Commit Graph

1603 Commits

Author SHA1 Message Date
Mario Liebisch
0980e90ee4 Fixed potential buffer overrun in Win32 OpenGL error handling
This fixes issue #1245.
2019-01-23 15:27:40 +01:00
Tobias Widlund
bf92efe9a4 Remove usages of std::auto_ptr to get rid of warnings when building with
gcc 8.2+
2019-01-23 15:25:34 +01:00
Ceylo
82c2f4c05e All mobile-compatible examples now successfully link 2019-01-19 01:29:12 +01:00
hobby8
7e40f80f52 Fix OpenGL extensions not loading 2019-01-15 23:55:31 +01:00
EpicCoder
489482a630 Updated the copyright year to 2019 2019-01-08 08:53:33 +01:00
binary1248
ae337952a9
Allow creation of a window without an OpenGL context in order to support use cases where the user wants to render using other graphics APIs. 2019-01-05 23:22:08 +01:00
binary1248
04131e1607 Fixed EGL incorrectly being passed the anti-aliasing level as EGL_SAMPLE_BUFFERS instead of EGL_SAMPLES. Fixes #1533. 2019-01-05 00:54:37 +01:00
binary1248
db80f6a60f
Make sure setActive(false) is called before the surface is destroyed in EglContext. Fixes #1530. 2018-12-29 13:36:01 +01:00
Dmitry Marakasov
119195ac20 Remove unneeded cast 2018-12-03 18:41:22 +01:00
Sven Hesse
de0ba77d3b Unix: Filter X visual by X screen
On an X set-up with multiple monitors running separate X screens (as
opposed to merging them into one large X screen using Xinerama), the
selected X visual needs to be one for the screen where the colormap,
window, and other X resources are created. In fact, all these need to
match, and the GL context as well.

Most of the SFML windowing and graphics code uses (X)DefaultScreen()
for that, which is fine. Combined with XOpenDisplay(NULL), this will
create the window on the screen (and monitor) selected by the DISPLAY
enviroment variable. :0.0 will be the first monitor, :0.1 the second,
etc.

However, XGetVisualInfo() will return visuals for *all* screens, not
just the default one. They seem to be ordered by screen number, but I
don't think the standard makes any guarantees there.

If the visual doesn't match up with the screen, this will abort with
an X error. BadMatch, in many cases.

This means that in addition to other filtering,
GlxContext::selectBestVisual() needs to filter the visuals by screen
number, otherwise SFML won't work at all on any screens but the first.

This fixes issue #724.
2018-10-26 21:15:25 +02:00
binary1248
ac98be760b Allow re-creation of the shared context as a core context if the user indicates they want a core profile context. Sharing of compatibility and core profile contexts is not possible on macOS which is why we need to have a way to re-create the shared context as a core context if required in this case. 2018-10-23 21:54:36 +02:00
Jonny Paton
d1d788fcb3 Add -ObjC flag to fix static linking on macOS 2018-10-15 21:07:54 +02:00
Maxime Alvarez
a5d45b910f Fixed the error message when the wrong bitmap font size is selected 2018-10-04 22:25:11 +02:00
Lukas Dürrenberger
3aa156c278 Fixed Windows cursor color conversion to be endian safe 2018-10-01 22:42:57 +02:00
binary1248
8554d210df Ensure the proper default framebuffer is bound when activating a RenderWindow. Fixes #1471. 2018-10-01 20:33:59 +02:00
Mario Liebisch
5e10e1f0c9 Windows: Fixed swapped colors for custom cursors
Previously the red and blue color channels were swapped,
since Windows expects a different channel order for DIBs.

This fixes issue #1464.
2018-09-08 19:04:39 +02:00
Bloodsword
46ce05cd9c Use XRRSetCrtcConfig instead of XRRSetScreenConfig, in order to fix issue #1226. It should also fix issue #1224. 2018-09-08 18:56:00 +02:00
Christian Widmer
87aaa9e145 Window/Unix: Fix compilation with glxext header versions >=20180525
When mesa updated their headers, they changed the include guard
from __glxext_h_ to __glx_glxext_h_, which breaks compilation
due to conflicting declarations. This commit modifies the preprocessor
directives to allow for compilation with older and newer mesa header
versions.
Fixes: #1472
2018-08-28 20:36:08 +02:00
Jeff
be3556d76a Fix Deadlock in Android Main Cleanup 2018-08-28 20:24:34 +02:00
Jonny Paton
2bba983f1d Disable autocorrect on iOS for issue #1473 2018-08-27 23:16:21 +02:00
Marco Antognini
aeca3dce41 Improved macOS implementation for Cursor
- remove Wait and SizeAll cursors as they don't look nice
   (Wait is not spining and produces a broken rendering,
    SizeAll is a simple white cursor.)
 - fix memory management for NSCursor.
 - ignore selector warnings.
2018-08-27 21:42:59 +02:00
Jonny Paton
0bcb2992a7 Implemented extra cursors on macOS 2018-08-27 21:42:59 +02:00
Elias Daler
83d05ea822 Fix CMP0072 CMake warning - also allow user to set OpenGL_GL_PREFERENCE 2018-08-14 21:21:01 +02:00
PKEuS
ff87e1c922 Reduced context locking&unlocking while creating textures 2018-08-13 22:30:44 +02:00
Radek Dutkiewicz
f4f7ef0d70 Fixed glyph cropping on sub-pixel positioning of text
Added 1 pixel padding for glyph uv's  and increased glyph quads boundaries by 1 pixel so the glyphs aren't cropped when text is being scrolled with sub-pixel increments
2018-08-09 23:25:39 +02:00
Mario Liebisch
dc0dfd601a
Squash duplicated sf::Font glyphs to single chars
Before this change, `sf::Font` always rendered/provided one character
per Unicode codepoint, even if that character wasn't represented by the
current font file or duplicated. This caused more texture space to be
used than necessary, which is especially apparent, when trying to render
a large amount of unhandled glyphs (the texture would literally fill up
with empty squares representing missing characters).
2018-08-03 09:58:26 +02:00
assematt
bcb013b45b Fixed bug in sf::Text when applying an outline color/thickness
When applying an outline thickness to sf::Text in combination with a
strikethrough and/or an underlined style, the ensureGeometryUpdate
function adds unwanted vertices if the string contains two consecutive
'\n' charecter.
To fix this we need to add an additional check in the if statements to
check if both the current and previous character it's a new line
character.
2018-07-29 00:48:28 +02:00
Ironbell
44d3e26766 Fixed two conversion warnings (C4267) 2018-07-28 20:00:30 +02:00
Ceylo
8d96976e4b On iOS, make sure to be notified if you forgot to include <SFML/Main.hpp> 2018-07-28 18:27:37 +02:00
Jonny Paton
bc570b22bf Use default supported rotations when none are specified 2018-07-28 18:22:16 +02:00
Lionel Aimerie (Pixium Digital)
2853b6b629 ANDROID flag fix to SFML_SYSTEM_ANDROID 2018-07-28 18:10:04 +02:00
Bruno Van de Velde
f22b9b7b71 ANativeActivity_onCreate is not exported in sfml-main (fixes #1457) 2018-07-27 20:13:07 +02:00
binary1248
235abae134 Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib. 2018-07-02 22:39:54 +02:00
Lukas Dürrenberger
b97a5be615 Fixed performance issue with reading WAV files
Calling tell() and thus std::ftell() for every reading iteration ate up
80-90% of the whole read call. By manually tracking the current position
the calls to tell() can be safely removed.
2018-06-10 22:29:46 +02:00
binary1248
93ad872f9e Fixed stale FBOs not being erased from the staleFramebuffers set after they have been deleted. 2018-06-04 23:19:04 +02:00
binary1248
d2ececed05
Fixed RenderTexture::display() dereferencing a NULL pointer when being called before RenderTexture::create(). 2018-06-03 19:40:30 +02:00
binary1248
1dcad60878 Fixed RenderWindow::setActive incorrectly trying to unbind an FBO during deactivation. 2018-05-28 11:09:02 +02:00
binary1248
b012266258 Fixed RenderTextureImplFBO's destructor incorrectly triggering deletion of other RenderTextureImplFBOs' active FBOs even when the context they reside in isn't being destroyed. 2018-05-28 11:06:15 +02:00
binary1248
bb3bd05823 Postpone generation of the RenderTarget ID to RenderTarget::initialize() so that a new ID is generated whenever the RenderTarget is re-create()ed. 2018-05-18 22:08:06 +02:00
Alexander Weinrauch
3da81aeecb Added missing import for memcpy and switched to std::memcpy 2018-05-03 22:04:11 +02:00
binary1248
cd1387479e Moved NvOptimusEnablement and AmdPowerXpressRequestHighPerformance out of sfml-main and into a macro the user can place in their own translation unit when they need it. Fixes #1192 2018-04-28 13:22:05 +02:00
binary1248
ee957f3420 Restrict WM_DEVICECHANGE messages to only be sent when HID devices are affected, restrict DirectInput EnumDevices to only enumerate over attached devices. Fixes #1415 2018-04-28 13:15:41 +02:00
binary1248
9bdd6d46dd Fixed TcpListener and TcpSocket not behaving as documented when calling listen or connect while the underlying socket object already exists, also adjusted UdpSocket to be consistent with connect and listen behaviour when calling bind while the underlying socket object already exists. Fixes #1346 2018-04-14 10:16:17 +02:00
David Carlier
9da895da8b further changes 2018-04-14 10:14:34 +02:00
David Carlier
763a9fb44e Adding empty joystick implementation handling for OpenBSD 2018-04-14 10:14:34 +02:00
David Carlier
4d0d331272 pushing upstream openbsd support from package. 2018-04-14 10:14:34 +02:00
Mario Liebisch
f4c25ac3fa Android work in progress changes 2018-04-14 09:59:01 +02:00
Mario Liebisch
1e800d9551 Android: No longer keep an active input stream longer than needed. 2018-04-14 09:59:01 +02:00
binary1248
0adde249ec Optimized RenderTexture performance when using the FBO implementation by removing unnecessary context switches and flushing. 2018-04-14 09:54:59 +02:00
binary1248
c706f11f29
Fix specifying a TCP listen backlog of 0 causing some systems to not accept any incoming connections. Fixes #1369. 2018-04-07 15:20:11 +02:00
binary1248
a1065737db Fixed OpenGL version string being parsed incorrectly on some platforms. Fixes #1249 2018-04-05 11:25:01 +02:00
irrmich
15d0f789c7 Add append/overwrite parameter to Ftp::upload. 2018-04-05 11:21:20 +02:00
Ceylo
ee08e18726 Modernize CMake files 2018-03-27 00:03:34 +02:00
binary1248
949e7aecae Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp. Fixes #1187 2018-03-26 23:57:37 +02:00
binary1248
421e8bb812 Added support for creation of a stencil attachment and multisampling to sf::RenderTexture. 2018-03-26 23:48:05 +02:00
Marco Antognini
b0f3611ab9 Renamed a few key codes
Deprecated BackSlash, BackSpace, SemiColon, Dash and
introduced Backslash, Backspace, Semicolon, Hyphen in a
retrocompatible way.
2018-03-26 23:39:39 +02:00
Marty E. Plummer
5c20c67469 window: change case of Dbt.h inclusion
Windows should have no issue with this change, as it addresses
files in a case-insensitve manner. Said header is installed in
lowercase on mingw-w64, and won't build since commit
22f1b85515

Signed-off-by: Marty E. Plummer <hanetzer@startmail.com>
2018-03-23 13:33:53 +01:00
Mario Liebisch
49d611ee69 Fixed small joystick movement getting lost due to the set axes threshold.
This fixes issue #1329.
2018-03-16 19:21:59 +01:00
Jonny Paton
f963faa694 Find OpenAL correctly on iOS 2018-03-12 15:06:11 +01:00
Radek Dutkiewicz
deeb3a95f3 Fixed letter spacing being letter width dependent 2018-02-15 21:27:19 +01:00
Maximilian Wagenbach
186294607f Return correct key code for delete/backspace on android.
Also increased minimum Android API version to 14.
2018-02-15 21:11:24 +01:00
Mario Liebisch
806813e937 Android: Removed custom toolchain file
This commit drops the previous custom CMake toolchain file for Android
in favor of CMake's new built-in toolchain for this (CMake >3.7.2).

This makes building SFML for Android a lot simpler and more straight
forward, working almost as smooth as other platforms.

To configure your build directory, all you have to do is defining just a
few variables the first time you invoke CMake.

**Required Variables**

* `CMAKE_SYSTEM_NAME` must be `Android`, so CMake knows we actually want
  to cross-compile.
* `CMAKE_ANDROID_NDK` must point to the NDK's installation directory,
  e.g. `/usr/android/ndk` or `c:/android/ndk`.

**Recommended Variables**
* `CMAKE_ANDROID_STL_TYPE` defines the STL implementation to be used.
  You should use `c++_shared`, although others might work.

**Optional Variables**
* `CMAKE_SYSTEM_VERSION` can be set to pick a specific SDK version other
  than the latest.
* `CMAKE_ANDROID_ARCH_ABI` defines the target architecture and ABI, for
  example `armeabi` or `armeabi-v7a`.

Based on your system, you might want to enforce a specific generator to
prevent issues, e.g. using `MinGW Makefiles`.
2018-02-11 20:15:54 +01:00
Alexander Weinrauch
0da25a0b87 Added support for the newest NDK version 2018-02-11 20:15:54 +01:00
Maximilian Wagenbach
989367e345 Turned the header image in readme.md into a link.
Updated all links to use https (tested).
2018-02-10 17:12:54 +01:00
Maximilian Wagenbach
5d7843c58a Updated the copyright year to 2018. 2018-02-10 14:51:46 +01:00
binary1248
22f1b85515 Added support for interfacing with joysticks via DirectInput when it is available. 2018-02-10 14:47:37 +01:00
Maximilian Wagenbach
d972216c57 Fix memory leak in sf::Text. 2018-02-10 14:44:13 +01:00
Maximilian Wagenbach
14dd503c8a Generate shape outline vertices only if necessary. 2018-02-08 23:12:20 +01:00
hobby8
1062e95e39 Fixed Win32 modifier keys handling 2018-01-29 17:55:19 +01:00
Sérgio Agostinho
6d4e870e32 Correct docstring for seek 2018-01-29 17:51:46 +01:00
Alec Iverson
6d122e96e1 Restore fullscreen of a non-visible Unix window 2018-01-29 17:49:42 +01:00
Maximilian Wagenbach
65d26be74d Changed the implementation from offsets to factors. 2018-01-25 01:52:19 +01:00
Maximilian Wagenbach
7ef1cff5d1 Code style refactoring in sf::Text implementation. 2018-01-25 01:47:55 +01:00
Maximilian Wagenbach
812dea70d0 Implemented line spacing in sf::Text. 2018-01-25 01:47:54 +01:00
Maximilian Wagenbach
9e2f2eb27f Implemented letter spacing in sf::Text. 2018-01-25 01:47:54 +01:00
binary1248
61cdcd47ca Added sf::VertexBuffer class. 2018-01-25 00:26:38 +01:00
binary1248
fe39af4ec8 Worked around render target bug on macOS 2018-01-25 00:25:04 +01:00
Maximilian Wagenbach
c24de5fcaf Fix for broken text when the font is reloaded. 2018-01-17 00:48:38 +01:00
tlein
bba5808717 use a toolchain file for iOS instead of setting the necessary CMake variables in SFML 2018-01-09 22:06:55 +01:00
Lukas Dürrenberger
247b03172c Fixed casting type. 2018-01-02 19:59:49 +01:00
Lukas Dürrenberger
6f3282623f Fixed various type conversion/comparison warnings. 2017-12-07 14:46:19 +01:00
Marco Antognini
883ec9391d Added support for (some) Hat/POV axis 2017-12-06 17:59:39 +01:00
Marco Antognini
dd307cc23e Fixed crash with application messing hardware detection
This prevents crashes & reduces the amount of logging but does not actually make isKeyPressed work when using e.g. TeamViewer.
2017-12-06 17:58:31 +01:00
binary1248
3871e01a9f
Added missing code to reset the parameters of the target texture after copying using FBOs and make sure to flip the source data back into non-flipped orientation when blitting from a flipped texture. (Fixes #1319) 2017-11-19 01:33:57 +01:00
SoczuGGS
013d053277 First argument of alcCaptureOpenDevice #1304 2017-10-16 16:03:27 +02:00
binary1248
898c2350f7 Add equality comparison to sf::Transform and avoid uploading 64 bytes of data every time we want to reset the OpenGL matrix back to identity. 2017-10-12 20:41:05 +02:00
binary1248
516678fe1f Fix OpenGL texture coordinate pointer not being updated when the array enabled state changes but the RenderTarget's cache state doesn't. 2017-10-12 20:05:45 +02:00
Mario Liebisch
b3d6e4811d Fixed Wave file writer writing wrong header values
Previously when updating the header fields, SFML assumed the number of
samples written would be the number of samples per channel, which wasn't
the case. Therefore for stereo files the written file length was actually
twice the correct value. This fix uses the file size written as a basis,
no longer counting the samples written alltogether.

This fixes issue #1280.
2017-10-12 20:01:33 +02:00
Tyson Grant Nottingham
fc54dba3d7 Added support for extensible format PCM wave files. 2017-10-02 14:40:59 -07:00
Laurent Gomila
2aa70def6f Removed dependency to libjpeg, stb_image_write now supports writing JPEG files 2017-09-28 19:55:10 +02:00
binary1248
44944989e8 Fixed X11 key repeat handling not filtering out events from other windows. (Fixes #1223) 2017-09-28 19:15:47 +02:00
Maximilian Wagenbach
0dd24c8f1f Removed unused variable. 2017-09-07 03:11:40 +02:00
Anthony
23a345512d Applied ZeroMemory to DEVMODE struct n Win32 to prevent Uninitialized Read.
Set dmDriverExtra for EnumDisplaySettings. Reverted unneeded ZeroMemory for DEVMODE.
2017-09-06 00:03:12 +02:00
tlein
a2f448ab4c fix iOS build error when using @import 2017-09-05 23:22:40 +02:00
Luca Longinotti
58b7c2c48a Window/Unix: fix SFML issue #1228, getPosition() returns incorrect results on Linux depending on the used WM,
as well as not returning values that are in-sync with what was given to setPosition(x, y).
2017-09-05 23:18:27 +02:00
Cobaltergeist
93a2e9502d Added Loop Point support to sf::Music 2017-09-03 12:57:09 -07:00
Marco Antognini
cd27b7df07 Added empty Android implementation for Clipboard API 2017-08-02 15:21:12 +02:00
Marco Antognini
0637a2ef99 Added iOS implementation for Clipboard API
NOTE this implementation was not tested, nor even compiled!
2017-08-02 15:21:11 +02:00
Marco Antognini
f30c896780 Added macOS implementation for Clipboard API 2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
967db6c6f9 Added Unix implementation for Clipboard API 2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
692fa5ab33 Added Win32 implementation for Clipboard API 2017-08-02 15:21:11 +02:00
Ricardo Antonio Tejada
4bc3c6f8bf Added Clipboard API 2017-08-02 15:21:11 +02:00
Lukas Dürrenberger
bc8a90b33a Fix an issue when sf::Clock is constructed in a global scope leading to crashes. 2017-08-01 17:51:58 +02:00
Marco Antognini
34ea68bd1d Added X11 implementation 2017-07-10 17:13:17 +02:00
Marco Antognini
219c14b0c2 Added "not supported" implementation for iOS and Android 2017-07-10 17:13:17 +02:00
Marco Antognini
b0b1f13269 Added Win32 implementation 2017-07-10 17:13:17 +02:00
Marco Antognini
f65459d0e1 Rewrote Cursor with new API and OS X implementation 2017-07-10 17:13:17 +02:00
binary1248
6f5a7d1b1b Implemented methods to set the displayed cursor to a system cursor type or custom bitmap image. 2017-07-10 17:13:17 +02:00
Dermoumi S
c43b5991af Fixed slight memory leak in sf::Font 2017-04-25 15:13:50 +02:00
Mario Liebisch
0b2ac85f11 Added CMake variables to select the modules to be built
This addresses issue #798.
2017-04-04 13:43:49 +02:00
hobby8
973ac8ddcd Skip glTexCoordPointer() call if not needed 2017-04-04 13:19:28 +02:00
Bruno Van de Velde
9b16bc7c67 Fixed typo in assert in Texture::update 2017-03-20 01:14:05 +01:00
Marco Antognini
756cb09bc3 Fixed window menu not working on OS X
Related to #1091, #527 and #1180.
2017-03-07 15:02:39 +01:00
binary1248
6b71456a55 Add methods to make use of GPU local texture data copying bypassing a roundtrip to the CPU and back, add sf::Texture::swap to enable swapping texture contents, fixed sf::Font::cleanup not shrinking its allocated pixel buffer storage when the user loads a new font using the same sf::Font object. 2017-03-02 14:36:21 +01:00
jonathan.r.paton@googlemail.com
f053871a6c If a window is open, only update joystick connections on WM_DEVICECHANGE message 2017-03-02 13:38:52 +01:00
Lukas Dürrenberger
113152673a Updated year in copyright notices to 2017. 2017-02-10 15:18:03 +01:00
binary1248
dacee0462e Make context disabling via wglMakeCurrent more tolerant of broken drivers by trying to pass a meaningful DC whenever possible and improve error messages output when WGL functions fail. 2017-02-06 14:44:32 +01:00
binary1248
d10d205bb3 Fixed Xlib crashing in sf::Window:setIcon because it expects the element data type passed to XChangeProperty to be unsigned long (architecture dependent 32-bit or 64-bit) instead of sf::Uint32 (architecture independent 32-bit) (#1168). Also adjusted other occurrences of wrong types passed to XChangeProperty with format set to 32. 2017-01-28 14:28:15 +01:00
binary1248
af5244d85d Replaced TransientContextLock implementation with a more elaborate one which relies on locking a single mutex and thus avoids lock order inversion. Fixes #1165. 2017-01-27 20:50:16 +01:00
binary1248
022f1590d8 Fixed GLX extensions being loaded too late preventing multisampling configuration information from being read during format selection. GLX extensions are now loaded as early as possible either in a constructor of GlxContext or GlxContext::selectBestVisual. 2017-01-23 16:52:28 +01:00
Fytch
c678cae498 fixed sf::Image::create
Discussion thread: http://en.sfml-dev.org/forums/index.php?topic=20875.0
Basically, the issue with sf::Image::create was, that it would either
occupy space, it doesn't need, because std::vector::resize doesn't
actually shrink the vector, or reallocate in an inefficient way by
needlessly copying the whole old image over. Neither did it grant strong
exception safety guarantee because it changed the non-throwing members
(m_size) prior to doing the critical stuff (reallocating) which may
throw. Changing the order and using a temporary
(create-temporary-and-swap idiom; see http://www.gotw.ca/gotw/059.htm)
fixes both of these problems.
2017-01-23 16:52:21 +01:00
Mario Liebisch
8c7c48481b Windows: Removed thread affinity changes in sf::Clock
* This should prevent timing issues on Windows XP and earlier with broken BIOS while avoiding unnecessary threading changes.
2017-01-23 16:52:11 +01:00
Cobaltergeist
5eaa748adb Addressed Seeking Quirks in FLAC Reader 2016-11-11 02:24:05 -08:00
Cobaltergeist
746bb9c8ca Changed fillAndPushBuffer to use a retry loop. 2016-11-08 08:28:05 +01:00
Cobaltergeist
2207af41e4 Fixed inconsistent seek behavior in SoundStream 2016-10-13 19:50:21 +02:00
binary1248
2df9abf341 Added missing setActive virtual method to sf::RenderTarget, added setActive calls to OpenGL example to demonstrate proper explicit context management. 2016-10-13 17:01:41 +02:00
binary1248
39208efb55 Removed internal OpenGL contexts, reduced the number of temporary contexts that get created during runtime. 2016-10-06 08:28:51 +02:00
Marco Antognini
550fb2b60a Fixed inconsistency between doc and impl on OS X for the grab feature
Patch for #1133 and #1148.
2016-10-01 12:24:04 +02:00
binary1248
9996b7abb6 Converted Unix Window implementation from XCB back to Xlib. 2016-09-29 09:25:34 +02:00
louis-langholtz
fae3b65f05 Fixes bug #1049: iOS orientation change handling re-scales window size by backingScaleFactor. 2016-09-13 20:26:34 +02:00
binary1248
340ebfb272 Fixed possible hang when setting visibility if external window sources e.g. Qt don't forward visibility notify events to us. 2016-08-24 14:07:07 +02:00
binary1248
ae23cb39ba Fixed leak of XVisualInfo objects during GlxContext creation. 2016-08-24 14:06:47 +02:00
Hapax
7c0f534877 Changed uniform error message
Changed the error message for using uniforms to use the word uniform instead of the word parameter since parameter's deprecation.

A minor text output alteration to keep consistent with the new interface.
2016-08-24 14:05:47 +02:00
binary1248
ca03b646ef Fixed not being able to set the window icon properly on some Unix window managers (#1087) and added support for setting the window icon via ICCCM (_NET_WM_ICON). 2016-08-24 14:05:02 +02:00
Marco Antognini
ac50bf8648 Update copyright dates
For futur references:

List and inspect © to be updated
$ egrep '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt

Update all ©
$ egrep --null -l '2007-[0-9]{4}' -r examples/ tools/ src/ include/ license.txt | xargs -0 -P4 sed -i '' -E 's/^(.*)2007-[0-9]{4}(.*)$/\12007-2016\2/'
2016-08-05 16:20:39 +02:00
Mario Liebisch
757094a25b Fixed current Android compilation issues
* Updated the Android toolchain file to support NDKs up to the latest release (r12b; based on https://github.com/gongminmin/android-cmake).
* Fixed missing sRGB extension defines - also SFML once again compiles for older target API levels not having the sRGB extensions (fixes #1079, supersedes #1085).
* Changed SFML's default STL runtime to `stlport_shared`, since `c++_shared` is no longer supported.
2016-07-21 10:42:45 +02:00
Michał Marszałek
36bb3c4531 Added pointer checks to Android's resource stream.
This fixes issues #1056.
2016-07-21 10:39:18 +02:00
Victor Levasseur
61526628d1 Fix the cursor not always grabbed again correctly after a focus gain 2016-07-18 01:18:50 +02:00
binary1248
6f3273b7a6 Added Unix implementation of sf::Window::setCursorGrabbed (#394), fixed xcb_set_input_focus being called on a window before it is viewable on some window managers (#991). 2016-07-18 01:18:48 +02:00
Marco Antognini
427ce77d4e Added OS X implementation of sf::Window::setCursorGrabbed
This implementation uses the following workaround:
 - resize flag is removed from the window when the cursor is grabbed
 - when grabbed, the cursor is projected inside the view if needed
 - to avoid letting the user clic outside the view, the cursor is
   disconnected and manually moved using relative motion
 - the initial potential projection of the cursor results in a big
   delta for the next move and needed to be somehow ignored (see
   note about m_deltaXBuffer and m_deltaYBuffer in SFOpenGLView.h)
2016-07-18 01:18:46 +02:00
Marco Antognini
90c01d3030 Added iOS and Android 'not applicable' implementation of setMouseCursorGrabbed 2016-07-18 01:18:44 +02:00
Mario Liebisch
f7dcc10a70 Added ability to grab the cursor (w/ Windows impl.)
* When grabbed, the mouse cursor may not be moved outside a window's client frame.
 * Fullscreen windows always grab the mouse cursor.
 * The effect is only active while the SFML window is the active
foreground window.
 * Right now this is only implemented for Windows.

Signed-off-by: Marco Antognini <antognini.marco@gmail.com>
2016-07-18 01:18:42 +02:00
verrazano
afb8254b6d Changed primitive types to be grammatically correct. 2016-06-05 22:58:27 +02:00
binary1248
c15172e3fd Fixed FTP directory listing blocking forever if both expected responses are read from the command socket in a single call. (#1025) 2016-06-04 22:55:57 +02:00
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556371ea10 Fixed modifiers causing sf::Keyboard::Unknown being returned in key events on Unix (#1012). On Unix, SFML now tries harder to create proper key events on keyboards that shift keys which are typically unshifted on QWERTY layouts (this makes the numeric codes usable even on AZERTY layouts). 2016-05-10 08:40:18 +02:00
Maximilian Wagenbach
f49c156a31 Implemented stereo audio recording. 2016-05-08 23:29:25 +02:00
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259811d59c Implemented support for explicit mipmap generation in sf::Texture and sf::RenderTexture. (#123) 2016-05-04 20:01:22 +02:00
Lukas Dürrenberger
2c7b58f406 Fixes a bug where vorbis can't handle large buffers. 2016-04-22 17:22:16 +02:00
Mario Liebisch
9f6f02f988 Android: Added sf::getNativeActivity() to retrieve a handle to the current activity
This is only implemented for Android builds and requires the user to include the sub-header specifically. Other platforms will trigger a compiler error, if they try to include this header file.
2016-04-22 15:53:14 +02:00
Marco Antognini
ab09af3eae Refactoring NSImage creation from raw pixels
(in prevision for custom cursors)
2016-04-14 12:26:49 +02:00
Marco Antognini
b457f5fa6c Fixed buggy window resize in fullscreen 2016-04-14 12:26:47 +02:00
Marco Antognini
2f53489f2a Refactored OS X implementation regarding SFOpenGLView 2016-04-14 12:26:45 +02:00
Marco Antognini
7b20093650 Replaced deprecated Cocoa methods 2016-04-14 12:26:44 +02:00
Marco Antognini
4c7edbcaf8 Fixed incorrectly computed desktop size & remove some dead code 2016-04-14 12:26:42 +02:00
Marco Antognini
9d70da3aaa Fixed and silenced a few warnings 2016-04-14 12:26:40 +02:00
Maximilian Wagenbach
1ee6d1dbc6 Make sure the recording thread in sf::SoundRecorder is stopped before sf::SoundBufferRecorder is destroyed.
Fixes a "pure virtual method called" crash.
Also updated the documentation and the VoIP example.
2016-04-10 22:51:37 +02:00
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e00d160224 Add support for sRGB capable framebuffers. (#175) 2016-03-10 10:08:17 +01:00
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3ff1d251a8 Fixed issues reported by Coverity Scan static analysis (run using Linux build configuration). 2016-03-08 09:42:47 +01:00
Bruno Van de Velde
23ea17eab7 Assign value to m_stream in Font::operator= on android 2016-03-04 09:20:06 +01:00
Bruno Van de Velde
e77e680cad Initialize Font::m_stroker 2016-03-04 09:20:05 +01:00
Mario Liebisch
687f260a46 Android: No longer try to free the native activity when toggling the virtual keyboard 2016-03-01 10:29:08 +01:00
Maximilian Wagenbach
c78c8106da Fixed seeking in multi channel FLAC files.
Updated seek() documentation.
2016-02-22 23:43:34 +01:00
frex
698bbccd6a Made WAV file reader no longer assume that data chunk goes till end
of file to prevent reading trailing metadata as samples.
2016-02-22 18:37:05 +01:00
Mario Liebisch
499eb09642 Android: Copy the selected EGL context's settings to SFML 2016-02-22 17:32:56 +01:00
Glenn Smith
fe9b9c0cc7 Use kCGMouseButtonLeft instead of 0 for CGEventCreateMouseEvent to fix a compiler error 2016-02-19 20:57:00 +01:00
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043fb83cd8 Rewrite RenderWindow::capture to make use of a single texture transfer instead of transferring each row of the framebuffer individually. 2016-02-19 17:30:22 +01:00
Mrowqa
1763861b26 Added support for geometry shaders 2016-02-18 20:20:43 +01:00
Zachariah Brown
957cabb816 Added support for outlined text 2015-12-31 10:41:59 +01:00
Krozark
7ff9478061 add a new BlendMode::Equation : ReverseSubtract 2015-12-03 00:28:32 +01:00
Lukas Dürrenberger
63fba49d96 Fixed some initialization issues reported by Cppcheck. 2015-11-20 15:36:48 +01:00
Jan Haller
9c5c750e60 Added new methods to set uniforms in sf::Shader
Implements a new design for the shader uniform API.
* Added Shader::setUniform() and Shader::setUniformArray() overloads for the following types:
  -> scalars: float, int, bool
  -> vectors: 2D, 3D, 4D
  -> matrices: 3x3, 4x4
  -> arrays of basic types
  -> samplers (sf::Texture)
  -> conversions for SFML types (sf::Transform, sf::Color)
* Added sf::Glsl namespace with GLSL-equivalent types
* Deprecated Shader::setParameter() overloads

Other related changes:
* Refactored sf::Shader internals to avoid code duplication
* Improved documentation
* Added SFML_DEPRECATED macro to Doxyfile
* Defined _SCL_SECURE_NO_WARNINGS to disable std::copy() warnings on MSVC
2015-10-21 10:29:07 +02:00
Marco Antognini
d4683692e0 Fixed crash when resizing a window to a zero-height/width size (#984) 2015-10-14 12:16:40 +02:00
bumbar1
3a12fc6505 Added optional argument on which address to bind (socket). 2015-10-10 16:46:33 +02:00
Lukas Dürrenberger
6b9781475d Added support for VS 2015. 2015-09-30 08:32:30 +02:00
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811dfe1cf7 Added support for pbuffers on Windows and Unix. 2015-09-27 19:52:26 +02:00
Marco Antognini
2d1fab374f Added SoundSource::operator= and called it from Sound::operator=
Signed-off-by: Jan Haller <bromeon@gmail.com>
2015-09-27 18:54:42 +02:00
Marco Antognini
0c9ce3bef3 Improved memory management on OS X (related to #790) 2015-09-25 16:19:52 +02:00
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c4be28bd0f Changed the GlxContext implementation to always try to use glXCreateContextAttribsARB if it is available (was already done in the WGL implementation), specification of the context version attributes now only takes place when a context version greater than 1.1 is requested, requesting version 1.0 or 1.1 (default) will hint the driver to provide the most recent context version they support. 2015-09-22 00:56:27 +02:00
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2752bbcfb0 Added methods to get the currently active context, query whether an OpenGL extension is available and query the actual OpenGL version of a context, made context switches during initialization of texture and shader static values unnecessary, fixed code style in loaders. 2015-09-21 20:29:55 +02:00
Maximilian Wagenbach
b7d7ac44f3 Added support for 24-bit .wav files. 2015-09-20 23:10:14 +02:00
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221e0700f7 Added NvOptimusEnablement and AmdPowerXpressRequestHighPerformance exports to sfml-main to inform the driver that the SFML application could benefit from using the discrete GPU in a multi-GPU environment. 2015-09-18 10:13:32 +02:00
Mario Liebisch
4f3c26660e Android: Accept touch events from "multiple" devices
Attempt to fix issue #953, although I can't really say whether this is
indeed some driver thing. All snippets I've found use exact comparison
only (usually switches).
2015-09-18 08:53:34 +02:00
Ferdinand Thiessen
c55b8c17e1 Fixing #935: Secure function against random data return. 2015-08-24 13:52:49 +02:00
Jan Haller
64ddb10f3d Improved diagnostic output for glCheck and alCheck macros
Changes:
* In addition to source file and line, the expression itself is output
* For better readability, the log is split across multiple lines
* alCheck() doesn't unnecessarily construct std::string when there is no error
* Unused #include directives are removed
2015-08-24 13:36:30 +02:00
Jan Haller
b7d984cdac Made implementation of glCheck and alCheck macros more robust
At the moment, glCheck(...) and alCheck(...) look like a function calls, which is misleading and can cause subtle bugs, for example when used in if statements. This change mitigates the situation by allowing those expressions to be used as single statements within if/else branches.

Initializations of OpenGL handles that previously involved glCheck() calls now need to be split into separate declaration and assignment.
2015-08-24 13:36:19 +02:00
binary1248
94dd1d73fa Fix _NET_WM_PING messages not being replied to properly. 2015-08-20 01:00:16 +02:00
Lukas Dürrenberger
a2e7dadf2a Fixed most inconsistencies in the Unix InputImpl.cpp. 2015-08-13 21:14:02 +02:00
Mario Liebisch
b3b48a507d Fixed image file extension detection
Previously this would fail on `jpeg` and would detect something such as
`notajpg` as `jpg`. This fixes #929.
2015-08-12 21:42:25 +02:00
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561eb82f14 Reverted to Xlib event handling since XCB event handling just breaks too many things. 2015-08-12 19:45:40 +02:00
Matthew Szekely
7c179193e6 Fixed RenderTexture::clear() not always working on certain hardware 2015-08-04 10:14:54 +02:00
Andrew Mickelson
a0c1302428 Fix keypad keys not being detected on Linux 2015-08-04 09:44:07 +02:00
Mario Liebisch
11357b354f Android: Updated the JNI/event handling code
* Local Java references are now freed after use.
* SFML is now able to consider (Android) events as unhandled and pass them.
* Hovering a pen over the screen no longer triggers movement events (untested).
2015-06-11 12:32:33 +02:00
Pierre-Luc Perrier
cadc4d801c Fix undefined behavior in ewmhSupported() caused by some window managers not null-terminating strings. Fixes #892 2015-06-04 21:09:13 +02:00
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0df1c97af7 Fixed keyboard mapping not being correct after the user changes their keyboard layout while an SFML application is running. Fixes #895 2015-06-04 21:08:07 +02:00
Jan Haller
6cec972338 Removed unnecessary sf:: prefixes 2015-05-20 17:30:23 +02:00
Mario Liebisch
717bd85537 Android: Fixed audio files not loading (and possibly crashing)
* Added a missing return value for Android's `sf::FileInputStream::open()`.
* Added a missing return value for Android's `sf::priv::ResourceStream::seek()`.
* Moved error logging for `sf::InputSoundFile` and `sf::OutputSoundFile` to `sf::SoundFileFactory`, since this allows more details on *why* reading/writing failed. Before missing files would return "format not supported".
2015-05-20 16:35:15 +02:00
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11e2901403 Whitelisted SHAPE events that might be sent by some compositing window managers even if we didn't select them. Fixes #879 2015-05-20 16:34:33 +02:00
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45577de60a Added support for GL_EXT_texture_edge_clamp as well since some GL implementations don't expose GL_SGIS_texture_edge_clamp even when clamp-to-edge functionality is supported. Fixes #880 2015-05-20 16:33:57 +02:00
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e38a26ec25 Corrected typo. 2015-05-20 16:33:11 +02:00
Tiaan Louw
d2adccfe2e Check Android API level
We check the API level before using constants that use API levels that
your device doesn't support.
2015-05-20 16:32:22 +02:00
Tiaan Louw
46a625dde5 Make sure the window still exists before we access the dimensions on it 2015-05-20 16:29:48 +02:00
Stefan Schindler
608b4fb28d Only spawn Resized event when window size changes. 2015-05-08 11:27:44 +02:00
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93f389e92e Added missing GLEXT defines to the OpenGL ES block in GLExtensions.hpp. 2015-05-01 12:25:46 +02:00
Chase W
653c0fdb30 Fixed inconsistency between sf::Touch::getPosition and touch events. 2015-04-29 11:54:30 -04:00
Jan Haller
e0174545e6 Fixed Color::toInteger() not being const-qualified 2015-04-28 21:44:31 +02:00
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e0d27358fb Added OpenGL vendor and renderer string checks to warn if the application is being run using a non-accelerated OpenGL context. 2015-04-21 22:21:42 +02:00
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db8c237f6a Fixed Unix key repeat not being disabled even after setKeyRepeatEnabled(false) is called. (#871) 2015-04-20 01:36:45 +02:00
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17570c324e Bumped back the sfml-graphics OpenGL version requirement to 1.1. Everything beyond 1.1 functionality is optional, with warnings emitted when necessary. 2015-04-15 02:56:31 +02:00
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e80bf0ba92 Fix whitespace: Convert tabs to spaces and remove trailing whitespace. 2015-04-15 01:53:43 +02:00
Marco Antognini
4992243857 Fixed warning about switches 2015-04-15 01:12:23 +02:00
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53f61e9596 Removed stricter Unix visual requirements for now and increased Windows pixel format array size from 256 to 512 to make sure all pixel formats are taken into consideration on systems that support that many. 2015-04-15 00:46:21 +02:00
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ac3a5394ca Made Windows and Unix pixel format selection more consistent with each other, fixed pixel format evaluation scoring formats with better settings equal to formats with worse settings. 2015-04-14 23:56:11 +02:00
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bbe2c656e6 Fixed getting relative mouse position on Unix returning screen coordinates instead. 2015-04-08 09:37:25 +02:00
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01f46ce231 Fixed GL_ARB_compatibility not being detected causing false compatibility warnings to be emitted when a 3.1 context is created. 2015-04-08 09:31:16 +02:00
Jan Haller
22c9674389 Combined separate horizontal/vertical mouse wheel event types
Instead of separate Event::MouseWheel{Vertical,Horizontal}Moved events, a single Event::MouseWheelScrolled event is used for all wheel-related events.
The new Mouse::Wheel enum is used to differentiate between mouse wheels.
2015-04-07 00:24:52 +02:00
binary1248
534a23e074 Fixed not being able to transition into fullscreen state on window managers that disallow it when Motif or size hints are set, added workaround for fullscreen bug on Openbox. 2015-04-06 01:06:02 +02:00
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3ec672afe9 Removed XCB dependencies (EWMH, ICCCM, Keysyms, Util), added XCB libraries to FindSFML.cmake, fixed checking for X11 library checking for XRandR instead. 2015-04-06 01:06:00 +02:00
Lukas Dürrenberger
0b221921ed Switched to the stdio FILE* API for handling streams to provide the expected behavior to Vorbis. 2015-04-01 13:19:47 +02:00
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0076ea50db Replaced Unix joystick enumeration with a fully native udev implementation which supports an unlimited number of devices (still limited higher up by sf::Joystick::Count though). 2015-03-31 21:03:37 +02:00
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bbfef72fc6 Replaced inotify joystick polling with udev monitoring, added more precise checking whenever connection/disconnection occurs so full scans are no longer needed, fixed up USB attribute querying and added udev property querying as the primary method of getting joystick property data, added a fallback method of getting the joystick name if JSIOCGNAME fails. 2015-03-31 21:03:36 +02:00
BlueCobold
e78f1bd4ea Fix for the destructor of SoundBuffer. A crash appeared when a sound still had been attached at the time of destruction. 2015-03-31 20:45:52 +02:00
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4add6faf06 Added back accidentally removed headers. 2015-03-30 01:26:20 +02:00
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7287b77c5d Replaced a few Xlib keyboard handling functions with XCB keyboard handling functions, fixed modified key events returning sf::Keyboard::Unknown on Unix (#847), fixed sf::Keyboard::Quote and sf::Keyboard::Tilde events not functioning properly on Unix, optimized keycode lookup when using sf::Keyboard::isKeyPressed() on Unix. 2015-03-29 22:29:49 +02:00
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5aaf9a6115 Fixed RandR not resetting the original screen configuration in some situations. 2015-03-29 22:29:47 +02:00
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39cdebfe71 Add ScopedXcbPtr to CMakeLists.txt, replaced xcb_query_extension with xcb_get_extension_data where possible, removed decorations from fullscreen windows, fixed DRI2 events not being forwarded as Xlib events leading to Mesa not functioning correctly in certain situations. 2015-03-29 22:29:45 +02:00
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bd34935f2a Fixed XCB events being handled by the wrong windows in multi-window applications (#843). 2015-03-29 22:29:44 +02:00
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c229877313 Fixed numerous bugs/undefined behavior in the XCB implementation, added a lot more XCB error handling and reporting, make use of xcb-ewmh to handle EWMH for us, refactored some code out of the Window constructor into their own methods, fixed fullscreen state transition not working on window managers that create temporary parent windows when the window is being mapped, removed automatic fullscreen pointer grabbing since that is the subject of #614 and might not be desired in some situations. 2015-03-29 22:29:42 +02:00
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623f63a48a Fixed RandR extension not being loaded causing Unix screen mode switching to fail, added several more error checks to RandR operations, added support for rotated resolutions on Unix (#771). 2015-03-29 22:29:40 +02:00
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3faf2a93d6 Reverted back to hard switching the fullscreen video mode when necessary on Unix systems, added support for automatically choosing between EWMH fullscreen setting when supported and manual fullscreen setting as the fallback, added support for window responsiveness checks. 2015-03-29 22:29:38 +02:00
Stefan Schindler
c08a56bf9f Adjusted WindowImplX11.
* Replaced Xlib event names by XCB equivalents.
* Removed XCB_CW_OVERRIDE_REDIRECT in order to let the WM handle mapping
  the window to the full screen.
* Fixed mouse grabbing in fullscreen mode. Removed keyboard grabbing to
  allow the user to "alt+tab" out of the window.
* Completely revised fullscreen handling: The screen's resolution is not
  changed at all anymore. Instead the WM is asked for going fullscreen
  and the view is scaled.
2015-03-29 22:29:37 +02:00
Lukas Dürrenberger
7b4610b55b Merge branch 'feature/gl_dev_new' 2015-03-26 10:04:12 +01:00
Laurent Gomila
3ca6e0f346 Added support for 32-bits samples in WAV files 2015-03-25 22:53:56 +01:00
Zachariah Brown
ae53cfd0d9 Added X11 back to the linker list for FreeBSD 2015-03-25 22:29:33 +01:00
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cee6263a01 Removed separate GLXFBConfig selection during context creation (it is chosen to match the window's already selected visual), reverted to conservative context creation only using glXCreateContextAttribsARB when absolutely necessary. 2015-03-23 16:16:09 +01:00
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3996faa54c Fixed requesting an unsupported OpenGL context version causing X to close the application, fixed GlContext initialization not updating settings properly, added error checks to GLLoader.cpp and fixed GL errors occurring when using a >= 3.0 OpenGL context. 2015-03-23 16:16:08 +01:00
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c17486857f Implemented methods to retrieve the OpenGL handles from sf::Texture and sf::Shader. 2015-03-23 16:16:07 +01:00
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97bdf72ce1 Adjusted OpenGL and Window example to request a 24-bit instead of a 32-bit depth buffer since it might not be supported on all systems. 2015-03-23 16:16:05 +01:00
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1d16748ed7 Added check to context creation to warn the user of an incompatible mismatch between the context they requested and the context that was created. 2015-03-23 16:16:05 +01:00
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6b3c7f0cd6 Added copyright notices. 2015-03-23 16:15:53 +01:00
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c30a3da8d5 Moved platform OpenGL loading code into their respective context implementations. 2015-03-23 16:10:30 +01:00
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38f0464ab0 Added MESA and SGI swap interval implementations in order to fix v-sync not being set properly on some Unix systems (#727), added error message when setting v-sync fails on Windows systems. 2015-03-23 16:10:29 +01:00
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3e397bff4b Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1. 2015-03-23 16:10:28 +01:00
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ea2bf65186 Fixed GLX context creation and reorganized code to be more understandable. 2015-03-23 16:09:18 +01:00
Lukas Dürrenberger
d53338298a Added the FindFreetype.cmake CMake module, set the minimum require CMake version to 2.8.3 and fixed the paths to the FreeType headers. 2015-03-21 10:30:31 +01:00
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e17cc520d6 Implemented support for horizontal mouse wheel scrolling as well as high-precision scrolling on Windows and OS X. 2015-03-16 10:35:34 +01:00
Laurent Gomila
81a8e4e4ca Fixed potential buffer overflow in SoundFileReaderWav 2015-03-15 14:44:16 +01:00
Lukas Dürrenberger
9d3024e13e Fixed the issue where trying to open a stream didin't reset the stream first. 2015-03-12 11:31:17 +01:00
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95ec9180ad Wrapped XCB replies in scoped pointers. 2015-03-12 11:02:05 +01:00
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b2b35d0a43 Refactored Unix Window implementation. 2015-03-12 11:02:04 +01:00
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cd9b8b9a15 Fixed FLAC SoundStreams not checking for the EOF decoder state and looping forever. 2015-03-12 10:52:32 +01:00
Laurent Gomila
cc05fc785a Removed old unused source file 2015-03-12 08:14:20 +01:00
Oleh Prypin
01d5d1b463 Replaced non-ASCII symbols with equivalents 2015-03-10 02:04:02 +02:00
Marco Antognini
aa9a6dec89 Fixed a few typos/style issues 2015-03-09 10:47:20 +01:00
Marco Antognini
0c2f306c17 Updated copyright year and Laurent's email address 2015-03-04 09:36:25 +01:00
Laurent Gomila
42a6967128 Fixed incorrect sample count reported by the WAV sound file reader 2015-03-04 09:36:25 +01:00
Laurent
6ab8d43b04 Enabled sfml-audio on iOS 2015-03-04 09:36:25 +01:00
Mario Liebisch
3424467896 Android: Restored old file reading behavior for audio stuff 2015-03-04 09:36:21 +01:00
Mario Liebisch
62933114ec Android: Moved ogg's os specific header to build properly 2015-03-04 09:36:21 +01:00
Mario Liebisch
0d29d38d20 Android: Added precompiled libraries 2015-03-04 09:36:20 +01:00
Mario Liebisch
26f8c74c43 Android: Fixed building and linking 2015-03-04 09:36:19 +01:00
Marco Antognini
5cdb432d60 Fixed seeking after reaching EOF 2015-03-04 09:33:09 +01:00
Marco Antognini
1d24b52220 Silenced some warnings 2015-03-04 09:33:09 +01:00
Jonathan De Wachter
3fbfde39a5 Adjusted the new audio backends to compile on Linux 2015-03-04 09:33:06 +01:00
Laurent Gomila
5e0e645f46 Added support for FLAC audio files 2015-03-04 09:33:05 +01:00
Laurent Gomila
f0608eaed8 Redesigned the audio encoding/decoding classes to get rid of libsndfile 2015-03-04 09:33:03 +01:00
Mario Liebisch
34692d5a39 Android: Updated the toolchain file and CMake scripts
* Replaced the toolchain file with a new version based on [zuhowei's fork](https://github.com/zhuowei/android-cmake), which enables x64 builds as well as support for the latest NDK. This breaks compatibility with old build directories.
* Removed the STL dependency from **sfml-activity** rather than relying on *some* implementation implicitly linked by default.
* Deleted *project.properties*, which wasn't supposed to be part of the repository code. You have to use the Android SDK to recreate it (`android update project --path to/your/example --target 1 --name SFML-Example`).
* Made it possible to select a STL implementation to be used (default: `c++_shared`). Keep in mind that not all available configurations are necessarily compatible with SFML.
* Fixed linker flags to be compatible with Nvidia's Nsight Tegra for Visual Studio.
* It is now possible to compile the Android version using Nvidia's Nsight Tegra for Visual Studio (requires up-to-date CMake and `CMAKE_SFML_SYSTEM` to be set to `Android`; keep in mind that this is still experimental and requires further CMake updates).
* Updated and renamed some Android specific CMake variables.
* Made `armeabi-v7a` the default ABI for Android builds.
2015-03-04 09:05:22 +01:00
Zachariah Brown
1de7644277 Updated copyright year and Laurent's email address 2015-03-02 13:41:54 -05:00
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d790114df8 Added a way for partial sends over non-blocking TcpSockets to be handled properly. 2015-03-02 11:26:31 +01:00
Jeffrey Clark
f47f89a759 Update stb_image to v2.02 and stb_image_write to v0.97 2015-02-28 12:14:58 +01:00
Thom Robinson (Macbook Pro)
d83ddd56e3 Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow failing to retrieve the SFOpenGLView from the contentview's subview when using fullscreen (see issue #782). 2015-02-23 12:17:04 +01:00
Lukas Dürrenberger
1f2bc148fe Implemented sf::Color::toInteger() to complement the new sf::Color constructor. 2015-02-23 11:38:49 +01:00
FRex
88ec48cb85 Added a new constructor that takes single Uint32 to Color 2015-02-23 11:38:48 +01:00
Lukas Dürrenberger
8dd31f2f52 Fixed two trivial XCB related bugs. 2015-02-21 00:05:35 +01:00
Sebastian Kohl
cac4d58b3d fixes for ios window size including device-orientation-changes and retina support 2015-02-10 23:45:21 +01:00
Sebastian Kohl
2cab5789af iOS window now handles ContextSettings with stencil bits correctly 2015-02-10 23:43:56 +01:00
Thomas Galvin
9b0ce8888e Added sending a resize event when the scaling factor changes on OS X 2015-02-10 23:38:14 +01:00
binary1248
5dbfb477a0 Moved stb_image into the extlibs directory. 2015-02-06 18:32:04 +01:00
Błażej Dariusz Roszkowski
c303d1f73b Update WindowImplX11.cpp 2015-01-11 21:44:44 +01:00
Marco Antognini
8a8793e00c Fixed typo in JoystickImpl.cpp to prevent crash on OS X 2015-01-10 23:49:20 +01:00
Lukas Dürrenberger
b7c0af3a58 Merge branch 'feature/xcb' 2015-01-07 01:17:48 +01:00
Stefan Schindler
f464e2502a Removed link to Xlib. Replaced more Xlib calls by XCB calls.
Change-Id: I05d8b24508e88b604f7cc76622cc8af695204990
2015-01-06 11:04:44 +01:00
Stefan Schindler
132ae26ce1 Adjusted window focus changes to be XCB-compatible.
Change-Id: I0fe2c7d1698bce23b81f5c6a9db018f7a3fe49d8
2015-01-06 09:34:31 +01:00
Stefan Schindler
92ca32b2f9 Code adjustments to fix warnings.
Change-Id: Iba40752c6c5baaadc2a1b6a0fd03cbb0e3cde8a3
2015-01-05 22:23:16 +01:00
Lukas Dürrenberger
d4e6b84afc Merge branch 'bugfix/al_context' 2014-12-30 10:44:08 +01:00
Stefan Schindler
896bd51b22 getPosition workaround for X11. Fixed memory leaks. 2014-12-29 08:59:20 +01:00
Stefan Schindler
17090367dc Fixed WindowImplX11::getPosition. 2014-12-29 08:59:20 +01:00
Stefan Schindler
d17b4bad96 Source code format. 2014-12-29 08:59:20 +01:00
Stefan Schindler
c7549cd292 Adjusted and fixed XCB patch.
* Adjusted xcb_icccm calls (for recent XCB versions).
* Fixed wrong parameter order in xcb_icccm_set_wm_protocols call.
* Fixed XCB_BUTTON_RELEASE spawning a MouseButtonPressed event.
* Moved files from obsolete Linux/ to Unix/ directory.
* Added m_useSizeHints fix.
* setTitle() converts to UTF-8 before passing to XCB -> Unicode window title
  support.
* Added XCB-util dependency.
* Replaced XSelectInput. Obtaining XCB connection when taking window handle.
* Adjusted X11 example for XCB.
* Removed AutoPointer, replaced by direct XCB and free() calls.
* Added key repeat workaround.
2014-12-29 08:59:20 +01:00
Lukas W
135c1716e8 Replaced Xlib by XCB implementation.
* Added FindXCB.cmake script
* Added AutoPointer wrapper for automatically free'ing pointers
* Huge commit: Ported linux implementation of sfml-window to xcb
* Xcb is now used for window creation, event loop etc
* As GLX is linked to Xlib, that part of the implementation
  still uses Xlib.
* Also, some keyboard related (such as XLookupString) stuff
  is still Xlib, as xcb does not have it (yet?).
* Replaced some enums with the xcb equivalents
2014-12-29 08:59:20 +01:00
binary1248
c4e450cac4 Added additional comments to AudioDevice.cpp, removed unnecessary checks from AudioDevice setters. 2014-12-28 22:09:31 +01:00
Jan Haller
1cfa5c6f1d Replaced unsigned int with std::size_t for array indices/sizes 2014-12-28 18:21:59 +01:00
binary1248
32bafa98a4 Reduced lock contention when playing and immediately querying the status of a SoundStream. 2014-12-21 17:01:38 +01:00
binary1248
0ad401cc97 Made OpenAL context management more intelligent, in analogy to OpenGL context management. OpenAL contexts now only exist as long as AlResources require them and are destroyed when they are no longer required. Fixes #30. 2014-12-21 16:57:58 +01:00
Nolan Poe
7ee0734470 Fix joystick pathname construction 2014-11-27 16:10:14 -08:00
Jan Haller
0a64f50605 Further corrections of typos and dash inconsistences 2014-11-18 11:14:18 +01:00
Lukas Dürrenberger
45810a1345 Fixed additional comments and documention spelling mistakes. 2014-11-18 01:02:07 +01:00
Marco Antognini
610111c687 Removed some trailing spaces 2014-11-17 17:32:48 +01:00
Marco Antognini
aef8f826f1 Fixed a few typos and improve some sentences in the documentation 2014-11-17 17:29:55 +01:00
Laurent
6ef3cb27a1 Added implementation of Window::hasFocus() on iOS 2014-11-11 17:00:23 +01:00
Lukas Dürrenberger
e257909a65 Fixes CMake issues with udev (#734) 2014-11-10 14:45:50 +01:00
Mario Liebisch
1271dff960 Reworked the UDev inclusion
* This fixes `SFML_DEPENDENCIES` missing the UDev library for static builds (issue #728).
2014-11-06 08:36:27 +01:00
Lukas Dürrenberger
c2761c317e Added static_cast for sf::Uint8 (fixes #731). 2014-11-03 11:01:17 +01:00
Marco Antognini
8928baa5ce Fixed right click not detected on OS X with trackpads, close #716
Now that `+[NSEvent pressedMouseButtons]` can be used, part of HIDInputManager becomes obsolete and is therefore removed.
2014-11-03 10:25:41 +01:00
Mario Liebisch
ab4d4d7477 [Android] Implemented sf::Window::hasFocus() 2014-10-29 09:30:10 +01:00
Lukas Dürrenberger
27e373c5c5 Added missing WINVER to fix a compilation error with the TDM-2 compiler. 2014-10-12 18:43:35 +02:00
Lukas Dürrenberger
e2b3cdacc2 Merge branch 'feature/window_focus' 2014-10-09 14:56:16 +02:00
Marco Antognini
b2ba2307b3 Fixed documentation warnings
- WindowImpl.hpp:94:16: warning: parameter 'threshold:' not found in the function declaration
 - SFContext.hpp:120:16: warning: parameter 'enabled:' not found in the function declaration
2014-10-07 12:00:34 +02:00
Jan Haller
60c4f95795 Implemented case differentiation for window focus/notification on Windows and X11 2014-10-06 22:21:46 +02:00
Alexandre Bodelot
c4435b8a31 X11: Notify instead of force focus
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:45 +02:00
Jan Haller
c98bd1eaba Window focus on X11: check if window is viewable 2014-10-06 22:21:45 +02:00
Jan Haller
93d2789f70 Window focus: Added empty implementations for Android and iOS 2014-10-06 22:21:44 +02:00
Jan Haller
4155b2e449 Changed Window::requestFocus() return type from bool to void
Reasons:
* Consistent with other sf::Window methods
* User can test whether focus succeeded by subsequent hasFocus() call
* Implementation would have to call hasFocus() anyway on some systems

Also: minor code style change in Window::hasFocus()
2014-10-06 22:21:44 +02:00
Jan Haller
6a24eb5eec Slightly adapted window focus documentation 2014-10-06 22:21:43 +02:00
Marco Antognini
85291debb4 Added OS X impl of requestFocus and hasFocus
Signed-off-by: Foaly <foaly.f@web.de>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Foaly
b965ad198b Added window methods to request and to check focus
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
Signed-off-by: Jan Haller <bromeon@gmail.com>
2014-10-06 22:21:42 +02:00
Laurent
ef6391678e Added (empty) implementation of JoystickImpl::getIdentification on iOS 2014-10-06 22:21:11 +02:00
Laurent Gomila
f99035bea1 Added support for 64-bit integers in sf::Packet 2014-10-06 13:26:28 +02:00
Stefan Schindler
f24ca9a840 Source code changes.
* Changed newlines to \n.
* Removed whitespace before colons.
* Fixed several alignments.
2014-10-06 01:18:47 +02:00
binary1248
b27cbd5036 Fixed font glyphs always being 2 pixels larger than they are supposed to be in each dimension, fixed wrong underline offset with some fonts, offset underline and strike through by half of their thickness so their center is positioned correctly, changed glyph and font metrics to use floats instead of ints to support scaling better. 2014-10-02 23:30:58 +02:00
Mario Liebisch
c36ea074d8 Joystick fixes/update for non-MSVC compilers
* This fixes building on non-MSVC compilers for Windows since they don't
know `_tcsnlen()`.
* Changed logic so SFML tries to retrieve the paths from the user key
first, machine key second (typical behavior for most registry settings).
* Removed the registry key length checks since that check is performed
inside`RegOpenKeyEx()` anyway and cut-off keys might point to the wrong
keys.
* Updated the error string retrieval to properly handle errors.
2014-09-25 13:06:42 +02:00
Marco Antognini
7159e4ba43 Improved cursor hiding on OS X 2014-09-25 01:18:29 +02:00
binary1248
330ea0bbe3 Fixed trying to truncate registry key names that did not need truncating. (#701) 2014-09-24 22:35:42 +02:00
Marco Antognini
6d122f428a Updated OS X Pool Wrapper 2014-09-23 14:12:11 +02:00
Lukas Dürrenberger
dcba593e8f Merge branch 'bugfix/joystick' 2014-09-23 10:46:13 +02:00
Marco Antognini
2427aaf3bb Added support for OS X 10.10
Note: this only fix the compilation process. SFML was not thoroughly
tested on this OS yet.
2014-09-21 07:39:05 +02:00
binary1248
eec9f7750f Amended based on comments from last commit. 2014-08-28 04:02:25 +02:00
binary1248
86c81f7458 Fixed memory leak in Unix JoystickImpl, refactored joystick code for all platforms, prevent accelerometers registering as joysticks on Unix. 2014-08-28 04:02:25 +02:00
Lee Zhen Yong
e5a98aa1d5 bug fix: compilation error in VS2013 64bit 2014-08-23 20:31:57 +08:00
Lukas Dürrenberger
ef1b9d6b20 Merge branch 'feature/strikethrough' 2014-08-19 23:02:21 +02:00
Łukasz Twarduś
fc7637681d C++11/14 compatibility 2014-08-19 22:47:35 +02:00
Lukas Dürrenberger
c016ab5d0a Merge branch 'bugfix/windows_dpi_scaling' 2014-08-19 22:37:55 +02:00
Lukas Dürrenberger
7c63c5885e Merge branch 'bugfix/texture_max_size' 2014-08-19 22:18:38 +02:00
binary1248
f9ed3fdcb3 Added support for SetProcessDpiAwareness as well, on Windows versions that support it. 2014-08-19 22:01:59 +02:00
binary1248
3b9e246c83 Renamed SocketSelectorImpl's members to use camelCase, removed unnecessary checks from SocketSelector::add and SocketSelector::remove. 2014-08-18 21:43:57 +02:00
binary1248
eaab2c1c68 Fixed SocketSelector not being able to accept sockets with IDs larger than FD_SETSIZE on Windows (#153) and added the same checks to other affected methods as well. 2014-08-18 21:43:55 +02:00
binary1248
34933520ac Fixed Windows DPI scaling causing strange window behavior (#679). 2014-08-18 19:02:40 +02:00
binary1248
7defb17e8c Made a few functions in Texture and Shader a bit more thread-safe. 2014-08-13 08:44:48 +02:00
Maximilian Wagenbach
713407e159 Fixed a bug where calling Texture::getMaximumSize() before any GlResource is created would break context management. 2014-08-13 07:25:12 +02:00
STU
6ad7b21203 Fix a bug in the font system.
When the finding a rectangle for a glyph at a particular character size,
if the glyph happens to be wider than the current texture size, but less
high than the unused height in the texture, the texture will not be
correctly doubled in size (since only the height is checked).

In practice, this only occurs when finding the rectangle for the *very
first* glyph (so the texture is at its default 128x128 size): otherwise,
the glyph would need to be unusually wide compared to its height to
trigger the bug.

This will trigger a debug assertion in Texture::update(). With assertions
disabled, there are knock-on effects and most text at that character size
will fail to render.
2014-08-12 10:52:39 +02:00
Lukas Dürrenberger
7ace90986b Merge branch 'bugfix/winxp_stack_align' 2014-08-12 09:45:59 +02:00
Mario Liebisch
621793a354 [Android] Rewrote key event handling
* This fixes duplicate TextEntered events and should properly handle
`AKEY_EVENT_ACTION_MULTIPLE` (including key down and key up events; as
far as possible; see comment). Unfortunately I don't have/know any IME
utilizing this, so can't test it.
* The back button is now mapped to the Escape key (best match without
adding new keys).
* The volume buttons are no longer intercepted by SFML and no longer
generate events.
2014-07-24 11:00:59 +02:00
Jonathan De Wachter
3f69629d0c Merge branch 'android_improvements' 2014-07-24 10:05:09 +02:00
Jonathan De Wachter
f7561f5fa1 Fixed EGL surface not recreated in the right thread 2014-07-24 10:04:27 +02:00
Jonathan De Wachter
796c87295c Improved readability of ?: operator 2014-07-24 08:35:23 +02:00
Foaly
5f3b6cb57a Added a strikethrough text style to sf::Text. Fixes issue #243. 2014-07-18 13:57:57 +02:00
binary1248
520025d904 Fixed a crash caused by the stack being unaligned when entering ThreadImpl::entryPoint if compiled by GCC or clang and run on Windows XP 32-bit. (#412) 2014-07-13 09:22:25 +02:00
Jonathan De Wachter
0a64da654c Merge pull request #656 from MarioLiebisch/android-nosurface-display
[Android] Don't try to display without a surface
2014-07-08 18:03:42 +02:00
Jonathan De Wachter
f491e94297 [Android] Redirect error messages to logcat by default 2014-07-08 17:59:33 +02:00
Lukas Dürrenberger
e625d79a04 Merge branch 'bugfix/soundstream' 2014-07-07 09:44:45 +02:00
Mario Liebisch
e73e408885 [Android] Don't try to display without a surface
* Android apps would still try to call `eglSwapBuffers()` even though
they don't have a valid surface right now (i.e. due to being inactive/in
background).
2014-07-05 18:42:41 +02:00
binary1248
57941c1696 Fixed invoking a virtual method (onSeek) in the destructor of SoundStream. 2014-07-05 16:19:30 +02:00
binary1248
74e425a9ed Made sure SoundStream adhered to its documented behavior, added a hint to SoundStream and Sound documentation regarding setting the offset while stopped. 2014-07-04 22:24:48 +02:00
Foaly
09aae0240d Fixed calling SoundStream::setPlayingOffset() unpausing a paused SoundStream (#203), guard m_isStreaming by a mutex, fixed calling SoundStream::pause() before the stream thread starts not properly pausing the stream (http://en.sfml-dev.org/forums/index.php?topic=15197.0), minor documentation fix in SoundStream. Signed-off-by: binary1248 <binary1248@hotmail.com> 2014-07-04 20:48:23 +02:00
binary1248
362a590454 Fixed FTP download and upload file sizes being limited by available RAM (#565). 2014-07-04 20:40:18 +02:00
Laurent Gomila
471873dff9 Fixed typo in the sfml-graphics CMake file 2014-07-03 08:01:44 +02:00
Jonathan De Wachter
dd6b54d0eb [Android] Forgot to add two lines to the previous commit 2014-06-26 07:55:49 +02:00
Jonathan De Wachter
c462f7cd0a [Android] Got rid of the unnecessary additional event container 2014-06-26 07:33:03 +02:00
Jonathan De Wachter
57ca180d8d [Android] Hide status and navigation bar only if the fullscreen flag is on 2014-06-26 07:32:44 +02:00
Jonathan De Wachter
73008293ba Window style constraints are handled differently on mobile OSes 2014-06-26 05:22:49 +02:00
Jonathan De Wachter
cf52687203 [Android] onCreate nows waits for sf::Window to be created 2014-06-26 05:15:25 +02:00
Jonathan De Wachter
fb81ddfdcb [Android] VideoMode::getDesktopMode() returns the physical scren size in pixels 2014-06-26 04:56:06 +02:00
Jonathan De Wachter
d73418261b [Android] Do not hardcode java const values (JNI) 2014-06-24 07:40:16 +02:00
Jonathan De Wachter
ed7c80f6bb [Android] No longer force people to have debug version installed 2014-06-24 06:39:11 +02:00
Jonathan De Wachter
3e9f842e59 [Android] Workaround transparency issues on some Android devices 2014-06-21 21:30:58 +02:00
Jonathan De Wachter
b542785ed9 [Android] Keep the screen turned on and bright 2014-06-21 21:30:58 +02:00
Jonathan De Wachter
f0345d5201 [Android] Hide the navigation bar 2014-06-21 21:30:58 +02:00
Jonathan De Wachter
a88bab1d59 [Android] Hide the status bar 2014-06-21 21:30:57 +02:00
Jonathan De Wachter
a4846db016 [Android] Enable the usage of debug version of SFML libraries (#643) 2014-06-21 21:10:45 +02:00
Jonathan De Wachter
214c9b0662 [Android] Removed dependency on the window module from libsfml-main.a 2014-06-21 21:10:31 +02:00
Jonathan De Wachter
c522f6d596 Merge pull request #642 from MarioLiebisch/android-fingerfix
[Android] Fixed redundant touch moved events
2014-06-21 20:18:41 +02:00
Jonathan De Wachter
6302cc0762 Merge pull request #641 from MarioLiebisch/android-statesfix
[Android] Fixed the app crashing on rotation
2014-06-21 20:07:57 +02:00
Mario Liebisch
121c3b2fd7 [Win32] Fixed Unicode inconsistency
For Unicode builds this change is more cosmetic, but it should fix
SFML's window class being registered as "S" rather than "SFML_Window"
for non-Unicode builds.
2014-06-21 00:06:39 +02:00
Mario Liebisch
1bd62b4d14 [Android] Fixed the app crashing on rotation
Rotating the screen will restart the app with the new window/orientation.
2014-06-21 00:04:45 +02:00
Mario Liebisch
bc73b12428 [Android] Fixed redundant touch moved events
Previously moving any finger would create `sf::Event::TouchMoved` events
for all fingers, even if their position didn't change at all.
2014-06-21 00:04:15 +02:00
Mario Liebisch
5b559f1c08 [Android] Added missing sensor event generation 2014-06-20 23:56:33 +02:00
Jonathan De Wachter
60c34bff19 [Android] Made the remaining sensors available 2014-06-13 15:58:58 +02:00
Jonathan De Wachter
2874ac4aab [Android] Don't disable sensors since it's handled at higher-level 2014-06-13 15:58:50 +02:00
binary1248
bdcdfffe11 Replaced Text underline offset/thickness with nicer font dependent values. 2014-06-12 00:49:23 +02:00
binary1248
da79517b36 Fix bitmap font resize failing silently when resizing to an unsupported pixel size (#448), fixed getKerning returning scaled values even for bitmap fonts. 2014-06-12 00:49:23 +02:00
rafoudiablol
0124ad0a85 Show error message everytime a shader uniform's location can't be found.
Adjusted code style (TankOs).

Original commit message by the author:
  Show only 1 once the message "Parameter not found"

Conflicts:
  src/SFML/Graphics/Shader.cpp
2014-06-11 14:43:28 +02:00
Stefan Schindler
228038fa8a Check socket descriptor limit. #153
When calling select(), there's an upper limit for the socket descriptor
which is defined as FD_SETSIZE. When the socket descriptor is higher
than FD_SETSIZE, a call to select() will not work as expected, at least
for the proper sockets.

This patch adds an error message for this case.
2014-06-11 14:35:15 +02:00
Mario Liebisch
159176f5ba [Android] Fixed TouchBegan reporting wrong coordinates
* So far `sf::Event::TouchBegan` always reported the coordinates of the
first pointer/finger.
2014-06-10 10:15:41 +02:00
Lukas Dürrenberger
265c411c39 Merge branch 'bugfix/osx-implementation' 2014-06-04 11:48:31 +02:00
Marco Antognini
46be2159cb Fixed OS X implementation of sf::Mouse::(get|set)Position
The code was not updated at all when support for retina display was introduced.
2014-06-01 20:07:24 +02:00
Jan Haller
bc1127da5b Output error message and abort program when XOpenDisplay() fails
Fixes issue #508.

When the X11 display could not be opened, the application crashed without notice. Now, a meaningful error message is output to std::err() and std::abort() is called, causing immediate program termination.
2014-05-28 12:05:46 +02:00
Marco Antognini
5912d205d3 Removed a dead store in sf::Ftp implementation 2014-05-28 11:18:39 +02:00
Marco Antognini
4f2c6c4489 Fixed potential memory leaks on OS X
And renamed create* methods to new* to follow more closely Objective-C
naming convention regarding memory management.
2014-05-28 11:18:38 +02:00
binary1248
1dae89a8e0 Moved glClientActiveTexture and glActiveTexture calls before glEnable(GL_TEXTURE_2D) to make sure texture unit 0 gets affected. (#523) 2014-05-27 10:56:11 +02:00
Mario Liebisch
ff869777a9 Fixed building for OpenGL ES 1.1 platforms
* Added proper extension handling for `glBlendEquation` and related
  constants (required for OpenGL ES 1.1).
2014-05-27 10:23:09 +02:00
Remco van Oosterhout
3fa1d0e03d Fixed issue where the viewport's width and/or height could be off by 1 pixel
Signed-off-by: Stefan Schindler <stefan@boxbox.org>
2014-05-27 09:14:00 +02:00
Joshua Adam Reisenauer
0375d7588f Fixed soundbuffer contents not being able to be updated when still attached to sounds (#354), sounds now detach from their buffer when it is reset. Signed-off-by: binary1248 <binary1248@hotmail.com> 2014-05-26 23:39:07 +02:00
binary1248
e6b5ce1f27 Make sure texture unit 0 is active when reseting RenderTarget states (#523), fix RenderTarget not clearing when a texture used as a RenderTexture color attachment is left bound in a different context (http://en.sfml-dev.org/forums/index.php?topic=9350.0). 2014-05-26 22:50:44 +02:00
Marco Antognini
3f61214571 Improved OS X implementation
It makes sure the notifications sent to SFOpenGLView are only from its window.
2014-05-26 15:37:33 +02:00
Marco Antognini
7d4235a38f Optimised OS X implementation regarding scaling factor
This also adds support for changing the screen profile or moving the window to another screen.
2014-05-26 15:37:09 +02:00
Lukas Dürrenberger
a3ab6efa23 Fix application crash when calling Shader::isAvailable() #608. 2014-05-23 10:44:10 +02:00
Marco Antognini
2215f55ef9 Moved more responsibilities to SFOpenGLView
These changes will ease the implementation of mouse grab (#394)
2014-05-23 09:52:18 +02:00
Marco Antognini
aa47dd5d33 Removed old documentation that doesn't apply anymore 2014-05-23 09:52:18 +02:00
Marco Antognini
e33e061e96 Replaced deprecated functions on OS X 10.9 2014-05-23 09:52:17 +02:00
Marco Antognini
b9f5f19f7c Reverted OS X implementation to non-ARC
* Apparently, there were some leaks not reported as such
 * Support for 32 bits computer is restored
 * Fix memory leak in sfStringToNSString (related to #484)
 * Unapply context when closing the window, freeing memory

The following commits are related to ARC modifications:

 * 42f6e83dfb
 * 6edc4b9518
 * f6c94451fb
 * 324d4a18e7
 * 0d47056132

Commit ac28902b57 is the last one before the introduction of ARC.
2014-05-23 09:52:17 +02:00
binary1248
1fe22e24d0 Fix the case where not having created a GlResource prior to calling Shader::isAvailable() would break context management. (#211) 2014-05-22 11:53:58 +02:00