist the device so that any future attempts will abort early. This should help when dealing with broken device drivers that report being game controllers and not fully supporting game controller functionality.
2020-06-18 18:12:36 +02:00
scotth
95c98093e9
Adjustable processing interval in SoundStream #1517
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Resurrection of previous PR with updated documentation. Added setter to
adjust processing interval in SoundStream for low-latency streams.
2020-06-18 17:36:59 +02:00
43187455e4
Added Font::hasGlyph()
2020-05-20 16:12:41 +02:00
Michal Marszalek
632a015663
Added readCurrentReadPosition in sf::Packet
2020-02-06 22:29:19 +01:00
Jan Haller
110fb75513
Rename FindVorbis -> FindVORBIS, for consistency with exported variables (e.g. VORBIS_FOUND)
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Fixes #1626
2020-01-02 15:28:31 +01:00
binary1248
bf98acc61f
Force OpenGL states to be reset when RenderTarget detects that a new context has to be tracked. In the case a context is re-created, FBO RenderTextures would not trigger resetting of the OpenGL states if they were drawn to first since re-initialization of the RenderTarget only happens when a context owner such as a RenderWindow is re-created. Fixes #1625 .
2020-01-02 15:27:20 +01:00
Mario Liebisch
a1d4bc80c2
Changed Doxygen single-line comment format
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Single line comments starting with `///` are interpreted by
Microsoft Visual Studio as documentation containing XML code.
Therefore single line comments starting with `///<` unfortunately
cause a parsing error, as IntelliSense will assume the `<` is the
start of an XML tag. This is not the case, but unfortunately,
IntelliSense will still complain about the following space
character rather than displaying the raw string. This commit alters
all such comments to start with `//!<` instead, which prevents the
issue.
This fixes issue #1622 .
2020-01-02 15:25:57 +01:00
Radek Dutkiewicz
6a79ebf1b3
Fixed text rendering artifacts on Radeon cards, revised.
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Reverted the padding used for drawing to 1.0 and increased the padding during glyph generation instead.
2019-10-29 20:15:39 +01:00
Radek Dutkiewicz
689f468e36
Fixed text rendering artifacts on Radeon cards.
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Padding set to 1.0 was causing adjacent glyphs leaking on Radeon cards. The initial padding value for glyphs was too high anyway, the proper value should be 0.5 on each side.
2019-10-29 20:15:39 +01:00
binary1248
6272f853c1
Add support for creating Vulkan window surfaces.
2019-10-16 21:48:24 +02:00
Sztergbaum Roman
8886134156
fix(compilation): clang compilation on windows
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When using LLVM-clang on Windows which share the same ABI as `MSVC` (that means clang is able to use MSVC compiled DLL)
the CMake library path was not updated resulting on not finding dependencies.
Command line: `cmake -G "Visual Studio 16 2019" -A x64 -T "ClangCl" -DCMAKE_CXX_COMPILER="C:/Program Files/LLVM/bin/clang-cl.exe" -DCMAKE_C_COMPILER="C:/Program Files/LLVM/bin/clang-cl.exe" ../`
Can be great to add it to CI on appveyor too.
2019-10-13 23:21:25 +02:00
Lukas Dürrenberger
2eb70c6537
Replaced glLoadGen loader with glad loader and dynamically load EGL and GLES extensions as is done for desktop GL.
2019-09-12 23:02:52 +02:00
binary1248
f2b8e6397b
Remove the glFlush() call that became unnecessary after 3871e01a9f
was merged. This also fixes glFlush() being called in a state in which no context would be active in specific use cases.
2019-09-04 15:26:38 +02:00
acsbendi
ea71dd2fe0
Fixed navigation bar not being entirely hidden.
2019-09-03 14:21:06 +02:00
binary1248
81a1da6a59
Revert "Added a VertexBuffer implementation to all Drawables that were rendered via VertexArrays."
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This reverts commit 4dfad062e4
.
2019-09-01 18:20:13 +02:00
Jonny
b00317e90c
Initialise m_context correctly in SFContext constructors
2019-09-01 17:40:57 +02:00
Benjamin Porter
86672a3724
Fix: Win32 no longer hides cursor when hovering title bar, keeping in line with behaviour of other platforms.
2019-03-17 15:51:06 +11:00
binary1248
4043f71156
Fixed missing checks for empty vertex arrays when updating the vertex buffers in sf::Text. ( Fixes #1558 )
2019-02-20 20:26:23 +01:00
binary1248
4dfad062e4
Added a VertexBuffer implementation to all Drawables that were rendered via VertexArrays.
2019-02-19 10:05:59 +01:00